Player Matchup

Skadi
Skadi
 
Skadi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Juniorsimon97
Olorun
Level 107
God Stats
23W - 10L
1,613 SR
Queue Stats
118W - 109L
1,466 Elo+
Party 1
Janus
Janus
Maugu
Janus
Level 30
God Stats
6W - 3L
1,629 SR
Queue Stats
79W - 71L
1,535 Elo+
Party 2
Lancelot
Lancelot
YUMADBRO_GiGy
Lancelot
Level 119
God Stats
4W - 1L
1,800 SR
Queue Stats
108W - 109L
1,519 Elo+
Party 2
Jormungandr
Jormungandr
simonerick21
Jormungandr
Level 117
God Stats
1W - 0L
1,217 SR
Queue Stats
74W - 69L
1,430 Elo+
Party 1
Team Averages
Level 96
1,552 SR
1,490 Elo+

VS

Team Averages
Level 105
1,521 SR
1,500 Elo+
King Arthur
King Arthur
BicentennialMan5
King Arthur
Level 167
God Stats
6W - 11L
1,399 SR
Queue Stats
521W - 492L
1,467 Elo+
Solo
Bastet
Bastet
CommieKnight
Bastet
Level 150
God Stats
1W - 5L
1,627 SR
Queue Stats
263W - 238L
1,557 Elo+
Solo
Xing Tian
Xing Tian
LARGEBACONATOR97
Xing Tian
Level 66
God Stats
0W - 3L
1,312 SR
Queue Stats
2W - 5L
1,467 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Lucid_Onrush14
Morgan Le Fay
Level 74
God Stats
2W - 4L
1,472 SR
Queue Stats
222W - 205L
1,549 Elo+
Solo
Chiron
Chiron
uw_SHUN
Chiron
Level 69
God Stats
2W - 1L
1,795 SR
Queue Stats
278W - 278L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
6 / 2 / 7
8,161
583
16,997
9,714
3,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 4 / 8
7,199
514
5,082
8,463
2,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Janus
Maugu
Janus
16
8 / 0 / 10
9,593
685
12,545
8,126
2,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lancelot
YUMADBRO_GiGy
Lancelot
14
10 / 2 / 5
8,903
636
7,308
9,815
4,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jormungandr
simonerick21
Jormungandr
14
3 / 1 / 4
7,871
562
7,595
11,606
7,819
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BicentennialMan5
King Arthur
13
5 / 7 / 2
7,590
542
8,393
14,915
5,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bastet
14
1 / 4 / 0
8,322
594
9,765
14,712
4,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xing Tian
11
1 / 2 / 6
6,166
440
5,672
15,019
11,259
Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Lucid_Onrush14
Morgan Le Fay
11
0 / 7 / 2
6,908
493
4,190
11,558
2,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
uw_SHUN
Chiron
12
2 / 8 / 2
6,889
492
5,983
12,131
3,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
21
28
Kills
9
9
Deaths
28
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
6
2
7
4.75
L
King Arthur
BicentennialMan5
King Arthur
5
7
2
0.86
L
Bastet
1
4
0
0.25
W
1
4
8
1.25
L
Xing Tian
1
2
6
2
L
Morgan Le Fay
Lucid_Onrush14
Morgan Le Fay
0
7
2
0.14
W
Janus
Maugu
Janus
8
0
10
13
W
Lancelot
YUMADBRO_GiGy
Lancelot
10
2
5
6.25
W
Jormungandr
simonerick21
Jormungandr
3
1
4
5
L
Chiron
uw_SHUN
Chiron
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,527
Damage
34,003
47,724
Taken
68,335
20,411
Mitigated
27,565
10,943
Healing
14,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
16,997
8,384
373
3,432
9,714
3,151
2,252
2,381
7,293
0
64,247
L
King Arthur
BicentennialMan5
King Arthur
8,393
1,671
0
4,916
14,915
5,649
212
4,215
10,466
0
43,179
L
Bastet
9,765
1,619
0
5,784
14,712
4,998
426
5,933
8,759
0
65,117
W
5,082
2,574
346
1,285
8,463
2,662
1,869
2,341
6,122
33,285
772
L
Xing Tian
5,672
395
503
523
15,019
11,259
0
4,373
10,566
21,283
1,309
L
Morgan Le Fay
Lucid_Onrush14
Morgan Le Fay
4,190
210
0
1,279
11,558
2,496
0
6,828
4,382
40,314
0
W
Janus
Maugu
Janus
12,545
327
110
1,562
8,126
2,654
414
2,783
5,083
64,857
1,029
W
Lancelot
YUMADBRO_GiGy
Lancelot
7,308
873
0
1,144
9,815
4,125
828
686
9,045
0
40,565
W
Jormungandr
simonerick21
Jormungandr
7,595
1,964
0
2,691
11,606
7,819
799
761
10,821
46,946
1,917
L
Chiron
uw_SHUN
Chiron
5,983
163
168
1,609
12,131
3,163
0
2,558
9,502
0
32,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,727
Gold Earned
35,875
418
Minions Killed
354
0
Camps Cleared
0
1,523,682
Distance Traveled
1,360,618
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,161
583
77
6
0
252,315
0
L
King Arthur
7,590
542
69
5
0
303,959
0
L
Bastet
8,322
594
111
8
0
275,837
1
W
Olorun
7,199
514
70
5
0
254,481
4
L
Xing Tian
6,166
440
21
2
0
257,262
0
L
Morgan Le Fay
6,908
493
95
7
0
254,593
0
W
Janus
9,593
685
127
9
0
380,292
1
W
Lancelot
8,903
636
55
4
0
364,247
0
W
Jormungandr
7,871
562
89
6
0
272,347
1
L
Chiron
6,889
492
58
4
0
268,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role