Player Matchup

Hercules
Hercules
FilipinoWarlord
Hercules
Level 157
God Stats
1W - 5L
1,527 SR
Queue Stats
113W - 96L
1,648 Elo+
Party 1
Chaac
Chaac
JohnnySalamii
Chaac
Level 84
God Stats
3W - 1L
1,718 SR
Queue Stats
22W - 22L
1,576 Elo+
Party 1
Janus
Janus
MIDGOD100
Janus
Level 157
God Stats
4W - 7L
1,437 SR
Queue Stats
282W - 348L
1,523 Elo+
Party 1
Rama
Rama
Peaveyyy
Rama
Level 128
God Stats
3W - 1L
1,573 SR
Queue Stats
148W - 184L
1,441 Elo+
Party 1
Sylvanus
Sylvanus
iizakore
Sylvanus
Level 183
God Stats
44W - 39L
1,567 SR
Queue Stats
264W - 330L
1,441 Elo+
Party 1
Team Averages
Level 142
1,564 SR
1,526 Elo+

VS

Team Averages
Level 172
1,553 SR
1,548 Elo+
Nox
Nox
Alch3mical
Nox
Level 158
God Stats
1W - 2L
1,294 SR
Queue Stats
191W - 174L
1,580 Elo+
Party 3
Vamana
Vamana
MLeBlancTyrantX
Vamana
Level 154
God Stats
2W - 3L
1,534 SR
Queue Stats
91W - 77L
1,559 Elo+
Party 2
Lancelot
Lancelot
PremiumQc
Lancelot
Level 109
God Stats
2W - 2L
1,498 SR
Queue Stats
253W - 213L
1,532 Elo+
Party 3
Poseidon
Poseidon
erwin133
Poseidon
Level 232
God Stats
1W - 0L
1,680 SR
Queue Stats
98W - 84L
1,548 Elo+
Party 2
Hachiman
Hachiman
mordecaisaa
Hachiman
Level 208
God Stats
4W - 0L
1,758 SR
Queue Stats
125W - 110L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
1 / 1 / 1
5,827
486
5,864
9,215
3,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 2 / 1
7,362
614
8,891
10,203
8,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Janus
MIDGOD100
Janus
12
2 / 4 / 0
6,563
547
2,808
5,378
1,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
9
0 / 6 / 0
5,210
434
3,998
9,106
2,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
iizakore
Sylvanus
10
1 / 1 / 1
6,170
514
4,643
11,058
6,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 5
6,522
544
4,117
7,581
4,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 4 / 0
6,881
573
3,388
10,183
7,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Lancelot
PremiumQc
Lancelot
13
5 / 1 / 1
6,697
558
8,285
10,034
4,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Poseidon
erwin133
Poseidon
14
4 / 1 / 1
7,805
650
4,952
4,735
1,205
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hachiman
mordecaisaa
Hachiman
10
1 / 1 / 6
6,182
515
7,749
7,585
2,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
7
Kills
12
14
Deaths
7
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
L
Hercules
1
1
1
1.5
L
3
2
1
1.75
L
Janus
MIDGOD100
Janus
2
4
0
0.5
W
1
4
0
0.25
L
Rama
0
6
0
0
W
Lancelot
PremiumQc
Lancelot
5
1
1
5.5
W
Poseidon
erwin133
Poseidon
4
1
1
4.5
L
Sylvanus
iizakore
Sylvanus
1
1
1
1.5
W
Hachiman
mordecaisaa
Hachiman
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,204
Damage
28,491
44,960
Taken
40,118
23,287
Mitigated
19,349
17,630
Healing
12,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,117
879
2,022
3,190
7,581
4,269
15
2,986
4,475
15,131
1,481
L
Hercules
5,864
1,707
0
5,513
9,215
3,946
0
1,173
8,042
0
42,493
L
8,891
1,981
0
2,403
10,203
8,925
0
55
9,671
0
49,796
L
Janus
MIDGOD100
Janus
2,808
92
0
360
5,378
1,336
0
2,994
2,384
43,913
0
W
3,388
1,362
0
3,373
10,183
7,730
0
376
9,769
0
46,875
L
Rama
3,998
3,231
0
1,249
9,106
2,598
2
1,163
7,943
0
33,880
W
Lancelot
PremiumQc
Lancelot
8,285
1,857
0
545
10,034
4,049
26
734
9,300
0
45,011
W
Poseidon
erwin133
Poseidon
4,952
1,356
0
1,832
4,735
1,205
674
1,402
3,209
76,986
1,187
L
Sylvanus
iizakore
Sylvanus
4,643
1,358
3,020
5,085
11,058
6,482
0
3,359
7,699
16,495
473
W
Hachiman
mordecaisaa
Hachiman
7,749
5,235
0
1,483
7,585
2,096
108
1,545
6,040
0
42,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,132
Gold Earned
34,087
355
Minions Killed
389
0
Camps Cleared
0
1,220,534
Distance Traveled
1,217,803
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,522
544
18
2
0
250,270
0
L
Hercules
5,827
486
62
5
0
271,232
0
L
Chaac
7,362
614
97
8
0
236,719
0
L
Janus
6,563
547
113
9
0
268,502
4
W
Vamana
6,881
573
88
7
0
202,222
0
L
Rama
5,210
434
61
5
0
200,465
2
W
Lancelot
6,697
558
79
7
0
299,205
0
W
Poseidon
7,805
650
141
12
0
241,204
0
L
Sylvanus
6,170
514
22
2
0
243,616
1
W
Hachiman
6,182
515
63
5
0
224,902
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role