Player Matchup

Kukulkan
Kukulkan
Elmasduro1309
Kukulkan
Level 121
God Stats
16W - 17L
1,517 SR
Queue Stats
1,535W - 1,517L
1,532 Elo+
Solo
Freya
Freya
Lady Ramune
Freya
Level 146
God Stats
6W - 2L
1,821 SR
Queue Stats
395W - 414L
1,491 Elo+
Solo
Ravana
Ravana
Swiftly
Ravana
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 82L
1,466 Elo+
Solo
Merlin
Merlin
trunkss_90
Merlin
Level 143
God Stats
6W - 9L
1,475 SR
Queue Stats
299W - 288L
1,535 Elo+
Solo
Janus
Janus
xXrxExqXuieXmx
Janus
Level 67
God Stats
2W - 10L
1,282 SR
Queue Stats
508W - 529L
1,471 Elo+
Solo
Team Averages
Level 117
1,519 SR
1,499 Elo+

VS

Team Averages
Level 126
1,524 SR
1,516 Elo+
Danzaburou
Danzaburou
Jefferssonn
Danzaburou
Level 41
God Stats
1W - 2L
1,282 SR
Queue Stats
110W - 92L
1,543 Elo+
Solo
Sobek
Sobek
TYRANOID579
Sobek
Level 127
God Stats
2W - 0L
1,703 SR
Queue Stats
31W - 17L
1,620 Elo+
Solo
Nike
Nike
bridog29
Nike
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 127L
1,486 Elo+
Party 1
Baba Yaga
Baba Yaga
speardrops
Baba Yaga
Level 186
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 158L
1,483 Elo+
Party 1
Ah Puch
Ah Puch
steve_xyis1
Ah Puch
Level 121
God Stats
33W - 20L
1,636 SR
Queue Stats
1,226W - 1,218L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Elmasduro1309
Kukulkan
14
2 / 6 / 4
7,383
820
6,295
10,216
3,803
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
3 / 5 / 2
6,938
771
3,011
9,104
3,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
Swiftly
Ravana
14
2 / 4 / 3
6,894
766
3,449
9,185
6,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
trunkss_90
Merlin
9
0 / 3 / 3
5,782
642
1,697
3,494
1,083
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
1 / 4 / 1
6,683
743
4,353
6,214
2,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jefferssonn
Danzaburou
15
4 / 2 / 7
9,185
1,021
5,583
6,821
2,627
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
3 / 3 / 9
8,709
968
3,111
11,406
10,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nike
14
6 / 3 / 6
8,791
977
7,671
11,242
8,718
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
speardrops
Baba Yaga
13
2 / 2 / 9
8,287
921
5,099
4,680
1,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ah Puch
steve_xyis1
Ah Puch
16
7 / 2 / 5
9,711
1,079
13,809
7,220
2,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
58
8
Kills
22
22
Deaths
12
13
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Elmasduro1309
Kukulkan
2
6
4
0.67
W
Danzaburou
Jefferssonn
Danzaburou
4
2
7
3.75
L
3
5
2
0.8
L
Ravana
Swiftly
Ravana
2
4
3
0.88
W
3
3
9
2.5
W
Nike
6
3
6
3
W
Baba Yaga
speardrops
Baba Yaga
2
2
9
3.25
W
Ah Puch
steve_xyis1
Ah Puch
7
2
5
4.75
L
Merlin
trunkss_90
Merlin
0
3
3
0.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,805
Damage
35,273
38,213
Taken
41,369
16,767
Mitigated
26,035
5,950
Healing
13,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Elmasduro1309
Kukulkan
6,295
259
129
1,122
10,216
3,803
0
6,234
3,944
14,445
0
W
Danzaburou
Jefferssonn
Danzaburou
5,583
1,178
484
2,028
6,821
2,627
3,674
2,678
4,059
0
20,993
L
3,011
972
323
1,464
9,104
3,106
0
4,247
4,736
6,428
722
L
Ravana
Swiftly
Ravana
3,449
242
288
319
9,185
6,594
0
5,788
3,322
0
6,587
W
3,111
76
1,647
3,284
11,406
10,082
540
3,448
7,864
7,839
0
W
Nike
7,671
0
638
1,112
11,242
8,718
94
3,993
6,774
0
15,650
W
Baba Yaga
speardrops
Baba Yaga
5,099
238
616
921
4,680
1,911
939
535
4,145
13,688
0
W
Ah Puch
steve_xyis1
Ah Puch
13,809
0
569
2,391
7,220
2,697
324
3,481
3,624
25,844
503
L
Merlin
trunkss_90
Merlin
1,697
0
81
292
3,494
1,083
0
2,732
762
3,924
0
L
4,353
83
426
1,506
6,214
2,181
0
2,337
3,808
10,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,680
Gold Earned
44,683
79
Minions Killed
108
0
Camps Cleared
0
594,587
Distance Traveled
897,467
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,383
820
17
2
0
143,425
0
W
Danzaburou
9,185
1,021
36
4
0
198,493
0
L
Freya
6,938
771
21
2
0
132,550
0
L
Ravana
6,894
766
15
2
0
112,874
0
W
Sobek
8,709
968
7
1
0
197,845
0
W
Nike
8,791
977
16
2
0
196,946
0
W
Baba Yaga
8,287
921
19
2
0
141,144
0
W
Ah Puch
9,711
1,079
30
3
0
163,039
0
L
Merlin
5,782
642
8
1
0
68,142
0
L
Janus
6,683
743
18
2
0
137,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role