Player Matchup

Bacchus
Bacchus
JoeSoFry
Bacchus
Level 140
God Stats
1W - 0L
1,256 SR
Queue Stats
59W - 56L
1,506 Elo+
Party 1
Guan Yu
Guan Yu
ProfessorUgly
Guan Yu
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 10L
1,745 Elo+
Party 2
Zeus
Zeus
lSeaBreezyl
Zeus
Level 156
God Stats
3W - 4L
1,663 SR
Queue Stats
151W - 151L
1,546 Elo+
Solo
Sobek
Sobek
yeezyinthehouse
Sobek
Level 126
God Stats
1W - 0L
1,874 SR
Queue Stats
61W - 62L
1,502 Elo+
Party 1
Thanatos
Thanatos
Λrgon
Thanatos
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 10L
1,745 Elo+
Party 2
Team Averages
Level 143
1,559 SR
1,609 Elo+

VS

Team Averages
Level 154
1,523 SR
1,524 Elo+
Anubis
Anubis
CordedBowl103
Anubis
Level 152
God Stats
3W - 2L
1,693 SR
Queue Stats
410W - 408L
1,500 Elo+
Solo
Ix Chel
Ix Chel
KillerScorpion7
Ix Chel
Level 155
God Stats
0W - 2L
1,309 SR
Queue Stats
188W - 178L
1,552 Elo+
Solo
Hera
Hera
LiLSumthin90
Hera
Level 145
God Stats
2W - 2L
1,543 SR
Queue Stats
95W - 105L
1,484 Elo+
Party 3
Bastet
Bastet
gamer2113667
Bastet
Level 159
God Stats
5W - 3L
1,567 SR
Queue Stats
297W - 229L
1,594 Elo+
Solo
Heimdallr
Heimdallr
xZxX_Titan_XxZx
Heimdallr
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 111L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JoeSoFry
Bacchus
16
5 / 1 / 20
9,594
872
14,653
24,006
23,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
16
9 / 2 / 13
10,797
982
7,706
18,983
12,793
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
6 / 3 / 11
9,942
904
14,552
8,507
3,287
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 1 / 14
9,140
831
3,383
18,021
18,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
Λrgon
Thanatos
16
6 / 2 / 12
9,620
875
10,552
10,241
4,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 7
7,905
719
13,408
11,869
4,544
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 3 / 5
7,310
665
7,891
9,339
2,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 5 / 6
8,458
769
11,864
9,494
3,420
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
13
3 / 5 / 3
8,035
730
11,673
9,414
2,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heimdallr
xZxX_Titan_XxZx
Heimdallr
13
2 / 8 / 5
7,706
701
9,946
12,500
3,987
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
35
26
Kills
9
9
Deaths
26
70
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
5
7
0.9
W
Bacchus
JoeSoFry
Bacchus
5
1
20
15
L
1
3
5
1.17
L
2
5
6
1
W
Guan Yu
9
2
13
7.75
L
Bastet
3
5
3
0.9
W
6
3
11
3.83
L
Heimdallr
xZxX_Titan_XxZx
Heimdallr
2
8
5
0.56
W
0
1
14
7
W
Thanatos
Λrgon
Thanatos
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,846
Damage
54,782
79,758
Taken
52,616
62,887
Mitigated
16,895
50,264
Healing
16,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,408
568
0
2,262
11,869
4,544
0
7,652
3,855
23,910
0
W
Bacchus
JoeSoFry
Bacchus
14,653
941
614
7,839
24,006
23,801
462
8,693
15,148
18,400
1,035
L
7,891
834
5,673
3,812
9,339
2,588
0
7,627
1,664
16,500
0
L
11,864
2,516
899
531
9,494
3,420
0
5,119
4,225
21,713
0
W
Guan Yu
7,706
770
17,118
9,844
18,983
12,793
656
7,747
10,997
0
19,171
L
Bastet
11,673
2,459
142
1,221
9,414
2,356
0
4,201
5,137
0
16,345
W
14,552
199
805
523
8,507
3,287
1,419
4,158
4,302
35,955
761
L
Heimdallr
xZxX_Titan_XxZx
Heimdallr
9,946
2,667
633
1,227
12,500
3,987
0
6,332
5,874
0
14,983
W
3,383
177
1,176
4,895
18,021
18,656
364
9,195
8,612
9,855
1,302
W
Thanatos
Λrgon
Thanatos
10,552
998
1,716
5,734
10,241
4,350
374
2,971
7,127
0
23,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,093
Gold Earned
39,414
145
Minions Killed
89
0
Camps Cleared
0
1,243,414
Distance Traveled
892,935
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,905
719
32
3
0
162,566
0
W
Bacchus
9,594
872
17
2
0
265,872
0
L
Ix Chel
7,310
665
16
1
0
179,081
0
L
Hera
8,458
769
20
2
0
189,768
0
W
Guan Yu
10,797
982
26
2
0
216,412
0
L
Bastet
8,035
730
10
1
0
212,341
0
W
Zeus
9,942
904
53
5
0
215,859
0
L
Heimdallr
7,706
701
11
1
0
149,179
0
W
Sobek
9,140
831
16
1
0
300,375
0
W
Thanatos
9,620
875
33
3
0
244,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role