Player Matchup

Cernunnos
Cernunnos
Chibit13
Cernunnos
Level 36
God Stats
13W - 15L
1,629 SR
Queue Stats
13W - 17L
1,505 Elo+
Party 1
Sun Wukong
Sun Wukong
Panda_Panzy
Sun Wukong
Level 125
God Stats
4W - 4L
1,582 SR
Queue Stats
142W - 153L
1,494 Elo+
Party 1
Zhong Kui
Zhong Kui
g-u-t-t-a
Zhong Kui
Level 203
God Stats
1W - 0L
1,500 SR
Queue Stats
199W - 207L
1,510 Elo+
Party 1
Team Averages
Level 121
1,570 SR
1,503 Elo+

VS

Team Averages
Level 84
1,493 SR
1,472 Elo+
Sol
Sol
 
Sol
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
willowunplaced
Hun Batz
Level 49
God Stats
25W - 22L
1,478 SR
Queue Stats
197W - 220L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Chibit13
Cernunnos
7
0 / 3 / 1
6,754
614
110
2,818
586
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Sun Wukong
Panda_Panzy
Sun Wukong
16
2 / 1 / 4
9,166
833
9,589
11,036
8,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Zhong Kui
g-u-t-t-a
Zhong Kui
17
4 / 0 / 2
10,467
952
12,982
8,685
6,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
2 / 0 / 2
8,703
791
4,462
7,660
2,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
 
Ymir
13
1 / 5 / 2
7,731
703
2,411
10,423
8,973
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
12
0 / 1 / 1
7,665
697
2,168
7,663
3,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
6
Kills
3
4
Deaths
6
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
0
2
3
L
Ymir
 
Ymir
1
5
2
0.4
W
Cernunnos
Chibit13
Cernunnos
0
3
1
0.17
W
Sun Wukong
Panda_Panzy
Sun Wukong
2
1
4
4
W
Zhong Kui
g-u-t-t-a
Zhong Kui
4
0
2
5
L
Hun Batz
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,681
Damage
9,041
22,539
Taken
25,746
15,628
Mitigated
14,915
7,682
Healing
4,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,462
868
0
3,521
7,660
2,465
0
2,511
4,669
33,734
0
L
Ymir
 
Ymir
2,411
200
0
764
10,423
8,973
0
5,782
3,539
11,290
44
W
Cernunnos
Chibit13
Cernunnos
110
33
0
0
2,818
586
169
120
2,698
0
2,277
W
Sun Wukong
Panda_Panzy
Sun Wukong
9,589
450
0
2,298
11,036
8,565
0
3,490
7,533
0
27,405
W
Zhong Kui
g-u-t-t-a
Zhong Kui
12,982
966
0
5,384
8,685
6,477
0
3,279
5,380
47,840
2,317
L
Hun Batz
2,168
99
0
572
7,663
3,477
0
3,561
3,782
0
20,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,387
Gold Earned
24,099
120
Minions Killed
112
0
Camps Cleared
0
512,334
Distance Traveled
566,586
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,703
791
61
6
0
239,832
0
L
Ymir
7,731
703
13
1
0
167,201
0
W
Cernunnos
6,754
614
6
1
0
44,856
0
W
Sun Wukong
9,166
833
33
3
0
249,892
0
W
Zhong Kui
10,467
952
81
7
0
217,586
0
L
Hun Batz
7,665
697
38
3
0
159,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role