Player Matchup

Nike
Nike
Silver I
Chatsolide93
Nike
Silver I
Level 154
God Stats
9W - 11L
1,502 SR
Queue Stats
180W - 196L
1,172 MMR
Solo
Ymir
Ymir
Silver V
Yisusloves-
Ymir
Silver V
Level 149
God Stats
16W - 11L
1,524 SR
Queue Stats
42W - 43L
1,379 MMR
Solo
Medusa
Medusa
Gold V
guachoslocos
Medusa
Gold V
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 71L
1,330 MMR
Party 2
Kukulkan
Kukulkan
Gold II
rrufo
Kukulkan
Gold II
Level 183
God Stats
14W - 18L
1,491 SR
Queue Stats
428W - 422L
1,479 MMR
Party 2
Bacchus
Bacchus
Gold V
xxBEANS
Bacchus
Gold V
Level 199
God Stats
10W - 12L
1,599 SR
Queue Stats
553W - 545L
1,314 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 153
1,523 SR
1,335 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 138
1,578 SR
1,464 MMR
Hun Batz
Hun Batz
Silver V
 
Hun Batz
Silver V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Heimdallr
Heimdallr
Silver III
 
Heimdallr
Silver III
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
Qccaanu
Sun Wukong
Gold IV
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 53L
1,389 MMR
Solo
Merlin
Merlin
Gold II
SςrαρρyDoo2K8
Merlin
Gold II
Level 146
God Stats
11W - 9L
1,663 SR
Queue Stats
29W - 25L
1,636 MMR
Party 1
Xing Tian
Xing Tian
Bronze II
lyonkira
Xing Tian
Bronze II
Level 149
God Stats
0W - 1L
1,726 SR
Queue Stats
8W - 20L
1,292 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 2
8,352
642
7,577
10,086
5,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 1 / 2
6,387
491
4,602
6,957
5,752
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
14
2 / 1 / 0
7,967
613
6,072
5,715
1,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
rrufo
Kukulkan
15
2 / 0 / 4
8,819
678
5,055
4,067
1,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
xxBEANS
Bacchus
15
4 / 2 / 2
8,367
644
5,067
10,337
6,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AgniAnhurSkadiKali

VS

Bans
ThanatosMulanGebNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
2 / 4 / 1
6,329
487
3,044
11,870
3,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heimdallr
 
Heimdallr
8
1 / 2 / 0
5,289
407
3,122
5,542
1,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Sun Wukong
Qccaanu
Sun Wukong
10
1 / 3 / 0
5,918
455
6,039
9,714
4,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

9
0 / 0 / 0
5,427
417
716
3,050
842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Xing Tian
lyonkira
Xing Tian
10
1 / 2 / 2
6,286
484
5,427
10,588
4,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
11
Kills
5
5
Deaths
11
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
4
1
0.63
L
Heimdallr
 
Heimdallr
1
2
0
0.5
W
2
1
2
3
L
Sun Wukong
Qccaanu
Sun Wukong
1
3
0
0.33
L
0
0
0
0
W
1
1
2
2
W
Medusa
2
1
0
2
L
Xing Tian
lyonkira
Xing Tian
1
2
2
1
W
Kukulkan
rrufo
Kukulkan
2
0
4
4
W
Bacchus
xxBEANS
Bacchus
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,373
Damage
18,348
37,162
Taken
40,764
20,859
Mitigated
15,788
12,075
Healing
10,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
3,044
742
0
3,072
11,870
3,267
0
5,767
6,009
0
34,986
L
Heimdallr
 
Heimdallr
3,122
940
0
1,758
5,542
1,767
0
2,510
3,032
0
27,098
W
7,577
816
0
3,846
10,086
5,680
995
0
9,546
159
54,729
L
Sun Wukong
Qccaanu
Sun Wukong
6,039
817
0
3,523
9,714
4,998
0
1,404
7,724
0
30,939
L
716
185
0
849
3,050
842
0
1,095
1,955
22,330
0
W
4,602
163
0
954
6,957
5,752
264
2,320
4,637
20,721
0
W
Medusa
6,072
1,775
0
1,478
5,715
1,765
3,948
1,862
3,853
0
62,160
L
Xing Tian
lyonkira
Xing Tian
5,427
385
0
1,685
10,588
4,914
0
3,853
6,717
19,827
1,095
W
Kukulkan
rrufo
Kukulkan
5,055
188
0
500
4,067
1,551
110
757
3,198
64,216
2,815
W
Bacchus
xxBEANS
Bacchus
5,067
489
0
5,297
10,337
6,111
683
985
9,209
61,582
2,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,892
Gold Earned
29,249
477
Minions Killed
267
0
Camps Cleared
0
1,347,124
Distance Traveled
1,061,922
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,329
487
64
5
0
294,212
3
L
Heimdallr
5,289
407
56
4
0
172,607
0
W
Nike
8,352
642
93
7
0
283,024
6
L
Sun Wukong
5,918
455
59
5
0
229,162
1
L
Merlin
5,427
417
59
5
0
125,182
1
W
Ymir
6,387
491
30
2
0
255,977
2
W
Medusa
7,967
613
119
9
0
256,110
1
L
Xing Tian
6,286
484
29
2
0
240,759
0
W
Kukulkan
8,819
678
134
10
0
273,200
2
W
Bacchus
8,367
644
101
8
0
278,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role