Player Matchup

Merlin
Merlin
Silver I
 
Merlin
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ymir
Ymir
Silver II
TFGarrido
Ymir
Silver II
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,593 MMR
Party 2
Hou Yi
Hou Yi
Silver IV
dansfire3
Hou Yi
Silver IV
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,017 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 144
1,500 SR
1,370 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,580 SR
1,281 MMR
Surtr
Surtr
Gold IV
GenVarg
Surtr
Gold IV
Level 133
God Stats
4W - 1L
1,537 SR
Queue Stats
155W - 169L
1,326 MMR
Party 1
Nu Wa
Nu Wa
Gold IV
Magllycus
Nu Wa
Gold IV
Level 127
God Stats
58W - 49L
1,546 SR
Queue Stats
371W - 459L
1,201 MMR
Solo
Ne Zha
Ne Zha
Gold V
pocorina
Ne Zha
Gold V
Level 80
God Stats
21W - 13L
1,658 SR
Queue Stats
169W - 172L
1,315 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
2 / 5 / 0
8,538
712
8,411
9,177
2,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ymir
13
0 / 6 / 3
7,856
655
6,516
15,842
15,144
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
dansfire3
Hou Yi
14
1 / 6 / 2
8,569
714
6,834
10,100
3,732
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
HeraMulanHerculesBastetBake Kujira

VS

Bans
AchillesChaacMedusaBaron SamediCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
GenVarg
Surtr
17
7 / 0 / 10
10,864
905
13,462
13,729
12,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
Magllycus
Nu Wa
15
1 / 3 / 12
9,860
822
6,736
9,349
3,293
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Ne Zha
pocorina
Ne Zha
17
9 / 0 / 8
11,182
932
10,643
11,538
6,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
3
Kills
17
17
Deaths
3
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
5
0
0.4
W
Surtr
GenVarg
Surtr
7
0
10
12
W
Nu Wa
Magllycus
Nu Wa
1
3
12
2.33
L
Ymir
0
6
3
0.25
L
Hou Yi
dansfire3
Hou Yi
1
6
2
0.33
W
Ne Zha
pocorina
Ne Zha
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,761
Damage
30,841
35,119
Taken
34,616
21,812
Mitigated
21,806
2,228
Healing
10,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,411
0
0
754
9,177
2,936
0
2,934
5,682
43,000
0
W
Surtr
GenVarg
Surtr
13,462
3,650
0
2,286
13,729
12,289
861
4,336
9,088
2,709
33,185
W
Nu Wa
Magllycus
Nu Wa
6,736
2,275
0
2,856
9,349
3,293
597
4,147
5,099
46,400
0
L
Ymir
6,516
691
0
1,236
15,842
15,144
0
3,902
10,962
13,488
3,171
L
Hou Yi
dansfire3
Hou Yi
6,834
2,385
0
238
10,100
3,732
92
1,599
7,938
0
28,471
W
Ne Zha
pocorina
Ne Zha
10,643
2,453
0
5,186
11,538
6,224
1,899
4,904
6,368
0
32,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,963
Gold Earned
31,906
147
Minions Killed
157
0
Camps Cleared
0
527,429
Distance Traveled
677,960
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,538
712
70
6
0
197,288
0
W
Surtr
10,864
905
45
4
0
247,823
0
W
Nu Wa
9,860
822
67
6
0
176,791
1
L
Ymir
7,856
655
25
2
0
161,448
0
L
Hou Yi
8,569
714
52
4
0
168,693
0
W
Ne Zha
11,182
932
45
4
0
253,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role