Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
PertinaxH
Susano
Level 157
God Stats
1W - 3L
1,384 SR
Queue Stats
171W - 205L
1,458 Elo+
Solo
Sobek
Sobek
ahjduf
Sobek
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,377 Elo+
Party 2
Izanami
Izanami
hobbit890
Izanami
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 111L
1,523 Elo+
Solo
Team Averages
Level 116
1,477 SR
1,472 Elo+

VS

Team Averages
Level 91
1,600 SR
1,473 Elo+
Mulan
Mulan
Ahmez
Mulan
Level 156
God Stats
5W - 1L
1,527 SR
Queue Stats
284W - 170L
1,615 Elo+
Solo
Janus
Janus
DISBONJOUR
Janus
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 29L
1,535 Elo+
Solo
Nu Wa
Nu Wa
Feelynx
Nu Wa
Level 41
God Stats
1W - 3L
1,497 SR
Queue Stats
54W - 71L
1,507 Elo+
Party 1
Terra
Terra
FreeHasHii
Terra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 31L
1,190 Elo+
Solo
He Bo
He Bo
siberiius
He Bo
Level 146
God Stats
7W - 0L
1,976 SR
Queue Stats
121W - 131L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
2 / 5 / 2
6,706
671
3,599
8,347
3,221
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
 
Guan Yu
11
0 / 4 / 3
6,223
622
4,024
15,855
6,892
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Susano
PertinaxH
Susano
15
2 / 0 / 3
6,983
698
7,162
7,259
3,092
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
ahjduf
Sobek
13
0 / 3 / 4
7,006
701
1,627
10,740
11,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
hobbit890
Izanami
14
2 / 3 / 0
7,203
720
6,663
8,742
3,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Ahmez
Mulan
14
5 / 3 / 9
8,776
878
8,514
13,521
8,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Janus
14
1 / 1 / 13
8,092
809
10,858
4,980
1,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Feelynx
Nu Wa
15
2 / 0 / 11
8,527
853
10,273
2,708
907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Terra
13
1 / 2 / 11
8,524
852
4,276
9,143
7,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

He Bo
siberiius
He Bo
15
6 / 0 / 7
9,064
906
11,818
4,329
1,469
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
66
6
Kills
15
15
Deaths
6
12
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
5
2
0.6
L
Guan Yu
 
Guan Yu
0
4
3
0.38
W
Mulan
Ahmez
Mulan
5
3
9
3.17
W
Janus
1
1
13
7.5
W
Nu Wa
Feelynx
Nu Wa
2
0
11
7.5
W
Terra
1
2
11
3.25
L
Susano
PertinaxH
Susano
2
0
3
3.5
L
Sobek
ahjduf
Sobek
0
3
4
0.67
L
Izanami
hobbit890
Izanami
2
3
0
0.67
W
He Bo
siberiius
He Bo
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,075
Damage
45,739
50,943
Taken
34,681
28,456
Mitigated
20,250
18,931
Healing
14,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
3,599
323
1,714
1,069
8,347
3,221
0
4,953
3,206
8,175
0
L
Guan Yu
 
Guan Yu
4,024
211
5,980
4,956
15,855
6,892
0
11,496
4,125
0
9,626
W
Mulan
Ahmez
Mulan
8,514
530
742
4,428
13,521
8,443
803
2,384
11,137
0
18,652
W
Janus
10,858
1,178
157
304
4,980
1,762
1,167
1,017
3,963
25,612
0
W
Nu Wa
Feelynx
Nu Wa
10,273
1,996
976
766
2,708
907
1,105
490
2,218
22,496
1,512
W
Terra
4,276
953
2,932
1,898
9,143
7,669
373
933
8,210
6,375
0
L
Susano
PertinaxH
Susano
7,162
1,070
450
1,029
7,259
3,092
0
5,872
1,387
0
13,658
L
Sobek
ahjduf
Sobek
1,627
0
548
1,518
10,740
11,468
0
8,211
2,332
2,971
0
L
Izanami
hobbit890
Izanami
6,663
2,795
593
1,074
8,742
3,783
0
6,149
2,473
0
31,295
W
He Bo
siberiius
He Bo
11,818
1,239
1,071
934
4,329
1,469
500
402
3,927
17,429
329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,121
Gold Earned
42,983
86
Minions Killed
104
0
Camps Cleared
0
910,790
Distance Traveled
959,978
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,706
671
11
1
0
174,791
0
L
Guan Yu
6,223
622
8
1
0
192,741
0
W
Mulan
8,776
878
23
2
0
186,063
0
W
Janus
8,092
809
33
3
0
185,979
0
W
Nu Wa
8,527
853
22
2
0
183,842
0
W
Terra
8,524
852
7
1
0
195,230
0
L
Susano
6,983
698
23
2
0
229,124
0
L
Sobek
7,006
701
3
0
0
146,382
0
L
Izanami
7,203
720
41
4
0
167,752
0
W
He Bo
9,064
906
19
2
0
208,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role