Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 280
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AsunasanLG
Neith
Level 100
God Stats
63W - 70L
1,466 SR
Queue Stats
79W - 87L
1,469 Elo+
Party 3
Bacchus
Bacchus
M4Flow
Bacchus
Level 149
God Stats
0W - 1L
1,780 SR
Queue Stats
106W - 109L
1,482 Elo+
Party 3
Anhur
Anhur
Mosqueteiro3
Anhur
Level 171
God Stats
1W - 4L
1,488 SR
Queue Stats
29W - 32L
1,519 Elo+
Party 2
Anubis
Anubis
Tumati
Anubis
Level 183
God Stats
79W - 39L
1,686 SR
Queue Stats
197W - 195L
1,484 Elo+
Party 2
Team Averages
Level 177
1,584 SR
1,491 Elo+

VS

Team Averages
Level 166
1,537 SR
1,684 Elo+
Khepri
Khepri
 
Khepri
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
DiegoCardinal
Poseidon
Level 173
God Stats
1W - 0L
1,307 SR
Queue Stats
113W - 77L
1,700 Elo+
Party 1
Fenrir
Fenrir
Nahuel150
Fenrir
Level 159
God Stats
4W - 1L
1,686 SR
Queue Stats
271W - 90L
1,918 Elo+
Party 1
Janus
Janus
Qsason
Janus
Level 176
God Stats
10W - 5L
1,690 SR
Queue Stats
389W - 148L
1,803 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
8
3 / 2 / 0
4,305
615
2,807
5,291
1,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
7
1 / 1 / 1
4,176
597
2,021
3,574
1,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bacchus
M4Flow
Bacchus
5
1 / 2 / 0
3,696
528
1,150
5,129
3,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
1 / 3 / 1
3,904
558
2,876
4,170
1,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Anubis
Tumati
Anubis
5
0 / 4 / 1
3,497
500
1,235
3,884
1,208
Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
8
1 / 1 / 6
4,763
680
1,793
4,118
1,706
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

King Arthur
 
King Arthur
9
1 / 2 / 1
4,653
665
2,178
4,707
2,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
DiegoCardinal
Poseidon
8
1 / 2 / 2
4,462
637
2,479
2,651
322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Nahuel150
Fenrir
8
4 / 0 / 1
4,639
663
2,792
5,073
2,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Qsason
Janus
9
5 / 1 / 2
5,393
770
4,271
3,762
870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
6
Kills
12
12
Deaths
6
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
3
2
0
1.5
W
Khepri
 
Khepri
1
1
6
4
W
King Arthur
 
King Arthur
1
2
1
0.75
L
Neith
1
1
1
1.5
W
Poseidon
DiegoCardinal
Poseidon
1
2
2
1
L
Bacchus
M4Flow
Bacchus
1
2
0
0.5
L
1
3
1
0.5
W
Fenrir
Nahuel150
Fenrir
4
0
1
4.5
W
Janus
Qsason
Janus
5
1
2
6
L
Anubis
Tumati
Anubis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,089
Damage
13,513
22,048
Taken
20,311
8,529
Mitigated
7,492
7,329
Healing
4,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
2,807
809
0
2,129
5,291
1,551
0
1,397
3,790
0
16,933
W
Khepri
 
Khepri
1,793
518
975
1,204
4,118
1,706
0
0
4,082
9,064
1,426
W
King Arthur
 
King Arthur
2,178
295
0
950
4,707
2,576
0
0
4,460
0
26,976
L
Neith
2,021
514
0
1,672
3,574
1,300
0
76
3,498
0
20,039
W
Poseidon
DiegoCardinal
Poseidon
2,479
656
0
458
2,651
322
86
290
2,361
24,692
0
L
Bacchus
M4Flow
Bacchus
1,150
113
0
1,409
5,129
3,424
0
1,206
3,832
10,719
0
L
2,876
2,119
0
1,143
4,170
1,046
0
2,616
1,230
0
20,484
W
Fenrir
Nahuel150
Fenrir
2,792
678
0
798
5,073
2,018
0
374
4,666
0
28,731
W
Janus
Qsason
Janus
4,271
531
0
250
3,762
870
0
1,721
2,005
25,052
1,352
L
Anubis
Tumati
Anubis
1,235
80
0
976
3,884
1,208
0
2,323
1,313
10,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,578
Gold Earned
23,910
129
Minions Killed
220
0
Camps Cleared
0
626,163
Distance Traveled
751,820
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
4,305
615
31
4
0
165,467
0
W
Khepri
4,763
680
20
3
0
146,629
0
W
King Arthur
4,653
665
43
6
0
139,636
0
L
Neith
4,176
597
33
5
0
123,969
0
W
Poseidon
4,462
637
51
7
0
123,270
0
L
Bacchus
3,696
528
12
2
0
143,134
2
L
Anhur
3,904
558
33
5
0
89,670
0
W
Fenrir
4,639
663
53
8
0
173,802
0
W
Janus
5,393
770
53
8
0
168,483
0
L
Anubis
3,497
500
20
3
0
103,923
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role