Player Matchup

Hera
Hera
CreakyFob50
Hera
Level 126
God Stats
16W - 10L
1,671 SR
Queue Stats
843W - 848L
1,542 Elo+
Solo
Amaterasu
Amaterasu
CrisisKaneChaos
Amaterasu
Level 61
God Stats
5W - 6L
1,270 SR
Queue Stats
161W - 137L
1,480 Elo+
Party 2
Kuzenbo
Kuzenbo
Jshadows2009
Kuzenbo
Level 129
God Stats
7W - 6L
1,530 SR
Queue Stats
730W - 712L
1,469 Elo+
Party 2
Izanami
Izanami
ShinyToes
Izanami
Level 29
God Stats
4W - 4L
1,563 SR
Queue Stats
128W - 152L
1,487 Elo+
Party 1
Mulan
Mulan
kingjohnlx
Mulan
Level 46
God Stats
12W - 21L
1,484 SR
Queue Stats
135W - 164L
1,487 Elo+
Party 1
Team Averages
Level 78
1,504 SR
1,493 Elo+

VS

Team Averages
Level 86
1,641 SR
1,444 Elo+
Ah Puch
Ah Puch
AxSPACExCOWBOYx
Ah Puch
Level 60
God Stats
52W - 47L
1,535 SR
Queue Stats
193W - 196L
1,466 Elo+
Solo
Cthulhu
Cthulhu
LrayTheGreat
Cthulhu
Level 33
God Stats
1W - 2L
1,733 SR
Queue Stats
27W - 40L
1,353 Elo+
Solo
Martichoras
Martichoras
Romulitø
Martichoras
Level 101
God Stats
1W - 1L
1,710 SR
Queue Stats
35W - 37L
1,515 Elo+
Solo
Cliodhna
Cliodhna
SmiteMyC
Cliodhna
Level 128
God Stats
0W - 2L
1,657 SR
Queue Stats
19W - 30L
1,386 Elo+
Solo
Nu Wa
Nu Wa
Syphoria
Nu Wa
Level 107
God Stats
39W - 35L
1,570 SR
Queue Stats
405W - 425L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 13
10,729
1,073
10,344
8,338
2,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
CrisisKaneChaos
Amaterasu
16
4 / 5 / 9
10,326
1,033
6,861
15,778
10,702
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
Jshadows2009
Kuzenbo
16
3 / 1 / 15
10,587
1,059
9,289
14,771
23,747
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
ShinyToes
Izanami
16
5 / 1 / 10
11,139
1,114
12,335
11,231
3,364
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mulan
17
4 / 1 / 15
11,061
1,106
13,277
15,714
13,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Team 1 Tickets

250

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 6
11,018
1,102
20,602
10,258
3,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
LrayTheGreat
Cthulhu
15
5 / 5 / 4
10,744
1,074
12,034
16,764
18,736
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Martichoras
Romulitø
Martichoras
15
1 / 2 / 4
9,400
940
8,372
6,888
2,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
SmiteMyC
Cliodhna
15
2 / 7 / 3
9,655
966
7,997
16,333
5,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
Syphoria
Nu Wa
15
0 / 1 / 4
8,944
894
12,704
5,265
1,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
31
19
Kills
10
10
Deaths
19
62
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
4
6
1.25
W
3
2
13
4.75
W
Amaterasu
CrisisKaneChaos
Amaterasu
4
5
9
1.7
W
Kuzenbo
Jshadows2009
Kuzenbo
3
1
15
10.5
L
Cthulhu
LrayTheGreat
Cthulhu
5
5
4
1.4
L
Martichoras
Romulitø
Martichoras
1
2
4
1.5
W
Izanami
ShinyToes
Izanami
5
1
10
10
L
Cliodhna
SmiteMyC
Cliodhna
2
7
3
0.5
L
Nu Wa
Syphoria
Nu Wa
0
1
4
2
W
Mulan
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,106
Damage
61,709
65,832
Taken
55,508
53,494
Mitigated
32,230
10,921
Healing
1,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,602
956
0
184
10,258
3,828
0
4,228
5,888
60,478
547
W
10,344
2,154
0
2,297
8,338
2,496
0
6,544
1,794
36,946
0
W
Amaterasu
CrisisKaneChaos
Amaterasu
6,861
3,359
0
1,423
15,778
10,702
0
9,763
6,015
0
15,136
W
Kuzenbo
Jshadows2009
Kuzenbo
9,289
1,708
0
2,449
14,771
23,747
0
8,973
5,798
20,273
1,494
L
Cthulhu
LrayTheGreat
Cthulhu
12,034
418
87
256
16,764
18,736
0
5,536
10,838
20,746
1,211
L
Martichoras
Romulitø
Martichoras
8,372
1,966
0
814
6,888
2,409
0
1,544
5,231
0
14,101
W
Izanami
ShinyToes
Izanami
12,335
8,854
0
1,496
11,231
3,364
0
7,808
3,423
0
55,574
L
Cliodhna
SmiteMyC
Cliodhna
7,997
475
57
186
16,333
5,843
0
5,987
10,141
0
24,424
L
Nu Wa
Syphoria
Nu Wa
12,704
3,759
0
0
5,265
1,414
0
1,614
3,650
26,356
668
W
Mulan
13,277
1,749
0
3,256
15,714
13,185
0
11,088
4,626
0
34,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,842
Gold Earned
49,761
278
Minions Killed
215
9
Camps Cleared
3
934,412
Distance Traveled
843,164
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,018
1,102
102
10
1
179,847
0
W
Hera
10,729
1,073
73
7
2
182,955
0
W
Amaterasu
10,326
1,033
16
2
2
154,479
0
W
Kuzenbo
10,587
1,059
10
1
0
192,177
0
L
Cthulhu
10,744
1,074
14
1
1
168,146
0
L
Martichoras
9,400
940
16
2
0
140,870
0
W
Izanami
11,139
1,114
122
12
3
199,786
0
L
Cliodhna
9,655
966
49
5
1
183,694
0
L
Nu Wa
8,944
894
34
3
0
170,607
5
W
Mulan
11,061
1,106
57
6
2
205,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role