Player Matchup

Bastet
Bastet
Minebadazz
Bastet
Level 169
God Stats
1W - 1L
1,740 SR
Queue Stats
254W - 222L
1,566 Elo+
Solo
Mulan
Mulan
Yggdmillenia
Mulan
Level 154
God Stats
4W - 7L
1,452 SR
Queue Stats
291W - 263L
1,561 Elo+
Solo
Ymir
Ymir
brenoindiegamer
Ymir
Level 147
God Stats
3W - 4L
1,517 SR
Queue Stats
164W - 154L
1,510 Elo+
Party 1
Apollo
Apollo
teddykreuger
Apollo
Level 163
God Stats
4W - 9L
1,440 SR
Queue Stats
115W - 112L
1,560 Elo+
Solo
Poseidon
Poseidon
ulquiorraplay_
Poseidon
Level 203
God Stats
9W - 12L
1,531 SR
Queue Stats
217W - 196L
1,578 Elo+
Party 1
Team Averages
Level 167
1,536 SR
1,555 Elo+

VS

Team Averages
Level 134
1,599 SR
1,532 Elo+
Thanatos
Thanatos
BONICEDOBLE
Thanatos
Level 168
God Stats
5W - 0L
1,678 SR
Queue Stats
181W - 127L
1,580 Elo+
Solo
Tyr
Tyr
Bluestoneballs
Tyr
Level 114
God Stats
4W - 3L
1,542 SR
Queue Stats
203W - 166L
1,573 Elo+
Solo
Medusa
Medusa
DΛcirt
Medusa
Level 103
God Stats
4W - 0L
1,810 SR
Queue Stats
96W - 83L
1,553 Elo+
Solo
Ra
Ra
PresidentPerp
Ra
Level 160
God Stats
2W - 1L
1,519 SR
Queue Stats
287W - 291L
1,491 Elo+
Party 2
Baron Samedi
Baron Samedi
Treeshkii
Baron Samedi
Level 123
God Stats
3W - 5L
1,446 SR
Queue Stats
159W - 175L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Minebadazz
Bastet
12
7 / 4 / 5
7,964
531
10,347
11,942
3,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
6 / 6 / 3
7,707
514
10,303
15,285
10,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 5 / 0
7,639
509
7,771
12,922
9,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
15
2 / 4 / 6
8,789
586
6,873
10,970
3,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Poseidon
13
0 / 3 / 4
7,282
485
7,610
7,239
1,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BONICEDOBLE
Thanatos
16
6 / 5 / 1
8,921
595
8,612
18,757
7,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

15
5 / 3 / 2
9,673
645
8,369
16,867
12,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Medusa
DΛcirt
Medusa
15
1 / 4 / 6
8,446
563
9,829
14,234
4,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
6 / 2 / 2
9,028
602
9,679
8,271
2,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Treeshkii
Baron Samedi
13
4 / 3 / 7
8,709
581
5,744
12,756
9,518
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
40
17
Kills
22
22
Deaths
17
18
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BONICEDOBLE
Thanatos
6
5
1
1.3
W
5
3
2
2
W
Medusa
DΛcirt
Medusa
1
4
6
1
L
Bastet
Minebadazz
Bastet
7
4
5
2.38
W
6
2
2
3.5
W
Baron Samedi
Treeshkii
Baron Samedi
4
3
7
2.5
L
6
6
3
1.25
L
2
5
0
0.4
L
Apollo
2
4
6
1.25
L
Poseidon
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,904
Damage
42,233
58,358
Taken
70,885
29,170
Mitigated
36,249
13,223
Healing
31,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BONICEDOBLE
Thanatos
8,612
2,340
0
12,805
18,757
7,023
0
3,171
15,280
0
84,422
W
8,369
1,588
0
7,237
16,867
12,121
74
5,829
10,095
1,368
61,128
W
Medusa
DΛcirt
Medusa
9,829
4,080
0
4,167
14,234
4,945
544
417
13,496
0
79,027
L
Bastet
Minebadazz
Bastet
10,347
2,761
0
1,911
11,942
3,700
0
2,743
8,979
0
41,945
W
9,679
516
454
2,904
8,271
2,642
70
2,680
5,112
51,089
111
W
Baron Samedi
Treeshkii
Baron Samedi
5,744
1,118
548
3,350
12,756
9,518
52
1,149
11,015
17,563
0
L
10,303
1,308
0
3,324
15,285
10,774
50
5,697
9,294
0
30,856
L
7,771
1,179
0
3,780
12,922
9,350
0
3,068
9,697
38,388
1,688
L
Apollo
6,873
3,576
0
3,374
10,970
3,874
128
2,178
8,608
0
78,958
L
Poseidon
7,610
841
0
834
7,239
1,472
0
1,324
5,735
44,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,381
Gold Earned
44,777
407
Minions Killed
460
0
Camps Cleared
0
1,584,963
Distance Traveled
1,601,090
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,921
595
109
7
0
364,352
3
W
Tyr
9,673
645
104
7
0
304,571
0
W
Medusa
8,446
563
108
7
0
299,726
3
L
Bastet
7,964
531
50
3
0
365,608
0
W
Ra
9,028
602
117
8
0
326,558
0
W
Baron Samedi
8,709
581
22
1
0
305,883
4
L
Mulan
7,707
514
44
3
0
322,070
0
L
Ymir
7,639
509
86
6
0
243,024
0
L
Apollo
8,789
586
126
8
0
299,766
2
L
Poseidon
7,282
485
101
7
0
354,495
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role