Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
DoYouSwipe
Ganesha
Level 97
God Stats
0W - 2L
1,499 SR
Queue Stats
167W - 161L
1,403 Elo+
Solo
Sol
Sol
Toad26A
Sol
Level 148
God Stats
71W - 57L
1,517 SR
Queue Stats
516W - 523L
1,404 Elo+
Solo
Ishtar
Ishtar
chopper__san
Ishtar
Level 149
God Stats
3W - 1L
1,792 SR
Queue Stats
372W - 358L
1,448 Elo+
Solo
Baron Samedi
Baron Samedi
iTapv
Baron Samedi
Level 68
God Stats
4W - 5L
1,555 SR
Queue Stats
134W - 156L
1,454 Elo+
Solo
Team Averages
Level 133
1,573 SR
1,442 Elo+

VS

Team Averages
Level 129
1,485 SR
1,451 Elo+
Thanatos
Thanatos
 
Thanatos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Dimes
Eset
Level 155
God Stats
3W - 2L
1,456 SR
Queue Stats
11W - 11L
1,456 Elo+
Solo
Hachiman
Hachiman
HenGry24
Hachiman
Level 123
God Stats
6W - 6L
1,386 SR
Queue Stats
130W - 139L
1,401 Elo+
Solo
Cernunnos
Cernunnos
SulZard
Cernunnos
Level 77
God Stats
10W - 4L
1,553 SR
Queue Stats
39W - 36L
1,437 Elo+
Solo
Jormungandr
Jormungandr
XxSpiderxX1986
Jormungandr
Level 166
God Stats
8W - 9L
1,529 SR
Queue Stats
754W - 744L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
4 / 2 / 2
5,263
585
5,590
8,259
3,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ganesha
DoYouSwipe
Ganesha
8
0 / 1 / 3
4,978
553
1,283
5,105
2,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Sol
5
0 / 1 / 1
3,977
442
1,547
2,927
715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ishtar
9
1 / 0 / 1
4,633
515
2,647
5,473
1,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Baron Samedi
iTapv
Baron Samedi
10
3 / 3 / 0
5,426
603
3,348
5,730
2,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
1 / 2 / 0
5,082
565
2,446
7,056
1,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eset
Dimes
Eset
10
1 / 1 / 0
5,793
644
2,618
3,900
1,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
HenGry24
Hachiman
10
3 / 3 / 0
5,758
640
3,769
5,890
1,320
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cernunnos
SulZard
Cernunnos
9
1 / 0 / 1
5,246
583
3,528
4,189
1,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jormungandr
XxSpiderxX1986
Jormungandr
8
1 / 2 / 0
4,842
538
3,576
6,051
2,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
8
Kills
7
7
Deaths
8
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
4
2
2
2.5
W
Thanatos
 
Thanatos
1
2
0
0.5
W
Eset
Dimes
Eset
1
1
0
1
L
Ganesha
DoYouSwipe
Ganesha
0
1
3
1.5
W
Hachiman
HenGry24
Hachiman
3
3
0
1
W
Cernunnos
SulZard
Cernunnos
1
0
1
1.5
L
Sol
0
1
1
0.5
W
Jormungandr
XxSpiderxX1986
Jormungandr
1
2
0
0.5
L
Ishtar
1
0
1
1.5
L
Baron Samedi
iTapv
Baron Samedi
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,415
Damage
15,937
27,494
Taken
27,086
11,445
Mitigated
7,707
7,147
Healing
11,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,590
1,722
0
1,128
8,259
3,466
0
974
7,285
0
26,813
W
Thanatos
 
Thanatos
2,446
627
0
6,560
7,056
1,925
0
960
6,096
0
28,288
W
Eset
Dimes
Eset
2,618
304
0
900
3,900
1,152
0
1,149
2,751
41,302
0
L
Ganesha
DoYouSwipe
Ganesha
1,283
130
0
1,516
5,105
2,971
0
1,423
3,682
10,033
0
W
Hachiman
HenGry24
Hachiman
3,769
1,663
0
1,202
5,890
1,320
0
2,316
3,230
0
31,734
W
Cernunnos
SulZard
Cernunnos
3,528
1,376
0
1,000
4,189
1,185
0
484
3,705
0
27,250
L
Sol
1,547
941
0
1,480
2,927
715
0
2,035
892
12,195
1,841
W
Jormungandr
XxSpiderxX1986
Jormungandr
3,576
1,449
70
1,980
6,051
2,125
0
799
5,252
21,980
4,308
L
Ishtar
2,647
1,249
0
1,222
5,473
1,624
0
982
4,491
0
32,909
L
Baron Samedi
iTapv
Baron Samedi
3,348
333
0
1,801
5,730
2,669
0
333
5,397
26,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,277
Gold Earned
26,721
190
Minions Killed
278
0
Camps Cleared
0
769,276
Distance Traveled
847,573
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,263
585
49
5
0
190,808
0
W
Thanatos
5,082
565
58
6
0
191,218
0
W
Eset
5,793
644
74
8
0
162,577
3
L
Ganesha
4,978
553
2
0
0
173,041
4
W
Hachiman
5,758
640
54
6
0
138,733
0
W
Cernunnos
5,246
583
53
6
0
173,397
2
L
Sol
3,977
442
20
2
0
72,874
0
W
Jormungandr
4,842
538
39
4
0
181,648
0
L
Ishtar
4,633
515
71
8
0
183,710
1
L
Baron Samedi
5,426
603
48
5
0
148,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role