Player Matchup

He Bo
He Bo
 
He Bo
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Asmonerd
Sylvanus
Level 153
God Stats
306W - 279L
1,572 SR
Queue Stats
375W - 358L
1,533 Elo+
Solo
Hades
Hades
I1_Elder_Reaper_
Hades
Level 43
God Stats
5W - 5L
1,641 SR
Queue Stats
132W - 144L
1,429 Elo+
Solo
Medusa
Medusa
ThoroughCrib
Medusa
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 8L
1,433 Elo+
Solo
Discordia
Discordia
brayilinho
Discordia
Level 95
God Stats
6W - 8L
1,654 SR
Queue Stats
272W - 266L
1,472 Elo+
Solo
Team Averages
Level 114
1,573 SR
1,473 Elo+

VS

Team Averages
Level 83
1,609 SR
1,429 Elo+
Ah Puch
Ah Puch
Jason141722
Ah Puch
Level 156
God Stats
2W - 1L
1,843 SR
Queue Stats
207W - 228L
1,569 Elo+
Party 1
Neith
Neith
Marvinho030
Neith
Level 34
God Stats
1W - 6L
1,500 SR
Queue Stats
3W - 8L
1,262 Elo+
Party 2
Loki
Loki
OReiLeao_
Loki
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,262 Elo+
Party 2
Cthulhu
Cthulhu
PJs_Quesorito
Cthulhu
Level 109
God Stats
24W - 26L
1,550 SR
Queue Stats
136W - 166L
1,514 Elo+
Party 1
King Arthur
King Arthur
Trixthan
King Arthur
Level 86
God Stats
10W - 11L
1,650 SR
Queue Stats
257W - 237L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
4 / 0 / 2
5,898
590
2,175
4,676
1,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Asmonerd
Sylvanus
10
3 / 1 / 4
5,799
580
3,487
5,931
2,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

12
6 / 1 / 1
6,708
671
8,248
8,846
5,563
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
10
3 / 0 / 3
6,023
602
4,214
3,446
1,031
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
brayilinho
Discordia
12
2 / 0 / 4
6,096
610
3,315
4,811
1,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Jason141722
Ah Puch
10
1 / 4 / 0
5,684
568
4,218
6,159
1,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
0 / 3 / 0
4,380
438
746
5,072
1,346
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Loki
8
0 / 5 / 1
4,561
456
1,625
5,668
1,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
7
0 / 2 / 0
4,229
423
3,563
4,952
3,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
Trixthan
King Arthur
10
1 / 4 / 0
5,707
571
4,975
9,465
4,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
18
Kills
2
2
Deaths
18
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
4
0
2
5
W
Sylvanus
Asmonerd
Sylvanus
3
1
4
5
W
6
1
1
6.5
L
Ah Puch
Jason141722
Ah Puch
1
4
0
0.25
L
0
3
0
0
L
Loki
0
5
1
0.1
L
Cthulhu
0
2
0
0
W
Medusa
3
0
3
4.5
L
King Arthur
Trixthan
King Arthur
1
4
0
0.25
W
Discordia
brayilinho
Discordia
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,439
Damage
15,127
27,710
Taken
31,316
11,747
Mitigated
12,890
12,984
Healing
5,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
2,175
47
0
2,520
4,676
1,113
0
1,213
3,321
39,591
394
W
Sylvanus
Asmonerd
Sylvanus
3,487
1,392
718
2,581
5,931
2,704
0
2,468
2,972
25,224
11,348
W
8,248
553
35
3,379
8,846
5,563
0
0
8,846
37,451
2,929
L
Ah Puch
Jason141722
Ah Puch
4,218
105
0
827
6,159
1,997
0
4,303
1,856
35,791
529
L
746
197
0
1,325
5,072
1,346
72
1,165
3,907
0
17,152
L
Loki
1,625
440
0
1,227
5,668
1,305
0
2,724
2,944
0
19,148
L
Cthulhu
3,563
34
0
730
4,952
3,367
0
2,995
1,957
16,883
0
W
Medusa
4,214
1,898
0
1,665
3,446
1,031
441
842
2,332
0
36,971
L
King Arthur
Trixthan
King Arthur
4,975
539
0
1,469
9,465
4,875
0
5,403
4,062
0
38,546
W
Discordia
brayilinho
Discordia
3,315
151
0
2,086
4,811
1,336
0
2,074
2,487
37,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,524
Gold Earned
24,561
350
Minions Killed
246
0
Camps Cleared
0
1,001,715
Distance Traveled
932,213
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
5,898
590
81
8
0
223,993
0
W
Sylvanus
5,799
580
52
5
0
194,114
6
W
Hades
6,708
671
78
8
0
169,031
4
L
Ah Puch
5,684
568
81
8
0
184,873
0
L
Neith
4,380
438
48
5
0
178,641
4
L
Loki
4,561
456
35
4
0
200,991
0
L
Cthulhu
4,229
423
19
2
0
211,511
0
W
Medusa
6,023
602
56
6
0
214,413
0
L
King Arthur
5,707
571
63
6
0
156,197
0
W
Discordia
6,096
610
83
8
0
200,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role