Player Matchup

King Arthur
King Arthur
Adriano641121
King Arthur
Level 129
God Stats
1W - 2L
1,536 SR
Queue Stats
30W - 23L
1,595 Elo+
Party 1
Cernunnos
Cernunnos
Mini-Majin
Cernunnos
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,549 Elo+
Party 1
Hera
Hera
RaySouls-
Hera
Level 96
God Stats
3W - 5L
1,521 SR
Queue Stats
50W - 51L
1,519 Elo+
Party 1
Team Averages
Level 111
1,519 SR
1,554 Elo+

VS

Team Averages
Level 120
1,625 SR
1,518 Elo+
Nu Wa
Nu Wa
noX1096
Nu Wa
Level 113
God Stats
347W - 348L
1,520 SR
Queue Stats
365W - 382L
1,457 Elo+
Solo
Ne Zha
Ne Zha
sebacuest
Ne Zha
Level 97
God Stats
107W - 63L
1,639 SR
Queue Stats
694W - 695L
1,513 Elo+
Solo
Aphrodite
Aphrodite
zehosse
Aphrodite
Level 151
God Stats
10W - 4L
1,715 SR
Queue Stats
122W - 117L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Adriano641121
King Arthur
15
0 / 5 / 1
9,069
698
9,635
21,725
17,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cernunnos
Mini-Majin
Cernunnos
15
1 / 4 / 1
9,383
722
6,367
12,388
4,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
16
1 / 3 / 0
9,360
720
9,775
12,825
4,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
noX1096
Nu Wa
17
0 / 0 / 9
10,814
832
10,035
5,446
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
sebacuest
Ne Zha
18
5 / 2 / 7
11,523
886
17,511
16,770
16,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Aphrodite
zehosse
Aphrodite
19
7 / 0 / 4
11,764
905
14,405
16,449
14,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
2
Kills
12
12
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Adriano641121
King Arthur
0
5
1
0.1
L
Cernunnos
Mini-Majin
Cernunnos
1
4
1
0.38
L
Hera
1
3
0
0.33
W
Nu Wa
noX1096
Nu Wa
0
0
9
4.5
W
Ne Zha
sebacuest
Ne Zha
5
2
7
4.25
W
Aphrodite
zehosse
Aphrodite
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,777
Damage
41,951
46,938
Taken
38,665
26,585
Mitigated
33,820
8,204
Healing
17,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Adriano641121
King Arthur
9,635
1,183
0
4,491
21,725
17,883
0
12,240
9,423
57
47,729
L
Cernunnos
Mini-Majin
Cernunnos
6,367
3,234
0
2,397
12,388
4,521
0
6,084
6,269
0
36,272
L
Hera
9,775
1,586
0
1,316
12,825
4,181
0
5,897
6,896
32,895
0
W
Nu Wa
noX1096
Nu Wa
10,035
2,624
0
0
5,446
2,103
2,610
2,360
2,857
58,912
1,390
W
Ne Zha
sebacuest
Ne Zha
17,511
2,805
0
3,975
16,770
16,950
88
3,122
13,132
0
50,956
W
Aphrodite
zehosse
Aphrodite
14,405
1,413
5,086
8,608
16,449
14,767
1,336
3,250
12,866
39,664
696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,812
Gold Earned
34,101
192
Minions Killed
221
0
Camps Cleared
0
674,542
Distance Traveled
825,527
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,069
698
71
5
0
228,951
0
L
Cernunnos
9,383
722
63
5
0
204,957
0
L
Hera
9,360
720
58
4
0
240,634
0
W
Nu Wa
10,814
832
106
8
0
255,196
0
W
Ne Zha
11,523
886
48
4
0
293,532
3
W
Aphrodite
11,764
905
67
5
0
276,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role