Player Matchup

Thoth
Thoth
 
Thoth
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
JTK-Sergin-_-
Apollo
Level 146
God Stats
2W - 1L
1,846 SR
Queue Stats
201W - 201L
1,536 Elo+
Solo
Xing Tian
Xing Tian
Nεkst
Xing Tian
Level 119
God Stats
4W - 9L
1,361 SR
Queue Stats
381W - 404L
1,478 Elo+
Solo
Tyr
Tyr
Poseotp
Tyr
Level 127
God Stats
3W - 4L
1,507 SR
Queue Stats
176W - 173L
1,485 Elo+
Solo
Poseidon
Poseidon
RachaCucaa
Poseidon
Level 124
God Stats
15W - 11L
1,653 SR
Queue Stats
326W - 302L
1,511 Elo+
Solo
Team Averages
Level 125
1,573 SR
1,502 Elo+

VS

Team Averages
Level 135
1,421 SR
1,498 Elo+
Kali
Kali
 
Kali
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Durigon
Heimdallr
Level 140
God Stats
14W - 16L
1,308 SR
Queue Stats
83W - 90L
1,452 Elo+
Solo
Ra
Ra
pibesibara
Ra
Level 109
God Stats
9W - 14L
1,369 SR
Queue Stats
265W - 254L
1,518 Elo+
Solo
Cu Chulainn
Cu Chulainn
xBelzebuz
Cu Chulainn
Level 108
God Stats
5W - 4L
1,412 SR
Queue Stats
237W - 249L
1,484 Elo+
Solo
Ymir
Ymir
zeebzeeb
Ymir
Level 156
God Stats
2W - 1L
1,515 SR
Queue Stats
182W - 186L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
0 / 3 / 2
6,169
475
3,577
5,552
1,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 4 / 1
6,778
521
5,560
10,438
3,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
Nεkst
Xing Tian
10
0 / 1 / 4
6,200
477
4,424
8,234
4,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tyr
11
0 / 3 / 1
6,341
488
1,995
8,545
6,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
RachaCucaa
Poseidon
12
3 / 5 / 0
7,262
559
6,062
8,388
2,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
15
6 / 0 / 4
7,807
601
5,908
12,135
5,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
Durigon
Heimdallr
14
3 / 2 / 3
7,810
601
7,817
7,515
2,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

12
3 / 2 / 4
6,948
534
3,250
6,808
2,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
xBelzebuz
Cu Chulainn
13
3 / 0 / 5
7,726
594
8,014
7,866
5,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ymir
11
1 / 1 / 4
6,685
514
5,037
9,110
7,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
5
Kills
16
16
Deaths
5
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
3
2
0.33
W
Kali
 
Kali
6
0
4
8
W
Heimdallr
Durigon
Heimdallr
3
2
3
2.25
L
2
4
1
0.63
L
Xing Tian
Nεkst
Xing Tian
0
1
4
2
L
Tyr
0
3
1
0.17
L
Poseidon
RachaCucaa
Poseidon
3
5
0
0.6
W
3
2
4
2.5
W
Cu Chulainn
xBelzebuz
Cu Chulainn
3
0
5
5.5
W
Ymir
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,618
Damage
30,026
41,157
Taken
43,434
18,989
Mitigated
22,887
6,805
Healing
13,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
3,577
120
0
500
5,552
1,624
0
3,001
2,427
40,928
393
W
Kali
 
Kali
5,908
3,042
0
3,098
12,135
5,687
0
4,319
7,816
0
56,716
W
Heimdallr
Durigon
Heimdallr
7,817
4,087
0
2,210
7,515
2,741
1,497
783
6,732
0
62,844
L
5,560
3,972
0
2,755
10,438
3,590
0
756
9,642
0
46,098
L
Xing Tian
Nεkst
Xing Tian
4,424
372
0
1,496
8,234
4,668
0
2,323
5,897
19,775
381
L
Tyr
1,995
138
0
1,880
8,545
6,574
0
65
8,480
0
35,898
L
Poseidon
RachaCucaa
Poseidon
6,062
880
0
174
8,388
2,533
144
1,804
6,420
56,393
0
W
3,250
296
1,065
2,928
6,808
2,065
693
3,450
3,358
48,807
0
W
Cu Chulainn
xBelzebuz
Cu Chulainn
8,014
1,311
0
2,073
7,866
5,390
15
861
7,005
0
48,400
W
Ymir
5,037
1,089
0
1,952
9,110
7,004
0
4,864
4,246
25,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,750
Gold Earned
36,976
364
Minions Killed
384
0
Camps Cleared
0
1,328,852
Distance Traveled
1,387,957
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,169
475
80
6
0
238,653
2
W
Kali
7,807
601
82
6
0
304,088
3
W
Heimdallr
7,810
601
91
7
0
226,793
0
L
Apollo
6,778
521
91
7
0
245,407
0
L
Xing Tian
6,200
477
25
2
0
255,147
0
L
Tyr
6,341
488
78
6
0
278,561
0
L
Poseidon
7,262
559
90
7
0
311,084
0
W
Ra
6,948
534
93
7
0
301,226
4
W
Cu Chulainn
7,726
594
81
6
0
293,989
2
W
Ymir
6,685
514
37
3
0
261,861
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role