Player Matchup

Da Ji
Da Ji
Lkleeb04
Da Ji
Level 126
God Stats
24W - 22L
1,400 SR
Queue Stats
106W - 104L
1,497 Elo+
Party 1
Fafnir
Fafnir
Sky685
Fafnir
Level 148
God Stats
3W - 4L
1,342 SR
Queue Stats
179W - 168L
1,503 Elo+
Party 1
Baron Samedi
Baron Samedi
k8tertot
Baron Samedi
Level 123
God Stats
67W - 55L
1,515 SR
Queue Stats
342W - 346L
1,415 Elo+
Solo
Team Averages
Level 132
1,419 SR
1,472 Elo+

VS

Team Averages
Level 107
1,377 SR
1,602 Elo+
Vulcan
Vulcan
Enostyx
Vulcan
Level 153
God Stats
0W - 1L
1,293 SR
Queue Stats
5W - 4L
1,635 Elo+
Party 2
Hercules
Hercules
echter_hunger_
Hercules
Level 121
God Stats
0W - 1L
1,296 SR
Queue Stats
5W - 3L
1,673 Elo+
Party 2
Chiron
Chiron
nKenshii
Chiron
Level 48
God Stats
4W - 4L
1,542 SR
Queue Stats
93W - 82L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Lkleeb04
Da Ji
15
10 / 1 / 4
9,861
986
9,660
8,058
3,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
Sky685
Fafnir
15
4 / 2 / 6
9,214
921
8,640
10,316
11,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Baron Samedi
k8tertot
Baron Samedi
15
1 / 0 / 12
8,870
887
6,632
5,931
3,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Enostyx
Vulcan
13
1 / 6 / 2
7,811
781
8,104
8,811
2,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
13
2 / 3 / 1
7,966
797
3,396
10,469
8,361
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chiron
nKenshii
Chiron
12
0 / 6 / 2
7,476
748
4,233
8,731
2,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
15
Kills
3
3
Deaths
15
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Enostyx
Vulcan
1
6
2
0.33
W
Da Ji
Lkleeb04
Da Ji
10
1
4
12
W
Fafnir
Sky685
Fafnir
4
2
6
3.5
L
Hercules
2
3
1
0.83
W
Baron Samedi
k8tertot
Baron Samedi
1
0
12
7
L
Chiron
nKenshii
Chiron
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,932
Damage
15,733
24,305
Taken
28,011
17,802
Mitigated
13,805
8,668
Healing
3,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Enostyx
Vulcan
8,104
273
0
1,160
8,811
2,701
0
5,571
2,920
26,490
0
W
Da Ji
Lkleeb04
Da Ji
9,660
3,130
0
1,554
8,058
3,557
142
2,432
5,403
0
25,761
W
Fafnir
Sky685
Fafnir
8,640
1,666
0
3,550
10,316
11,102
431
2,756
7,178
21,111
2,945
L
Hercules
3,396
541
0
1,096
10,469
8,361
0
5,569
4,667
85
9,628
W
Baron Samedi
k8tertot
Baron Samedi
6,632
318
1,323
2,241
5,931
3,143
458
2,314
3,460
30,422
0
L
Chiron
nKenshii
Chiron
4,233
1,574
481
1,071
8,731
2,743
0
2,591
5,826
0
24,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,945
Gold Earned
23,253
123
Minions Killed
103
0
Camps Cleared
0
577,520
Distance Traveled
516,055
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,811
781
52
5
0
167,570
3
W
Da Ji
9,861
986
39
4
0
202,837
0
W
Fafnir
9,214
921
32
3
0
192,951
0
L
Hercules
7,966
797
15
2
0
179,673
1
W
Baron Samedi
8,870
887
52
5
0
181,732
0
L
Chiron
7,476
748
36
4
0
168,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role