Player Matchup

Da Ji
Da Ji
Silver IV
 
Da Ji
Silver IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Silver V
 
Vulcan
Silver V
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Silver IV
Skyhighflypsy
Gilgamesh
Silver IV
Level 148
God Stats
9W - 10L
1,401 SR
Queue Stats
66W - 96L
700 MMR
Solo
Artemis
Artemis
Silver III
djblue-ice
Artemis
Silver III
Level 120
God Stats
29W - 28L
1,555 SR
Queue Stats
132W - 142L
872 MMR
Solo
Odin
Odin
Silver V
insidiousgrin
Odin
Silver V
Level 155
God Stats
16W - 12L
1,651 SR
Queue Stats
333W - 369L
630 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 132
1,522 SR
1,041 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 152
1,527 SR
1,035 MMR
Yemoja
Yemoja
Silver III
 
Yemoja
Silver III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver V
 
Fenrir
Silver V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Silver IV
Purple619916
Cabrakan
Silver IV
Level 157
God Stats
26W - 24L
1,497 SR
Queue Stats
544W - 575L
643 MMR
Solo
Janus
Janus
Silver IV
Shnada22
Janus
Silver IV
Level 124
God Stats
23W - 23L
1,512 SR
Queue Stats
101W - 136L
772 MMR
Solo
Medusa
Medusa
Silver IV
ironmannn
Medusa
Silver IV
Level 164
God Stats
6W - 4L
1,626 SR
Queue Stats
105W - 125L
759 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
7
3 / 0 / 0
3,862
772
1,862
3,229
1,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
 
Vulcan
6
0 / 0 / 0
3,441
688
1,346
334
85
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Skyhighflypsy
Gilgamesh
5
0 / 0 / 2
3,454
691
1,779
3,142
1,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Artemis
djblue-ice
Artemis
6
1 / 0 / 1
3,162
632
1,739
2,677
693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
1 / 0 / 0
3,593
719
1,454
2,749
1,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
ZeusKumbhakarnaCthulhuThanatosPoseidon

VS

Bans
MulanAo KuangGebAnubisMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
5
0 / 1 / 0
3,267
653
1,442
3,612
1,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
 
Fenrir
5
0 / 2 / 0
3,075
615
1,253
2,817
1,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cabrakan
Purple619916
Cabrakan
6
0 / 0 / 0
3,126
625
308
2,123
883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
Shnada22
Janus
4
0 / 0 / 0
2,970
594
0
700
144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
ironmannn
Medusa
4
0 / 2 / 0
2,912
582
1,810
2,783
443
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
5
Kills
0
0
Deaths
5
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
3
0
0
3
W
Vulcan
 
Vulcan
0
0
0
0
L
Yemoja
 
Yemoja
0
1
0
0
L
Fenrir
 
Fenrir
0
2
0
0
L
Cabrakan
Purple619916
Cabrakan
0
0
0
0
L
Janus
Shnada22
Janus
0
0
0
0
W
Gilgamesh
Skyhighflypsy
Gilgamesh
0
0
2
1
W
Artemis
djblue-ice
Artemis
1
0
1
1.5
W
1
0
0
1
L
Medusa
ironmannn
Medusa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,180
Damage
4,813
12,131
Taken
12,035
3,971
Mitigated
4,380
4,084
Healing
4,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
1,862
577
0
569
3,229
1,002
0
112
3,086
0
17,342
W
Vulcan
 
Vulcan
1,346
0
0
127
334
85
0
0
334
13,087
657
L
Yemoja
 
Yemoja
1,442
580
168
1,537
3,612
1,372
0
0
3,612
8,124
0
L
Fenrir
 
Fenrir
1,253
300
0
857
2,817
1,538
0
0
2,663
0
9,711
L
Cabrakan
Purple619916
Cabrakan
308
0
0
766
2,123
883
0
705
1,304
8,082
0
L
Janus
Shnada22
Janus
0
0
0
500
700
144
0
475
204
8,936
0
W
Gilgamesh
Skyhighflypsy
Gilgamesh
1,779
747
0
1,506
3,142
1,128
0
311
2,831
0
9,554
W
Artemis
djblue-ice
Artemis
1,739
498
0
848
2,677
693
0
1,019
1,658
0
14,158
W
1,454
303
0
1,034
2,749
1,063
0
308
2,379
0
14,453
L
Medusa
ironmannn
Medusa
1,810
858
0
574
2,783
443
0
0
2,783
0
11,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,512
Gold Earned
15,350
119
Minions Killed
86
0
Camps Cleared
0
493,530
Distance Traveled
437,435
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
3,862
772
36
7
0
116,428
0
W
Vulcan
3,441
688
30
6
0
114,000
4
L
Yemoja
3,267
653
15
3
0
84,121
1
L
Fenrir
3,075
615
15
3
0
98,013
0
L
Cabrakan
3,126
625
22
4
0
112,742
2
L
Janus
2,970
594
20
4
0
65,156
0
W
Gilgamesh
3,454
691
8
2
0
87,822
2
W
Artemis
3,162
632
20
4
0
86,824
0
W
Odin
3,593
719
25
5
0
88,456
0
L
Medusa
2,912
582
14
3
0
77,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role