Player Matchup

Cu Chulainn
Cu Chulainn
BigLiver
Cu Chulainn
Level 155
God Stats
8W - 12L
1,644 SR
Queue Stats
302W - 291L
1,586 Elo+
Solo
Hou Yi
Hou Yi
GALAXYFROGdotOrg
Hou Yi
Level 208
God Stats
85W - 64L
1,636 SR
Queue Stats
92W - 69L
1,636 Elo+
Solo
Poseidon
Poseidon
GatmanV2
Poseidon
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 96L
1,462 Elo+
Solo
Xing Tian
Xing Tian
LCnote215
Xing Tian
Level 157
God Stats
5W - 4L
1,658 SR
Queue Stats
220W - 190L
1,588 Elo+
Solo
Discordia
Discordia
ch4nch4n
Discordia
Level 158
God Stats
2W - 2L
1,623 SR
Queue Stats
158W - 136L
1,606 Elo+
Solo
Team Averages
Level 144
1,612 SR
1,576 Elo+

VS

Team Averages
Level 146
1,718 SR
1,545 Elo+
Chronos
Chronos
Bergo775121
Chronos
Level 44
God Stats
8W - 5L
1,586 SR
Queue Stats
74W - 75L
1,511 Elo+
Solo
Bakasura
Bakasura
Bunnyol
Bakasura
Level 161
God Stats
2W - 5L
1,654 SR
Queue Stats
157W - 142L
1,524 Elo+
Solo
Maui
Maui
Inkstick
Maui
Level 145
God Stats
25W - 9L
1,682 SR
Queue Stats
159W - 138L
1,543 Elo+
Solo
Hachiman
Hachiman
Zoxame
Hachiman
Level 200
God Stats
38W - 17L
1,853 SR
Queue Stats
357W - 168L
1,591 Elo+
Solo
Vamana
Vamana
ΩMΣGΛ
Vamana
Level 179
God Stats
2W - 1L
1,817 SR
Queue Stats
96W - 83L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BigLiver
Cu Chulainn
16
5 / 2 / 1
9,864
705
13,318
17,244
16,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

6
0 / 2 / 0
4,946
353
695
2,803
648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Poseidon
GatmanV2
Poseidon
16
0 / 2 / 1
8,061
576
1,949
6,109
1,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
LCnote215
Xing Tian
13
1 / 4 / 1
7,012
501
5,293
11,968
5,511
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
ch4nch4n
Discordia
14
4 / 4 / 1
7,965
569
9,262
7,440
1,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Bergo775121
Chronos
13
0 / 4 / 2
7,753
554
2,360
10,048
3,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
Bunnyol
Bakasura
16
4 / 1 / 2
8,712
622
5,533
12,616
5,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Maui
13
3 / 0 / 5
8,209
586
3,391
6,708
4,944
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hachiman
Zoxame
Hachiman
17
6 / 1 / 5
9,712
694
12,202
10,841
4,399
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
ΩMΣGΛ
Vamana
12
1 / 4 / 0
7,308
522
7,325
14,851
12,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
10
Kills
14
14
Deaths
10
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chronos
Bergo775121
Chronos
0
4
2
0.25
L
Cu Chulainn
BigLiver
Cu Chulainn
5
2
1
2.75
W
Bakasura
Bunnyol
Bakasura
4
1
2
5
L
0
2
0
0
L
Poseidon
GatmanV2
Poseidon
0
2
1
0.25
W
Maui
3
0
5
5.5
L
Xing Tian
LCnote215
Xing Tian
1
4
1
0.38
W
Hachiman
Zoxame
Hachiman
6
1
5
8.5
L
Discordia
ch4nch4n
Discordia
4
4
1
1.13
W
Vamana
ΩMΣGΛ
Vamana
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,517
Damage
30,811
45,564
Taken
55,064
26,271
Mitigated
29,978
9,754
Healing
18,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Bergo775121
Chronos
2,360
713
0
2,156
10,048
3,206
666
5,363
3,725
52,850
2,079
L
Cu Chulainn
BigLiver
Cu Chulainn
13,318
3,071
0
4,026
17,244
16,452
0
530
15,930
708
72,488
W
Bakasura
Bunnyol
Bakasura
5,533
3,407
0
5,752
12,616
5,265
244
1,306
11,134
0
65,075
L
695
307
0
866
2,803
648
0
710
2,093
0
10,073
L
Poseidon
GatmanV2
Poseidon
1,949
328
0
3,144
6,109
1,671
0
1,306
4,722
81,812
981
W
Maui
3,391
889
0
2,104
6,708
4,944
0
1,942
4,579
29,268
211
L
Xing Tian
LCnote215
Xing Tian
5,293
762
0
1,222
11,968
5,511
0
1,488
10,480
37,437
0
W
Hachiman
Zoxame
Hachiman
12,202
9,161
0
5,828
10,841
4,399
431
5,295
5,155
0
79,916
L
Discordia
ch4nch4n
Discordia
9,262
488
0
496
7,440
1,989
0
1,834
5,109
51,008
1,261
W
Vamana
ΩMΣGΛ
Vamana
7,325
4,113
0
2,963
14,851
12,164
0
1,357
13,453
0
53,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,848
Gold Earned
41,694
482
Minions Killed
499
0
Camps Cleared
0
1,230,528
Distance Traveled
1,465,614
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,753
554
97
7
0
271,118
0
L
Cu Chulainn
9,864
705
128
9
0
283,645
2
W
Bakasura
8,712
622
123
9
0
337,053
0
L
Hou Yi
4,946
353
26
2
0
84,054
2
L
Poseidon
8,061
576
160
11
0
329,896
0
W
Maui
8,209
586
74
5
0
320,231
1
L
Xing Tian
7,012
501
61
4
0
259,365
1
W
Hachiman
9,712
694
115
8
0
271,790
2
L
Discordia
7,965
569
107
8
0
273,568
5
W
Vamana
7,308
522
90
6
0
265,422
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role