Player Matchup

Anhur
Anhur
Qwygg
Anhur
Level 108
God Stats
1W - 0L
1,458 SR
Queue Stats
67W - 73L
1,495 Elo+
Party 1
Hun Batz
Hun Batz
Val Nylo
Hun Batz
Level 155
God Stats
1W - 0L
1,840 SR
Queue Stats
84W - 73L
1,548 Elo+
Party 1
Anubis
Anubis
shtroup
Anubis
Level 52
God Stats
2W - 2L
1,540 SR
Queue Stats
35W - 32L
1,515 Elo+
Party 1
Agni
Agni
subparpercs
Agni
Level 157
God Stats
3W - 2L
1,450 SR
Queue Stats
102W - 102L
1,523 Elo+
Party 1
Hades
Hades
zonal_tear18
Hades
Level 68
God Stats
1W - 6L
1,500 SR
Queue Stats
235W - 245L
1,511 Elo+
Solo
Team Averages
Level 108
1,557 SR
1,518 Elo+

VS

Team Averages
Level 158
1,401 SR
1,480 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
CIutch Daddy
Mercury
Level 140
God Stats
0W - 2L
1,268 SR
Queue Stats
333W - 335L
1,465 Elo+
Solo
Neith
Neith
MACKINGHISTORY
Neith
Level 201
God Stats
8W - 10L
1,465 SR
Queue Stats
1,145W - 1,174L
1,472 Elo+
Solo
Erlang Shen
Erlang Shen
QuaddyAmpted
Erlang Shen
Level 85
God Stats
1W - 3L
1,487 SR
Queue Stats
107W - 162L
1,528 Elo+
Solo
Fafnir
Fafnir
Wolziel_Alucard
Fafnir
Level 159
God Stats
1W - 2L
1,285 SR
Queue Stats
630W - 655L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Qwygg
Anhur
13
4 / 2 / 5
7,107
1,185
2,942
3,847
1,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
Val Nylo
Hun Batz
10
1 / 2 / 6
5,853
976
5,536
4,912
3,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
shtroup
Anubis
13
4 / 2 / 8
6,932
1,155
6,523
4,649
1,895
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 2 / 11
6,658
1,110
4,753
3,875
1,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
4 / 2 / 5
6,542
1,090
4,732
4,687
3,414
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
1 / 3 / 3
6,402
1,067
3,623
5,583
1,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mercury
CIutch Daddy
Mercury
1
0 / 0 / 0
1,748
291
0
0
0
11
2 / 3 / 4
6,498
1,083
4,841
5,544
1,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
QuaddyAmpted
Erlang Shen
12
4 / 3 / 5
7,037
1,173
4,687
8,282
7,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 5 / 4
6,662
1,110
4,712
9,102
10,234
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
25
14
Kills
9
10
Deaths
14
35
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
1
3
3
0.83
L
Mercury
CIutch Daddy
Mercury
0
0
0
0
L
2
3
4
1.33
L
Erlang Shen
QuaddyAmpted
Erlang Shen
4
3
5
2.17
W
Anhur
Qwygg
Anhur
4
2
5
3.25
W
Hun Batz
Val Nylo
Hun Batz
1
2
6
2
L
2
5
4
0.8
W
Anubis
shtroup
Anubis
4
2
8
4
W
1
2
11
3.25
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,486
Damage
17,863
21,970
Taken
28,511
10,743
Mitigated
20,605
6,715
Healing
6,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
3,623
76
239
628
5,583
1,740
0
3,322
2,224
0
16,670
L
Mercury
CIutch Daddy
Mercury
0
0
0
0
0
0
0
0
0
0
0
L
4,841
941
0
870
5,544
1,364
0
3,334
2,138
0
11,160
L
Erlang Shen
QuaddyAmpted
Erlang Shen
4,687
1,966
815
3,050
8,282
7,267
0
4,407
3,765
0
8,492
W
Anhur
Qwygg
Anhur
2,942
1,806
261
478
3,847
1,088
406
1,045
2,732
0
9,438
W
Hun Batz
Val Nylo
Hun Batz
5,536
1,375
286
1,582
4,912
3,127
0
1,017
3,861
0
10,152
L
4,712
694
327
755
9,102
10,234
0
4,701
4,287
7,556
224
W
Anubis
shtroup
Anubis
6,523
240
0
657
4,649
1,895
34
955
3,618
14,484
0
W
4,753
176
794
395
3,875
1,219
166
740
3,053
9,837
78
W
4,732
367
865
1,397
4,687
3,414
0
731
3,774
9,555
315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,092
Gold Earned
28,347
61
Minions Killed
58
0
Camps Cleared
0
585,816
Distance Traveled
503,594
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,402
1,067
28
5
0
136,116
0
L
Mercury
1,748
291
0
0
0
0
0
L
Neith
6,498
1,083
16
3
0
112,936
0
L
Erlang Shen
7,037
1,173
6
1
0
131,276
0
W
Anhur
7,107
1,185
14
2
0
133,166
0
W
Hun Batz
5,853
976
9
2
0
106,036
0
L
Fafnir
6,662
1,110
8
1
0
123,266
0
W
Anubis
6,932
1,155
12
2
0
129,835
0
W
Agni
6,658
1,110
14
2
0
102,393
0
W
Hades
6,542
1,090
12
2
0
114,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role