Player Matchup

He Bo
He Bo
Dexinter
He Bo
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 34L
1,391 Elo+
Solo
Kuzenbo
Kuzenbo
K inG x NeymaR
Kuzenbo
Level 126
God Stats
77W - 103L
1,443 SR
Queue Stats
347W - 344L
1,469 Elo+
Party 1
Martichoras
Martichoras
Lalonde22
Martichoras
Level 83
God Stats
11W - 16L
1,466 SR
Queue Stats
221W - 233L
1,480 Elo+
Party 1
Janus
Janus
juliomieles2
Janus
Level 129
God Stats
8W - 7L
1,531 SR
Queue Stats
243W - 284L
1,460 Elo+
Party 2
Bastet
Bastet
karazuma2000
Bastet
Level 104
God Stats
2W - 3L
1,523 SR
Queue Stats
251W - 316L
1,440 Elo+
Party 2
Team Averages
Level 113
1,493 SR
1,448 Elo+

VS

Team Averages
Level 115
1,490 SR
1,470 Elo+
Thanatos
Thanatos
Bryner5000
Thanatos
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,377 Elo+
Solo
Chernobog
Chernobog
DeathAngelSoul0
Chernobog
Level 84
God Stats
2W - 5L
1,497 SR
Queue Stats
250W - 278L
1,410 Elo+
Solo
Nu Wa
Nu Wa
QueijoMinas2712
Nu Wa
Level 159
God Stats
159W - 157L
1,504 SR
Queue Stats
233W - 219L
1,446 Elo+
Solo
Scylla
Scylla
RollForGlizzy
Scylla
Level 66
God Stats
7W - 13L
1,461 SR
Queue Stats
53W - 51L
1,543 Elo+
Solo
Anhur
Anhur
fab1303
Anhur
Level 140
God Stats
3W - 4L
1,490 SR
Queue Stats
200W - 185L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Dexinter
He Bo
13
5 / 5 / 0
7,809
651
5,633
10,431
1,977
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

11
0 / 2 / 4
5,947
496
5,350
7,414
6,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Martichoras
Lalonde22
Martichoras
12
4 / 0 / 0
7,064
589
5,897
5,962
1,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
0 / 2 / 2
7,371
614
3,223
5,091
1,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
11
3 / 0 / 0
6,148
512
3,742
7,905
2,131
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bryner5000
Thanatos
11
1 / 3 / 0
6,202
517
2,820
8,381
2,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
DeathAngelSoul0
Chernobog
9
0 / 3 / 0
5,370
448
2,466
8,200
2,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 0 / 2
6,287
524
6,445
6,852
4,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
4 / 2 / 0
7,874
656
5,042
4,987
1,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
fab1303
Anhur
12
3 / 4 / 1
7,436
620
5,310
9,268
3,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
12
Kills
8
9
Deaths
12
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Bryner5000
Thanatos
1
3
0
0.33
L
Chernobog
DeathAngelSoul0
Chernobog
0
3
0
0
W
He Bo
Dexinter
He Bo
5
5
0
1
W
0
2
4
1
W
Martichoras
Lalonde22
Martichoras
4
0
0
4
L
0
0
2
1
L
4
2
0
2
L
Anhur
fab1303
Anhur
3
4
1
0.88
W
0
2
2
0.5
W
Bastet
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,845
Damage
22,083
36,803
Taken
37,688
13,601
Mitigated
13,979
11,417
Healing
13,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Bryner5000
Thanatos
2,820
835
0
4,112
8,381
2,917
0
1,332
6,973
0
36,501
L
Chernobog
DeathAngelSoul0
Chernobog
2,466
1,035
0
2,057
8,200
2,387
0
3,325
4,443
0
31,771
W
He Bo
Dexinter
He Bo
5,633
467
0
3,037
10,431
1,977
0
224
10,207
45,135
1,145
W
5,350
1,507
0
810
7,414
6,401
915
2,919
4,424
26,826
1,557
W
Martichoras
Lalonde22
Martichoras
5,897
1,421
0
2,214
5,962
1,694
2,207
3,732
2,186
0
60,256
L
6,445
3,227
144
3,451
6,852
4,053
39
2,296
4,312
33,312
534
L
5,042
441
0
1,142
4,987
1,457
0
1,519
3,292
62,030
0
L
Anhur
fab1303
Anhur
5,310
2,629
0
2,809
9,268
3,165
38
4,694
4,574
0
48,023
W
3,223
273
0
250
5,091
1,398
92
2,816
2,127
64,011
355
W
Bastet
3,742
1,147
0
5,106
7,905
2,131
0
1,532
6,275
0
34,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,339
Gold Earned
33,169
425
Minions Killed
389
0
Camps Cleared
0
1,230,939
Distance Traveled
1,171,120
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,202
517
63
5
0
263,168
0
L
Chernobog
5,370
448
60
5
0
213,272
4
W
He Bo
7,809
651
81
7
0
223,448
0
W
Kuzenbo
5,947
496
52
4
0
226,615
2
W
Martichoras
7,064
589
105
9
0
216,889
0
L
Nu Wa
6,287
524
47
4
0
224,214
3
L
Scylla
7,874
656
136
11
0
256,642
0
L
Anhur
7,436
620
83
7
0
213,824
4
W
Janus
7,371
614
134
11
0
269,250
1
W
Bastet
6,148
512
53
4
0
294,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role