Player Matchup

Medusa
Medusa
Silver III
 
Medusa
Silver III
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Discordia
Discordia
Silver V
 
Discordia
Silver V
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Silver IV
EL_CHINO_SENPAI
Bacchus
Silver IV
Level 86
God Stats
15W - 19L
1,457 SR
Queue Stats
34W - 61L
1,071 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 90
1,486 SR
1,357 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 126
1,360 SR
1,016 MMR
Neith
Neith
Silver III
Kloschr
Neith
Silver III
Level 138
God Stats
36W - 69L
1,410 SR
Queue Stats
1,093W - 1,147L
953 MMR
Solo
Aphrodite
Aphrodite
Bronze IV
Universalhybrid
Aphrodite
Bronze IV
Level 123
God Stats
0W - 4L
1,169 SR
Queue Stats
4W - 15L
1,173 MMR
Solo
Geb
Geb
Silver V
brayan2704
Geb
Silver V
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 41L
922 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
6 / 1 / 4
10,063
915
6,493
5,745
2,027
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Discordia
 
Discordia
17
2 / 0 / 8
9,773
888
14,039
5,018
1,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
2 / 0 / 8
9,055
823
3,486
9,742
11,305
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
Ah Muzen CabXing TianCthulhuGaneshaVulcan

VS

Bans
SylvanusYmirAnubisChaacScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kloschr
Neith
14
1 / 2 / 0
8,531
776
6,990
9,990
4,858
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Aphrodite
Universalhybrid
Aphrodite
13
0 / 2 / 0
7,730
703
1,551
9,365
4,201
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 7 / 0
6,897
627
2,197
12,443
7,742
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
1
10
Kills
1
1
Deaths
11
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
1
4
8
W
Discordia
 
Discordia
2
0
8
6
W
2
0
8
6
L
Neith
Kloschr
Neith
1
2
0
0.5
L
Aphrodite
Universalhybrid
Aphrodite
0
2
0
0
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,018
Damage
10,738
20,505
Taken
31,798
15,030
Mitigated
16,801
4,583
Healing
8,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,493
2,572
0
1,008
5,745
2,027
1,659
2,095
3,428
0
33,081
W
Discordia
 
Discordia
14,039
438
0
588
5,018
1,698
1,070
236
4,491
52,654
2,233
W
3,486
130
339
2,648
9,742
11,305
318
1,723
7,831
13,897
1,122
L
Neith
Kloschr
Neith
6,990
605
0
2,529
9,990
4,858
1,102
5,693
4,279
0
36,476
L
Aphrodite
Universalhybrid
Aphrodite
1,551
32
2,461
3,667
9,365
4,201
372
7,344
2,009
17,554
0
L
2,197
142
0
297
12,443
7,742
0
4,418
8,025
7,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,891
Gold Earned
23,158
146
Minions Killed
114
0
Camps Cleared
0
705,885
Distance Traveled
542,919
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,063
915
47
4
0
240,793
2
W
Discordia
9,773
888
82
7
0
234,394
0
W
Bacchus
9,055
823
17
2
0
230,698
0
L
Neith
8,531
776
63
6
0
187,449
0
L
Aphrodite
7,730
703
34
3
0
190,157
5
L
Geb
6,897
627
17
2
0
165,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role