Player Matchup

Artemis
Artemis
 
Artemis
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
GutsyTheGoblin
Serqet
Level 55
God Stats
13W - 9L
1,544 SR
Queue Stats
41W - 49L
1,329 Elo+
Party 1
Chaac
Chaac
HGL PALADONUT
Chaac
Level 78
God Stats
1W - 1L
1,278 SR
Queue Stats
31W - 30L
1,366 Elo+
Party 1
Cerberus
Cerberus
ProBaldy
Cerberus
Level 27
God Stats
9W - 3L
1,663 SR
Queue Stats
31W - 32L
1,348 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
tiberius12345678
Morgan Le Fay
Level 62
God Stats
5W - 2L
1,471 SR
Queue Stats
32W - 31L
1,379 Elo+
Party 1
Team Averages
Level 56
1,491 SR
1,384 Elo+

VS

Team Averages
Level 46
1,521 SR
1,459 Elo+
Pele
Pele
Albunny12
Pele
Level 58
God Stats
27W - 33L
1,501 SR
Queue Stats
84W - 103L
1,415 Elo+
Solo
Sun Wukong
Sun Wukong
Nichols117i
Sun Wukong
Level 43
God Stats
1W - 4L
1,500 SR
Queue Stats
53W - 60L
1,400 Elo+
Party 2
Hera
Hera
Pilbie_B
Hera
Level 41
God Stats
1W - 3L
1,500 SR
Queue Stats
18W - 18L
1,767 Elo+
Solo
Ymir
Ymir
RampageRafa
Ymir
Level 69
God Stats
103W - 62L
1,555 SR
Queue Stats
231W - 226L
1,428 Elo+
Solo
Medusa
Medusa
iron_manleonardo
Medusa
Level 18
God Stats
2W - 3L
1,549 SR
Queue Stats
7W - 14L
1,284 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
3 / 3 / 7
7,781
458
7,920
9,011
2,503
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 1 / 4
8,599
506
8,295
11,085
3,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
0 / 0 / 0
8,065
474
5,593
9,929
5,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
ProBaldy
Cerberus
13
3 / 1 / 7
7,937
467
6,830
10,956
7,097
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
tiberius12345678
Morgan Le Fay
16
6 / 1 / 3
9,572
563
8,721
5,826
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
18
3 / 0 / 1
9,756
574
3,515
11,653
4,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
Nichols117i
Sun Wukong
16
1 / 1 / 0
9,992
588
9,971
16,766
9,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
13
2 / 8 / 1
8,389
493
7,273
10,981
3,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 4
7,670
451
2,409
14,431
13,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

10
0 / 5 / 2
6,588
388
5,639
9,420
2,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
16
Kills
6
6
Deaths
16
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
3
7
2.17
L
Pele
3
0
1
3.5
W
4
1
4
6
W
0
0
0
0
L
Sun Wukong
Nichols117i
Sun Wukong
1
1
0
1
L
Hera
2
8
1
0.31
W
Cerberus
ProBaldy
Cerberus
3
1
7
6.5
L
0
2
4
1
L
0
5
2
0.2
W
Morgan Le Fay
tiberius12345678
Morgan Le Fay
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,359
Damage
28,807
46,807
Taken
63,251
21,180
Mitigated
33,447
15,830
Healing
16,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
7,920
4,070
65
932
9,011
2,503
55
3,030
5,981
0
35,638
L
Pele
3,515
711
0
4,872
11,653
4,873
0
1,160
10,241
0
110,456
W
8,295
786
0
5,595
11,085
3,863
217
1,443
9,642
0
47,906
W
5,593
609
0
4,328
9,929
5,689
719
0
9,929
0
55,565
L
Sun Wukong
Nichols117i
Sun Wukong
9,971
949
0
7,436
16,766
9,224
0
2,536
14,044
0
83,670
L
Hera
7,273
1,951
0
439
10,981
3,188
427
4,445
6,363
57,590
0
W
Cerberus
ProBaldy
Cerberus
6,830
438
70
4,153
10,956
7,097
243
3,055
7,901
26,744
0
L
2,409
600
0
2,870
14,431
13,813
0
3,469
10,962
34,434
2,346
L
5,639
1,924
0
1,273
9,420
2,349
0
3,846
5,490
0
29,318
W
Morgan Le Fay
tiberius12345678
Morgan Le Fay
8,721
1,212
0
687
5,826
2,028
1,949
1,829
3,997
62,785
585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,954
Gold Earned
42,395
391
Minions Killed
501
0
Camps Cleared
0
1,691,918
Distance Traveled
1,616,157
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,781
458
53
3
0
276,244
0
L
Pele
9,756
574
160
9
0
411,148
4
W
Serqet
8,599
506
95
6
0
389,221
9
W
Chaac
8,065
474
107
6
0
356,139
0
L
Sun Wukong
9,992
588
148
9
0
336,241
0
L
Hera
8,389
493
97
6
0
315,675
0
W
Cerberus
7,937
467
36
2
0
353,639
1
L
Ymir
7,670
451
56
3
0
281,426
1
L
Medusa
6,588
388
40
2
0
271,667
0
W
Morgan Le Fay
9,572
563
100
6
0
316,675
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role