Player Matchup

Mulan
Mulan
 
Mulan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
JohnnyBacardi
Terra
Level 108
God Stats
5W - 4L
1,603 SR
Queue Stats
467W - 539L
1,489 Elo+
Solo
Kumbhakarna
Kumbhakarna
Rucksacksepp757
Kumbhakarna
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,302 Elo+
Party 1
Merlin
Merlin
jingjau
Merlin
Level 29
God Stats
0W - 1L
1,249 SR
Queue Stats
0W - 3L
1,302 Elo+
Party 1
Kukulkan
Kukulkan
ludweed
Kukulkan
Level 156
God Stats
3W - 5L
1,656 SR
Queue Stats
413W - 389L
1,463 Elo+
Solo
Team Averages
Level 94
1,502 SR
1,411 Elo+

VS

Team Averages
Level 140
1,521 SR
1,467 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
FuNk09
Nu Wa
Level 126
God Stats
5W - 3L
1,409 SR
Queue Stats
435W - 446L
1,428 Elo+
Party 2
Sylvanus
Sylvanus
JojolapinaX
Sylvanus
Level 180
God Stats
5W - 4L
1,542 SR
Queue Stats
482W - 489L
1,556 Elo+
Solo
Hera
Hera
Ragnarlork
Hera
Level 74
God Stats
5W - 3L
1,452 SR
Queue Stats
276W - 260L
1,434 Elo+
Solo
Izanami
Izanami
rann_off
Izanami
Level 124
God Stats
2W - 0L
1,702 SR
Queue Stats
377W - 389L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
1 / 3 / 1
7,265
605
818
4,334
1,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 6 / 3
7,966
664
2,374
16,178
8,878
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
Rucksacksepp757
Kumbhakarna
13
0 / 5 / 2
6,845
570
4,241
20,210
13,616
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Merlin
jingjau
Merlin
14
0 / 7 / 2
7,477
623
8,228
10,686
3,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
ludweed
Kukulkan
16
2 / 7 / 2
9,050
754
14,644
10,745
3,524
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
5 / 0 / 15
10,393
866
10,642
6,740
3,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
FuNk09
Nu Wa
17
5 / 0 / 21
10,512
876
14,033
7,978
4,701
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sylvanus
JojolapinaX
Sylvanus
15
5 / 2 / 18
10,167
847
7,231
15,492
16,942
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

16
7 / 3 / 13
10,199
850
11,761
8,732
4,129
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
rann_off
Izanami
16
6 / 2 / 15
10,056
838
13,929
9,567
3,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
110
3
Kills
28
28
Deaths
7
10
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
3
1
0.5
W
Ah Puch
 
Ah Puch
5
0
15
12.5
W
Nu Wa
FuNk09
Nu Wa
5
0
21
15.5
L
0
6
3
0.25
W
Sylvanus
JojolapinaX
Sylvanus
5
2
18
7
W
7
3
13
4.5
L
Kumbhakarna
Rucksacksepp757
Kumbhakarna
0
5
2
0.2
L
Merlin
jingjau
Merlin
0
7
2
0.14
L
Kukulkan
ludweed
Kukulkan
2
7
2
0.43
W
Izanami
rann_off
Izanami
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,305
Damage
57,596
62,153
Taken
48,509
30,785
Mitigated
32,791
13,035
Healing
25,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
818
0
93
84
4,334
1,515
0
3,402
932
0
1,799
W
Ah Puch
 
Ah Puch
10,642
93
695
2,785
6,740
3,094
590
4,832
1,908
32,412
0
W
Nu Wa
FuNk09
Nu Wa
14,033
3,787
389
1,688
7,978
4,701
2,329
4,344
3,634
27,839
1,072
L
2,374
229
3,617
3,644
16,178
8,878
0
9,549
6,629
13,301
0
W
Sylvanus
JojolapinaX
Sylvanus
7,231
1,556
6,035
6,776
15,492
16,942
309
9,770
5,722
11,843
503
W
11,761
2,367
1,033
599
8,732
4,129
1,053
5,204
3,528
21,277
0
L
Kumbhakarna
Rucksacksepp757
Kumbhakarna
4,241
172
0
4,886
20,210
13,616
0
12,544
7,666
13,669
0
L
Merlin
jingjau
Merlin
8,228
0
0
474
10,686
3,252
0
8,972
1,714
30,813
85
L
Kukulkan
ludweed
Kukulkan
14,644
912
85
152
10,745
3,524
0
8,466
2,279
43,827
567
W
Izanami
rann_off
Izanami
13,929
8,174
2,811
2,551
9,567
3,925
3,356
5,128
4,439
0
34,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,603
Gold Earned
51,327
169
Minions Killed
147
0
Camps Cleared
0
660,277
Distance Traveled
1,090,115
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,265
605
1
0
0
20,641
0
W
Ah Puch
10,393
866
40
3
0
220,445
0
W
Nu Wa
10,512
876
31
3
0
239,636
0
L
Terra
7,966
664
26
2
0
176,822
0
W
Sylvanus
10,167
847
18
2
0
232,923
0
W
Hera
10,199
850
26
2
0
182,072
0
L
Kumbhakarna
6,845
570
14
1
0
155,952
0
L
Merlin
7,477
623
43
4
0
153,274
0
L
Kukulkan
9,050
754
85
7
0
153,588
0
W
Izanami
10,056
838
32
3
0
215,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role