Player Matchup

Bacchus
Bacchus
Platinum V
Zz_Tobi_
Bacchus
Platinum V
Level 129
God Stats
68W - 52L
1,650 SR
Queue Stats
360W - 389L
1,694 MMR
Solo
Poseidon
Poseidon
Platinum V
angel1823
Poseidon
Platinum V
Level 157
God Stats
12W - 12L
1,618 SR
Queue Stats
16W - 21L
1,721 MMR
Solo
Xbalanque
Xbalanque
Platinum V
Èons
Xbalanque
Platinum V
Level 62
God Stats
18W - 5L
1,956 SR
Queue Stats
36W - 20L
1,943 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 116
1,741 SR
1,786 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 117
1,632 SR
1,733 MMR
Ah Puch
Ah Puch
Gold V
 
Ah Puch
Gold V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Platinum V
CatcherSPL
Hun Batz
Platinum V
Level 119
God Stats
7W - 3L
1,660 SR
Queue Stats
20W - 12L
1,883 MMR
Party 1
Kuzenbo
Kuzenbo
Gold III
OzzytheBanana
Kuzenbo
Gold III
Level 86
God Stats
8W - 2L
1,736 SR
Queue Stats
18W - 10L
1,817 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Zz_Tobi_
Bacchus
17
2 / 0 / 8
9,994
833
7,872
10,136
13,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Poseidon
angel1823
Poseidon
18
3 / 0 / 7
10,510
876
11,357
7,657
3,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Èons
Xbalanque
17
6 / 0 / 4
10,841
903
16,434
10,326
4,743
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
CerberusNe ZhaCthulhuKumbhakarnaSerqet

VS

Bans
HeraAtlasCharonFafnirGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
0 / 5 / 0
8,601
717
8,102
12,049
5,027
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
CatcherSPL
Hun Batz
13
0 / 3 / 0
7,830
653
6,131
11,603
8,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
14
0 / 3 / 0
8,109
676
5,600
15,464
24,936
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
11
Kills
0
0
Deaths
11
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
5
0
0
L
Hun Batz
CatcherSPL
Hun Batz
0
3
0
0
L
Kuzenbo
0
3
0
0
W
Bacchus
Zz_Tobi_
Bacchus
2
0
8
6
W
Poseidon
angel1823
Poseidon
3
0
7
6.5
W
Xbalanque
Èons
Xbalanque
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,663
Damage
19,833
28,119
Taken
39,116
21,350
Mitigated
38,689
7,690
Healing
4,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
8,102
181
0
1,164
12,049
5,027
0
5,592
6,022
33,919
807
L
Hun Batz
CatcherSPL
Hun Batz
6,131
730
0
851
11,603
8,726
0
5,053
6,155
0
24,803
L
Kuzenbo
5,600
1,339
283
2,306
15,464
24,936
0
7,099
7,864
18,284
0
W
Bacchus
Zz_Tobi_
Bacchus
7,872
668
0
3,864
10,136
13,499
239
3,563
6,384
16,150
1,532
W
Poseidon
angel1823
Poseidon
11,357
1,649
0
412
7,657
3,108
902
4,030
3,521
52,670
1,656
W
Xbalanque
Èons
Xbalanque
16,434
10,161
0
3,414
10,326
4,743
2,947
5,513
4,635
0
62,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,345
Gold Earned
24,540
227
Minions Killed
135
0
Camps Cleared
0
745,256
Distance Traveled
659,582
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,601
717
80
7
0
184,054
0
L
Hun Batz
7,830
653
34
3
0
238,003
2
L
Kuzenbo
8,109
676
21
2
0
237,525
0
W
Bacchus
9,994
833
27
2
0
265,802
0
W
Poseidon
10,510
876
82
7
0
244,978
0
W
Xbalanque
10,841
903
118
10
0
234,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role