Player Matchup

Nut
Nut
 
Nut
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
AGB TRIP TAKE2
Fenrir
Level 67
God Stats
10W - 20L
1,396 SR
Queue Stats
210W - 256L
1,495 Elo+
Party 2
Vamana
Vamana
BRUTE SPARTA
Vamana
Level 159
God Stats
1W - 0L
1,691 SR
Queue Stats
11W - 13L
1,530 Elo+
Party 2
Athena
Athena
idkjustjj6987
Athena
Level 69
God Stats
1W - 0L
1,746 SR
Queue Stats
6W - 1L
1,698 Elo+
Party 2
Aphrodite
Aphrodite
islapdatbooty
Aphrodite
Level 131
God Stats
43W - 19L
1,611 SR
Queue Stats
98W - 50L
1,704 Elo+
Party 2
Team Averages
Level 118
1,589 SR
1,585 Elo+

VS

Team Averages
Level 122
1,613 SR
1,615 Elo+
Olorun
Olorun
BOOMFRENCHTOAST
Olorun
Level 176
God Stats
10W - 18L
1,374 SR
Queue Stats
912W - 1,037L
1,396 Elo+
Solo
Cabrakan
Cabrakan
MYyNameWasTaken
Cabrakan
Level 129
God Stats
7W - 13L
1,522 SR
Queue Stats
80W - 81L
1,465 Elo+
Solo
Khepri
Khepri
MeanbeanMMA
Khepri
Level 29
God Stats
1W - 1L
1,778 SR
Queue Stats
1W - 1L
1,711 Elo+
Party 1
Xbalanque
Xbalanque
Naruhina_007
Xbalanque
Level 109
God Stats
1W - 1L
1,629 SR
Queue Stats
1W - 1L
1,711 Elo+
Party 1
Mercury
Mercury
darkmage12
Mercury
Level 169
God Stats
8W - 3L
1,764 SR
Queue Stats
233W - 60L
1,792 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
13
4 / 1 / 5
8,671
1,239
5,222
5,055
2,386
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 1 / 8
7,650
1,093
6,285
7,420
6,075
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
13
6 / 2 / 5
8,687
1,241
7,253
9,146
7,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 1 / 11
8,195
1,171
3,674
7,535
9,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
islapdatbooty
Aphrodite
13
1 / 0 / 11
7,686
1,098
8,940
5,234
2,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

357

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 3
7,506
1,072
6,914
6,098
2,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cabrakan
13
1 / 2 / 4
8,208
1,173
6,341
11,117
14,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Khepri
11
0 / 0 / 0
6,351
907
0
0
0
Xbalanque
Naruhina_007
Xbalanque
13
1 / 5 / 3
7,706
1,101
8,452
8,173
4,276
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mercury
darkmage12
Mercury
13
2 / 2 / 3
8,022
1,146
6,897
8,627
4,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
12
Kills
5
5
Deaths
12
40
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
4
1
5
6.5
W
1
1
8
5
L
1
3
3
0.83
W
Vamana
6
2
5
4.25
L
Cabrakan
1
2
4
1.5
L
Khepri
0
0
0
0
L
Xbalanque
Naruhina_007
Xbalanque
1
5
3
0.5
L
Mercury
darkmage12
Mercury
2
2
3
1.75
W
0
1
11
5.5
W
Aphrodite
islapdatbooty
Aphrodite
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,374
Damage
28,604
34,390
Taken
34,015
27,983
Mitigated
25,861
12,871
Healing
2,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
5,222
2,477
0
0
5,055
2,386
0
1,146
3,909
0
27,149
W
6,285
1,304
0
782
7,420
6,075
0
3,488
3,932
0
14,071
L
6,914
2,697
360
602
6,098
2,754
0
1,082
5,016
20,205
2,996
W
Vamana
7,253
3,256
0
751
9,146
7,471
0
2,879
6,267
0
18,459
L
Cabrakan
6,341
755
0
678
11,117
14,792
0
4,240
6,877
10,439
180
L
Khepri
0
0
0
0
0
0
0
0
0
0
0
L
Xbalanque
Naruhina_007
Xbalanque
8,452
4,083
0
350
8,173
4,276
0
3,394
4,779
0
24,695
L
Mercury
darkmage12
Mercury
6,897
3,561
0
203
8,627
4,039
0
3,898
4,729
0
21,912
W
3,674
617
0
1,123
7,535
9,116
0
3,335
4,200
11,348
0
W
Aphrodite
islapdatbooty
Aphrodite
8,940
403
6,636
3,579
5,234
2,935
0
1,821
3,413
17,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,889
Gold Earned
37,793
145
Minions Killed
109
7
Camps Cleared
5
700,932
Distance Traveled
478,370
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
8,671
1,239
44
6
0
120,653
0
W
Fenrir
7,650
1,093
10
1
2
149,563
0
L
Olorun
7,506
1,072
26
4
1
107,950
0
W
Vamana
8,687
1,241
39
6
2
131,981
0
L
Cabrakan
8,208
1,173
11
2
0
120,414
0
L
Khepri
6,351
907
0
0
0
8
0
L
Xbalanque
7,706
1,101
37
5
1
92,850
0
L
Mercury
8,022
1,146
35
5
3
157,148
0
W
Athena
8,195
1,171
23
3
0
147,578
0
W
Aphrodite
7,686
1,098
29
4
3
151,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role