Player Matchup

Gilgamesh
Gilgamesh
DOAGRIMMREAPER1
Gilgamesh
Level 42
God Stats
2W - 20L
1,132 SR
Queue Stats
19W - 58L
1,152 Elo+
Party 2
Jing Wei
Jing Wei
KIMARIS4526
Jing Wei
Level 65
God Stats
3W - 7L
1,379 SR
Queue Stats
147W - 142L
1,447 Elo+
Solo
Cthulhu
Cthulhu
LooseChange95
Cthulhu
Level 36
God Stats
5W - 11L
1,311 SR
Queue Stats
20W - 59L
1,184 Elo+
Party 2
Team Averages
Level 48
1,274 SR
1,261 Elo+

VS

Team Averages
Level 46
1,484 SR
1,327 Elo+
Osiris
Osiris
SHARKPUNCH_
Osiris
Level 29
God Stats
12W - 6L
1,519 SR
Queue Stats
44W - 59L
1,308 Elo+
Party 1
Vulcan
Vulcan
flypicklerick
Vulcan
Level 44
God Stats
29W - 23L
1,460 SR
Queue Stats
49W - 69L
1,295 Elo+
Party 1
Susano
Susano
lord_twelth
Susano
Level 64
God Stats
4W - 4L
1,472 SR
Queue Stats
270W - 279L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DOAGRIMMREAPER1
Gilgamesh
13
0 / 8 / 1
8,513
655
6,368
17,840
14,477
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jing Wei
KIMARIS4526
Jing Wei
16
0 / 3 / 0
8,566
659
6,242
11,264
3,445
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Cthulhu
13
2 / 9 / 0
8,947
688
7,269
18,895
9,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
2 / 1 / 12
10,426
802
5,696
13,144
8,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
12 / 0 / 8
12,701
977
22,950
7,393
3,041
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
17
6 / 1 / 12
11,292
869
12,440
11,193
5,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
52
2
Kills
20
20
Deaths
2
1
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DOAGRIMMREAPER1
Gilgamesh
0
8
1
0.06
L
Jing Wei
KIMARIS4526
Jing Wei
0
3
0
0
L
Cthulhu
2
9
0
0.22
W
Osiris
2
1
12
8
W
12
0
8
16
W
Susano
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,879
Damage
41,086
47,999
Taken
31,730
27,911
Mitigated
17,599
2,529
Healing
7,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DOAGRIMMREAPER1
Gilgamesh
6,368
720
0
104
17,840
14,477
0
8,085
9,050
0
19,315
L
Jing Wei
KIMARIS4526
Jing Wei
6,242
4,485
197
936
11,264
3,445
0
4,823
6,089
0
31,493
L
Cthulhu
7,269
674
201
1,091
18,895
9,989
0
10,110
8,161
28,682
0
W
Osiris
5,696
3,329
0
2,744
13,144
8,658
1,643
2,436
10,708
0
28,068
W
22,950
1,070
240
2,062
7,393
3,041
217
2,162
5,231
52,542
0
W
Susano
12,440
2,420
0
2,578
11,193
5,900
940
2,706
8,487
0
40,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,026
Gold Earned
34,419
102
Minions Killed
164
0
Camps Cleared
0
618,649
Distance Traveled
818,196
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,513
655
25
2
0
197,892
4
L
Jing Wei
8,566
659
42
3
0
248,411
1
L
Cthulhu
8,947
688
35
3
0
172,346
0
W
Osiris
10,426
802
30
2
0
278,286
0
W
Vulcan
12,701
977
82
6
0
263,975
0
W
Susano
11,292
869
52
4
0
275,935
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role