Player Matchup

Neith
Neith
Frangranate
Neith
Level 18
God Stats
4W - 6L
1,553 SR
Queue Stats
34W - 37L
1,468 Elo+
Party 1
Hou Yi
Hou Yi
GALAXYFROGdotOrg
Hou Yi
Level 208
God Stats
85W - 64L
1,626 SR
Queue Stats
92W - 69L
1,622 Elo+
Solo
Kukulkan
Kukulkan
KierDracus
Kukulkan
Level 114
God Stats
5W - 6L
1,531 SR
Queue Stats
467W - 410L
1,501 Elo+
Solo
Sylvanus
Sylvanus
ipolito
Sylvanus
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 42L
1,474 Elo+
Party 1
Mulan
Mulan
zptamdre
Mulan
Level 103
God Stats
4W - 4L
1,446 SR
Queue Stats
47W - 46L
1,522 Elo+
Solo
Team Averages
Level 110
1,531 SR
1,517 Elo+

VS

Team Averages
Level 130
1,444 SR
1,467 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
BulbousBoy
Maui
Level 148
God Stats
1W - 3L
1,438 SR
Queue Stats
16W - 15L
1,436 Elo+
Party 2
Sun Wukong
Sun Wukong
Luxiny
Sun Wukong
Level 112
God Stats
1W - 3L
1,392 SR
Queue Stats
33W - 37L
1,422 Elo+
Solo
Neith
Neith
Ppaulo65
Neith
Level 127
God Stats
0W - 2L
1,775 SR
Queue Stats
18W - 19L
1,418 Elo+
Party 2
Anubis
Anubis
ZetoPlayer
Anubis
Level 153
God Stats
0W - 2L
1,115 SR
Queue Stats
41W - 31L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
5,834
486
4,097
6,990
2,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

13
4 / 2 / 1
7,089
591
5,168
8,075
2,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
KierDracus
Kukulkan
13
2 / 1 / 1
7,307
609
5,765
4,495
1,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
ipolito
Sylvanus
11
0 / 1 / 0
6,170
514
1,558
7,758
3,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mulan
zptamdre
Mulan
12
2 / 1 / 1
7,534
628
6,985
10,439
7,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
3 / 4 / 3
6,682
557
5,279
10,284
3,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 0 / 3
6,661
555
3,080
8,150
6,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sun Wukong
Luxiny
Sun Wukong
5
0 / 1 / 0
4,480
373
1,451
3,766
2,298
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
Ppaulo65
Neith
11
2 / 0 / 2
6,445
537
7,131
4,891
1,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Anubis
ZetoPlayer
Anubis
12
1 / 3 / 0
6,873
573
4,615
8,313
3,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
8
Kills
7
7
Deaths
8
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
3
4
3
1.13
L
1
0
3
2.5
W
0
2
0
0
W
4
2
1
2.25
W
Kukulkan
KierDracus
Kukulkan
2
1
1
2.5
L
Sun Wukong
Luxiny
Sun Wukong
0
1
0
0
L
Neith
Ppaulo65
Neith
2
0
2
3
L
Anubis
ZetoPlayer
Anubis
1
3
0
0.33
W
Sylvanus
ipolito
Sylvanus
0
1
0
0
W
Mulan
zptamdre
Mulan
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,573
Damage
21,556
37,757
Taken
35,404
16,989
Mitigated
17,285
13,957
Healing
13,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
5,279
1,542
0
4,513
10,284
3,607
0
833
9,395
0
50,657
L
3,080
1,219
350
1,962
8,150
6,362
0
1,050
7,100
24,060
869
W
4,097
1,113
0
970
6,990
2,400
0
676
6,314
0
55,253
W
5,168
2,505
0
2,604
8,075
2,234
0
1,581
6,494
0
47,331
W
Kukulkan
KierDracus
Kukulkan
5,765
121
0
1,425
4,495
1,156
658
3,211
1,284
51,048
0
L
Sun Wukong
Luxiny
Sun Wukong
1,451
459
0
1,320
3,766
2,298
0
0
3,766
0
11,684
L
Neith
Ppaulo65
Neith
7,131
1,828
0
2,140
4,891
1,711
0
417
4,474
0
49,821
L
Anubis
ZetoPlayer
Anubis
4,615
98
0
2,833
8,313
3,307
0
4,429
3,346
55,902
986
W
Sylvanus
ipolito
Sylvanus
1,558
959
2,881
3,225
7,758
3,813
0
732
7,026
14,691
0
W
Mulan
zptamdre
Mulan
6,985
1,319
0
2,852
10,439
7,386
0
1,264
9,175
0
53,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,934
Gold Earned
31,141
396
Minions Killed
349
0
Camps Cleared
0
1,134,943
Distance Traveled
1,092,147
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,682
557
86
7
0
276,941
0
L
Maui
6,661
555
55
5
0
242,099
3
W
Neith
5,834
486
113
9
0
230,303
0
W
Hou Yi
7,089
591
69
6
0
247,176
7
W
Kukulkan
7,307
609
101
8
0
245,328
0
L
Sun Wukong
4,480
373
18
2
0
105,544
1
L
Neith
6,445
537
86
7
0
242,922
3
L
Anubis
6,873
573
104
9
0
224,641
0
W
Sylvanus
6,170
514
20
2
0
213,190
0
W
Mulan
7,534
628
93
8
0
198,946
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role