Player Matchup

Bastet
Bastet
 
Bastet
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
 
Mulan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Jeleynai
Fenrir
Level 155
God Stats
3W - 2L
1,702 SR
Queue Stats
59W - 36L
1,631 Elo+
Party 2
Chronos
Chronos
Kalgara
Chronos
Level 218
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 30L
1,613 Elo+
Party 2
Yu Huang
Yu Huang
Mullcih1
Yu Huang
Level 143
God Stats
34W - 33L
1,505 SR
Queue Stats
707W - 707L
1,488 Elo+
Solo
Team Averages
Level 154
1,541 SR
1,546 Elo+

VS

Team Averages
Level 110
1,442 SR
1,534 Elo+
Morgan Le Fay
Morgan Le Fay
AccountimUrlaub
Morgan Le Fay
Level 29
God Stats
1W - 4L
1,407 SR
Queue Stats
21W - 24L
1,498 Elo+
Party 3
Awilix
Awilix
CrowKlient
Awilix
Level 107
God Stats
5W - 9L
1,417 SR
Queue Stats
232W - 230L
1,526 Elo+
Party 3
Poseidon
Poseidon
Lucklp
Poseidon
Level 114
God Stats
8W - 14L
1,309 SR
Queue Stats
187W - 175L
1,518 Elo+
Solo
Geb
Geb
SirRickAstley
Geb
Level 139
God Stats
6W - 10L
1,508 SR
Queue Stats
157W - 152L
1,577 Elo+
Solo
Neith
Neith
kovgarenok
Neith
Level 159
God Stats
63W - 49L
1,570 SR
Queue Stats
911W - 819L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
12 / 3 / 2
10,274
685
10,407
14,427
4,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mulan
 
Mulan
16
3 / 1 / 4
9,729
649
5,848
13,751
8,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
Jeleynai
Fenrir
12
1 / 2 / 4
7,658
511
6,274
12,642
9,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chronos
Kalgara
Chronos
15
3 / 2 / 3
8,623
575
13,294
12,956
5,064
Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yu Huang
Mullcih1
Yu Huang
13
2 / 3 / 2
8,298
553
6,088
10,930
3,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AccountimUrlaub
Morgan Le Fay
14
3 / 6 / 1
8,261
551
11,498
10,949
3,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
CrowKlient
Awilix
14
7 / 4 / 1
8,231
549
11,607
14,660
5,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Poseidon
Lucklp
Poseidon
9
0 / 4 / 0
6,348
423
2,396
5,181
1,151
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
0 / 4 / 4
7,087
472
7,364
14,040
10,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
13
1 / 3 / 3
7,330
489
12,715
10,967
3,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
21
Kills
11
11
Deaths
21
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
12
3
2
4.33
W
Mulan
 
Mulan
3
1
4
5
L
Morgan Le Fay
AccountimUrlaub
Morgan Le Fay
3
6
1
0.58
L
Awilix
CrowKlient
Awilix
7
4
1
1.88
W
Fenrir
Jeleynai
Fenrir
1
2
4
1.5
W
Chronos
Kalgara
Chronos
3
2
3
2.25
L
Poseidon
Lucklp
Poseidon
0
4
0
0
W
Yu Huang
Mullcih1
Yu Huang
2
3
2
1
L
0
4
4
0.5
L
Neith
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,911
Damage
45,580
64,706
Taken
55,797
32,325
Mitigated
24,425
20,978
Healing
12,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
10,407
1,958
0
6,567
14,427
4,995
0
4,098
10,329
0
70,757
W
Mulan
 
Mulan
5,848
624
0
4,243
13,751
8,990
889
4,059
9,692
0
67,021
L
Morgan Le Fay
AccountimUrlaub
Morgan Le Fay
11,498
285
0
1,483
10,949
3,345
522
2,726
7,759
53,946
692
L
Awilix
CrowKlient
Awilix
11,607
5,123
0
954
14,660
5,557
0
3,722
10,806
0
62,977
W
Fenrir
Jeleynai
Fenrir
6,274
1,303
0
2,737
12,642
9,976
0
3,331
9,311
289
22,092
W
Chronos
Kalgara
Chronos
13,294
5,480
0
4,581
12,956
5,064
2,305
3,000
9,956
74,140
668
L
Poseidon
Lucklp
Poseidon
2,396
726
0
1,473
5,181
1,151
0
0
5,181
33,503
653
W
Yu Huang
Mullcih1
Yu Huang
6,088
40
0
2,850
10,930
3,300
780
6,060
4,870
47,530
0
L
7,364
357
0
3,864
14,040
10,614
0
5,719
8,200
31,492
1,136
L
Neith
12,715
3,926
0
5,024
10,967
3,758
37
6,368
4,527
0
60,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,582
Gold Earned
37,257
520
Minions Killed
387
0
Camps Cleared
0
1,562,738
Distance Traveled
1,387,520
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,274
685
110
7
0
362,515
0
W
Mulan
9,729
649
138
9
0
268,717
0
L
Morgan Le Fay
8,261
551
92
6
0
290,095
1
L
Awilix
8,231
549
92
6
0
351,974
0
W
Fenrir
7,658
511
36
2
0
316,845
2
W
Chronos
8,623
575
123
8
0
306,688
2
L
Poseidon
6,348
423
60
4
0
120,888
1
W
Yu Huang
8,298
553
113
8
0
307,973
3
L
Geb
7,087
472
36
2
0
327,303
1
L
Neith
7,330
489
107
7
0
297,260
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role