Player Matchup

Janus
Janus
Noskí
Janus
Level 110
God Stats
3W - 3L
1,483 SR
Queue Stats
71W - 58L
1,519 Elo+
Party 2
Pele
Pele
SnoBunnу
Pele
Level 115
God Stats
1W - 0L
1,304 SR
Queue Stats
27W - 18L
1,598 Elo+
Party 2
Discordia
Discordia
WhereYaAtJak
Discordia
Level 159
God Stats
12W - 7L
1,584 SR
Queue Stats
561W - 577L
1,482 Elo+
Solo
Cthulhu
Cthulhu
cimulator
Cthulhu
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 79L
1,479 Elo+
Party 1
Arachne
Arachne
sha moke
Arachne
Level 175
God Stats
12W - 7L
1,882 SR
Queue Stats
425W - 288L
1,514 Elo+
Party 1
Team Averages
Level 141
1,551 SR
1,518 Elo+

VS

Team Averages
Level 176
1,511 SR
1,472 Elo+
Ao Kuang
Ao Kuang
CAiiiiiiyO
Ao Kuang
Level 228
God Stats
1W - 2L
1,415 SR
Queue Stats
209W - 193L
1,444 Elo+
Party 3
Hades
Hades
DirkN14
Hades
Level 143
God Stats
13W - 17L
1,434 SR
Queue Stats
1,810W - 1,858L
1,465 Elo+
Solo
Susano
Susano
QoshTheDefyer
Susano
Level 123
God Stats
1W - 1L
1,695 SR
Queue Stats
48W - 37L
1,513 Elo+
Solo
Cernunnos
Cernunnos
SweetCandy115
Cernunnos
Level 241
God Stats
4W - 4L
1,701 SR
Queue Stats
274W - 274L
1,445 Elo+
Party 3
Achilles
Achilles
multiaztik
Achilles
Level 146
God Stats
0W - 2L
1,311 SR
Queue Stats
70W - 87L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Noskí
Janus
16
7 / 2 / 12
10,421
802
12,696
5,870
2,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
16
6 / 1 / 14
10,356
797
10,343
8,823
3,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
WhereYaAtJak
Discordia
16
3 / 3 / 11
10,487
807
15,220
6,643
2,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
cimulator
Cthulhu
17
2 / 3 / 17
11,060
851
10,072
14,916
14,335
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
sha moke
Arachne
19
12 / 2 / 10
11,811
909
16,744
8,852
3,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CAiiiiiiyO
Ao Kuang
16
4 / 4 / 2
9,064
697
4,666
14,480
14,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hades
DirkN14
Hades
12
1 / 8 / 2
7,577
583
5,185
12,870
7,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

10
0 / 6 / 5
7,498
577
4,464
8,255
2,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cernunnos
SweetCandy115
Cernunnos
17
2 / 5 / 3
8,890
684
6,702
11,660
4,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Achilles
multiaztik
Achilles
16
2 / 7 / 5
8,501
654
8,517
23,358
16,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
26
30
Kills
9
11
Deaths
30
64
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
CAiiiiiiyO
Ao Kuang
4
4
2
1.25
L
Hades
DirkN14
Hades
1
8
2
0.25
W
Janus
Noskí
Janus
7
2
12
6.5
L
0
6
5
0.42
W
Pele
6
1
14
13
L
Cernunnos
SweetCandy115
Cernunnos
2
5
3
0.7
W
Discordia
WhereYaAtJak
Discordia
3
3
11
2.83
W
Cthulhu
cimulator
Cthulhu
2
3
17
3.5
L
Achilles
multiaztik
Achilles
2
7
5
0.64
W
Arachne
sha moke
Arachne
12
2
10
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,075
Damage
29,534
45,104
Taken
70,623
26,571
Mitigated
46,114
17,492
Healing
16,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
CAiiiiiiyO
Ao Kuang
4,666
1,151
1,035
4,085
14,480
14,864
0
5,192
9,288
10,625
783
L
Hades
DirkN14
Hades
5,185
182
474
1,481
12,870
7,148
0
8,178
4,692
19,264
0
W
Janus
Noskí
Janus
12,696
524
750
1,016
5,870
2,234
811
1,763
4,107
24,924
0
L
4,464
228
335
787
8,255
2,670
0
5,372
2,883
0
9,745
W
Pele
10,343
2,612
638
2,751
8,823
3,569
1,357
2,128
6,695
0
25,599
L
Cernunnos
SweetCandy115
Cernunnos
6,702
1,574
492
1,740
11,660
4,516
0
8,015
3,645
0
37,352
W
Discordia
WhereYaAtJak
Discordia
15,220
193
730
1,128
6,643
2,486
2,069
555
6,088
36,793
532
W
Cthulhu
cimulator
Cthulhu
10,072
601
2,992
3,692
14,916
14,335
440
2,451
12,465
22,598
2,388
L
Achilles
multiaztik
Achilles
8,517
1,248
349
5,456
23,358
16,916
0
9,260
14,098
0
20,473
W
Arachne
sha moke
Arachne
16,744
12,235
772
3,023
8,852
3,947
781
2,635
5,593
0
25,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,135
Gold Earned
41,530
162
Minions Killed
156
0
Camps Cleared
0
1,265,632
Distance Traveled
824,601
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,064
697
11
1
0
194,519
0
L
Hades
7,577
583
43
3
0
166,308
0
W
Janus
10,421
802
22
2
0
251,822
0
L
Susano
7,498
577
8
1
0
125,593
0
W
Pele
10,356
797
30
2
0
275,661
0
L
Cernunnos
8,890
684
69
5
0
164,382
0
W
Discordia
10,487
807
54
4
0
218,468
3
W
Cthulhu
11,060
851
33
3
0
242,561
0
L
Achilles
8,501
654
25
2
0
173,799
0
W
Arachne
11,811
909
23
2
0
277,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role