Player Matchup

Izanami
Izanami
Gold V
 
Izanami
Gold V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Silver IV
DrFistFight
Jormungandr
Silver IV
Level 159
God Stats
0W - 1L
1,612 SR
Queue Stats
6W - 15L
1,281 MMR
Solo
Kukulkan
Kukulkan
Silver I
Roadking8762
Kukulkan
Silver I
Level 106
God Stats
3W - 3L
1,630 SR
Queue Stats
77W - 91L
1,219 MMR
Solo
Poseidon
Poseidon
Bronze III
SaronSium
Poseidon
Bronze III
Level 135
God Stats
0W - 1L
1,390 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Fenrir
Fenrir
Silver I
nohandedgamr
Fenrir
Silver I
Level 176
God Stats
7W - 4L
1,623 SR
Queue Stats
132W - 143L
1,177 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 146
1,551 SR
1,335 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 105
1,634 SR
1,319 MMR
Hera
Hera
Silver I
Alecc1111
Hera
Silver I
Level 109
God Stats
14W - 8L
1,553 SR
Queue Stats
57W - 62L
1,160 MMR
Solo
He Bo
He Bo
Gold I
Aphotic Fallacy
He Bo
Gold I
Level 128
God Stats
4W - 3L
1,652 SR
Queue Stats
98W - 89L
1,711 MMR
Solo
Neith
Neith
Silver II
HunterBiden5714
Neith
Silver II
Level 133
God Stats
117W - 104L
1,662 SR
Queue Stats
1,012W - 1,027L
939 MMR
Solo
Anubis
Anubis
Silver III
RonnieSalad
Anubis
Silver III
Level 89
God Stats
1W - 0L
1,551 SR
Queue Stats
14W - 18L
1,205 MMR
Party 1
Mulan
Mulan
Gold IV
bigtang
Mulan
Gold IV
Level 68
God Stats
5W - 1L
1,751 SR
Queue Stats
11W - 9L
1,580 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 6 / 2
6,657
512
5,424
10,009
2,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
DrFistFight
Jormungandr
9
2 / 2 / 0
6,126
471
4,795
9,950
4,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Kukulkan
Roadking8762
Kukulkan
12
0 / 3 / 0
6,743
519
2,352
5,656
1,260
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
SaronSium
Poseidon
13
3 / 2 / 0
7,780
598
4,764
5,684
1,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
12
3 / 5 / 2
7,235
557
8,681
14,051
4,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
AthenaAwilixSkadi

VS

Bans
Zhong KuiSusanoLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
14
1 / 2 / 3
8,528
656
2,160
5,373
1,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 1 / 5
8,396
646
6,342
8,956
2,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
4 / 1 / 5
9,211
709
5,014
10,330
3,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
14
9 / 2 / 2
8,913
686
12,171
10,418
4,072
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Mulan
bigtang
Mulan
14
1 / 2 / 0
8,869
682
8,897
11,870
4,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
8
Kills
18
18
Deaths
8
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
6
2
0.17
W
Hera
1
2
3
1.25
W
3
1
5
5.5
L
Jormungandr
DrFistFight
Jormungandr
2
2
0
1
W
4
1
5
6.5
L
Kukulkan
Roadking8762
Kukulkan
0
3
0
0
W
Anubis
9
2
2
5
L
Poseidon
SaronSium
Poseidon
3
2
0
1.5
W
Mulan
bigtang
Mulan
1
2
0
0.5
L
Fenrir
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,016
Damage
34,584
45,350
Taken
46,947
14,627
Mitigated
15,890
10,548
Healing
22,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,424
3,149
0
2,240
10,009
2,447
0
4,668
5,341
0
42,176
W
Hera
2,160
811
0
903
5,373
1,360
432
2,387
2,886
56,753
302
W
6,342
314
0
4,597
8,956
2,314
378
2,139
6,605
69,712
550
L
Jormungandr
DrFistFight
Jormungandr
4,795
1,061
0
1,936
9,950
4,495
0
2,006
7,944
27,712
0
W
5,014
1,453
0
5,520
10,330
3,509
0
350
9,980
0
71,853
L
Kukulkan
Roadking8762
Kukulkan
2,352
262
0
1,073
5,656
1,260
0
3,197
2,459
55,966
1,137
W
Anubis
12,171
454
100
4,672
10,418
4,072
260
3,490
6,761
51,380
1,013
L
Poseidon
SaronSium
Poseidon
4,764
523
0
986
5,684
1,620
0
4,535
1,097
53,998
1,971
W
Mulan
bigtang
Mulan
8,897
1,396
0
6,458
11,870
4,635
1,104
2,930
8,623
0
69,786
L
Fenrir
8,681
1,625
0
4,313
14,051
4,805
0
5,846
8,136
0
40,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,541
Gold Earned
43,917
432
Minions Killed
552
0
Camps Cleared
0
1,226,458
Distance Traveled
1,350,981
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,657
512
92
7
0
238,492
0
W
Hera
8,528
656
114
9
0
283,438
0
W
He Bo
8,396
646
108
8
0
311,450
3
L
Jormungandr
6,126
471
46
4
0
177,169
0
W
Neith
9,211
709
124
10
0
248,473
4
L
Kukulkan
6,743
519
104
8
0
265,038
0
W
Anubis
8,913
686
85
7
0
259,300
0
L
Poseidon
7,780
598
122
9
0
257,985
0
W
Mulan
8,869
682
121
9
0
248,320
0
L
Fenrir
7,235
557
68
5
0
287,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role