Player Matchup

Merlin
Merlin
AnOffDutyNinja
Merlin
Level 158
God Stats
11W - 11L
1,475 SR
Queue Stats
470W - 477L
1,405 Elo+
Solo
The Morrigan
The Morrigan
FourthWall23
The Morrigan
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,305 Elo+
Solo
Ganesha
Ganesha
MenstrualGeyser
Ganesha
Level 158
God Stats
19W - 11L
1,739 SR
Queue Stats
1,965W - 2,016L
1,550 Elo+
Solo
Ah Puch
Ah Puch
Wolziel_Alucard
Ah Puch
Level 159
God Stats
24W - 16L
1,558 SR
Queue Stats
683W - 717L
1,447 Elo+
Solo
Martichoras
Martichoras
evansXsnave
Martichoras
Level 158
God Stats
7W - 5L
1,593 SR
Queue Stats
746W - 780L
1,400 Elo+
Solo
Team Averages
Level 132
1,573 SR
1,422 Elo+

VS

Team Averages
Level 99
1,545 SR
1,498 Elo+
Merlin
Merlin
 
Merlin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
FifteenKilo
Kuzenbo
Level 68
God Stats
2W - 1L
1,535 SR
Queue Stats
115W - 84L
1,539 Elo+
Party 1
Achilles
Achilles
Hides_Hrt_
Achilles
Level 105
God Stats
1W - 2L
1,369 SR
Queue Stats
398W - 390L
1,453 Elo+
Solo
Hercules
Hercules
OlympianG0409
Hercules
Level 64
God Stats
7W - 4L
1,616 SR
Queue Stats
119W - 79L
1,552 Elo+
Party 1
Neith
Neith
XxJacobpro123xX
Neith
Level 101
God Stats
3W - 3L
1,708 SR
Queue Stats
126W - 135L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 2
6,630
663
4,889
2,998
984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
FourthWall23
The Morrigan
13
3 / 7 / 3
7,863
786
7,187
7,413
2,984
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 5 / 3
7,864
786
3,102
12,151
11,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 3 / 3
9,253
925
15,156
7,082
2,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Martichoras
evansXsnave
Martichoras
12
1 / 2 / 0
7,063
706
5,410
5,177
1,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
3 / 3 / 11
9,180
918
9,727
6,284
2,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
FifteenKilo
Kuzenbo
15
5 / 1 / 10
9,111
911
4,618
9,273
11,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
Hides_Hrt_
Achilles
13
5 / 2 / 9
8,068
807
4,520
8,244
9,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hercules
OlympianG0409
Hercules
14
2 / 0 / 10
7,713
771
4,406
9,411
5,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 2 / 9
8,312
831
6,939
9,237
3,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
67
8
Kills
18
18
Deaths
8
11
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
3
11
2.83
L
0
1
2
1
W
Kuzenbo
FifteenKilo
Kuzenbo
5
1
10
10
L
The Morrigan
FourthWall23
The Morrigan
3
7
3
0.64
W
Achilles
Hides_Hrt_
Achilles
5
2
9
4.75
L
0
5
3
0.3
W
Hercules
OlympianG0409
Hercules
2
0
10
7
L
4
3
3
1.83
W
3
2
9
3.75
L
Martichoras
evansXsnave
Martichoras
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,744
Damage
30,210
34,821
Taken
42,449
20,142
Mitigated
32,503
7,766
Healing
17,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
9,727
70
2,172
1,056
6,284
2,175
245
4,495
1,789
33,028
359
L
4,889
0
226
907
2,998
984
0
987
1,928
12,756
0
W
Kuzenbo
FifteenKilo
Kuzenbo
4,618
1,985
660
2,252
9,273
11,766
87
6,132
3,141
11,082
0
L
The Morrigan
FourthWall23
The Morrigan
7,187
890
275
262
7,413
2,984
120
3,251
3,682
12,591
90
W
Achilles
Hides_Hrt_
Achilles
4,520
464
0
1,378
8,244
9,546
307
4,927
3,317
0
6,223
L
3,102
153
928
1,524
12,151
11,834
116
3,630
8,251
7,786
0
W
Hercules
OlympianG0409
Hercules
4,406
749
1,552
3,694
9,411
5,829
0
7,244
2,167
0
7,808
L
15,156
180
1,152
2,076
7,082
2,772
0
2,994
3,877
34,711
443
W
6,939
622
1,702
2,837
9,237
3,187
702
7,309
1,928
0
21,124
L
Martichoras
evansXsnave
Martichoras
5,410
661
182
234
5,177
1,568
0
3,351
1,756
0
14,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,673
Gold Earned
42,384
122
Minions Killed
119
0
Camps Cleared
0
834,897
Distance Traveled
991,665
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,180
918
59
6
0
193,358
0
L
Merlin
6,630
663
17
2
0
146,318
0
W
Kuzenbo
9,111
911
18
2
0
205,052
0
L
The Morrigan
7,863
786
22
2
0
138,096
0
W
Achilles
8,068
807
2
0
0
193,805
0
L
Ganesha
7,864
786
1
0
0
170,009
0
W
Hercules
7,713
771
4
0
0
215,724
0
L
Ah Puch
9,253
925
55
6
0
187,757
0
W
Neith
8,312
831
36
4
0
183,726
0
L
Martichoras
7,063
706
27
3
0
192,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role