Player Matchup

Discordia
Discordia
CorruptVision
Discordia
Level 89
God Stats
22W - 19L
1,609 SR
Queue Stats
94W - 126L
1,459 Elo+
Party 1
Vamana
Vamana
LIFT DZ NTZ
Vamana
Level 219
God Stats
0W - 4L
1,207 SR
Queue Stats
833W - 777L
1,487 Elo+
Solo
Hercules
Hercules
Lyuda_Shinryu_9
Hercules
Level 145
God Stats
5W - 6L
1,497 SR
Queue Stats
226W - 238L
1,480 Elo+
Party 1
Jormungandr
Jormungandr
MischievousMrCat
Jormungandr
Level 147
God Stats
21W - 21L
1,587 SR
Queue Stats
325W - 330L
1,554 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
gamebeast291
Ah Muzen Cab
Level 126
God Stats
10W - 7L
1,573 SR
Queue Stats
191W - 198L
1,493 Elo+
Party 1
Team Averages
Level 145
1,495 SR
1,495 Elo+

VS

Team Averages
Level 106
1,450 SR
1,505 Elo+
Kuzenbo
Kuzenbo
Fatkcomedy
Kuzenbo
Level 60
God Stats
126W - 119L
1,511 SR
Queue Stats
205W - 224L
1,495 Elo+
Party 2
Nu Wa
Nu Wa
Hylian2861
Nu Wa
Level 26
God Stats
7W - 6L
1,499 SR
Queue Stats
65W - 61L
1,505 Elo+
Party 2
Fenrir
Fenrir
InfraredDOT_TTV
Fenrir
Level 124
God Stats
1W - 3L
1,319 SR
Queue Stats
106W - 93L
1,485 Elo+
Solo
Bacchus
Bacchus
Kendog92
Bacchus
Level 166
God Stats
1W - 6L
1,282 SR
Queue Stats
147W - 143L
1,479 Elo+
Solo
Rama
Rama
smoren1800
Rama
Level 152
God Stats
11W - 5L
1,639 SR
Queue Stats
300W - 244L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CorruptVision
Discordia
13
0 / 3 / 1
7,968
443
4,200
7,460
2,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Vamana
17
1 / 3 / 2
8,698
483
6,059
16,236
8,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hercules
15
2 / 2 / 0
9,404
522
8,518
16,329
10,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jormungandr
MischievousMrCat
Jormungandr
14
3 / 1 / 0
7,767
432
12,262
17,249
9,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Ah Muzen Cab
gamebeast291
Ah Muzen Cab
15
1 / 3 / 2
8,717
484
3,121
8,167
2,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Fatkcomedy
Kuzenbo
14
2 / 0 / 8
9,112
506
8,508
15,149
17,557
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
17
2 / 0 / 3
9,543
530
6,161
3,781
1,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 3 / 1
9,426
524
9,359
14,553
6,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bacchus
Kendog92
Bacchus
15
0 / 2 / 4
8,548
475
6,499
11,629
9,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 2 / 3
10,839
602
10,327
9,442
3,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
7
Kills
12
12
Deaths
7
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Discordia
CorruptVision
Discordia
0
3
1
0.17
W
Kuzenbo
Fatkcomedy
Kuzenbo
2
0
8
6
W
Nu Wa
2
0
3
3.5
W
5
3
1
1.83
W
Bacchus
Kendog92
Bacchus
0
2
4
1
L
Vamana
1
3
2
0.67
L
Hercules
2
2
0
1
L
Jormungandr
MischievousMrCat
Jormungandr
3
1
0
3
L
Ah Muzen Cab
gamebeast291
Ah Muzen Cab
1
3
2
0.67
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,160
Damage
40,854
65,441
Taken
54,554
33,447
Mitigated
38,554
20,830
Healing
17,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
CorruptVision
Discordia
4,200
149
0
1,080
7,460
2,205
0
3,463
3,893
54,256
449
W
Kuzenbo
Fatkcomedy
Kuzenbo
8,508
3,412
261
4,447
15,149
17,557
184
6,127
8,657
39,741
583
W
Nu Wa
6,161
2,490
0
715
3,781
1,436
0
1,213
2,372
72,677
0
W
9,359
2,654
0
3,570
14,553
6,829
737
4,542
9,877
0
71,941
W
Bacchus
Kendog92
Bacchus
6,499
567
0
3,233
11,629
9,111
211
584
10,468
49,548
0
L
Vamana
6,059
2,937
0
4,026
16,236
8,284
66
3,882
12,280
0
88,257
L
Hercules
8,518
2,459
0
5,693
16,329
10,467
372
5,394
10,026
0
69,987
L
Jormungandr
MischievousMrCat
Jormungandr
12,262
3,310
0
7,412
17,249
9,921
0
5,425
11,687
70,694
1,550
L
Ah Muzen Cab
gamebeast291
Ah Muzen Cab
3,121
1,119
0
2,619
8,167
2,570
0
1,647
6,506
0
59,817
W
10,327
8,844
0
5,084
9,442
3,621
516
3,042
6,400
0
99,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,554
Gold Earned
47,468
626
Minions Killed
594
0
Camps Cleared
0
1,685,679
Distance Traveled
1,759,896
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,968
443
119
7
0
361,834
0
W
Kuzenbo
9,112
506
46
3
0
350,156
7
W
Nu Wa
9,543
530
157
9
0
355,141
6
W
Fenrir
9,426
524
107
6
0
397,702
0
W
Bacchus
8,548
475
97
5
0
319,849
0
L
Vamana
8,698
483
143
8
0
337,524
2
L
Hercules
9,404
522
136
8
0
312,136
2
L
Jormungandr
7,767
432
103
6
0
329,388
0
L
Ah Muzen Cab
8,717
484
125
7
0
344,797
2
W
Rama
10,839
602
187
10
0
337,048
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role