Player Matchup

Osiris
Osiris
Damorian89
Osiris
Level 121
God Stats
2W - 2L
1,428 SR
Queue Stats
199W - 176L
1,507 Elo+
Solo
Danzaburou
Danzaburou
Dancito
Danzaburou
Level 65
God Stats
64W - 39L
1,672 SR
Queue Stats
264W - 274L
1,477 Elo+
Party 1
Hades
Hades
TheGari47K
Hades
Level 43
God Stats
31W - 26L
1,540 SR
Queue Stats
135W - 140L
1,466 Elo+
Party 1
Nu Wa
Nu Wa
TheGhostLights
Nu Wa
Level 47
God Stats
3W - 5L
1,377 SR
Queue Stats
82W - 88L
1,448 Elo+
Solo
Thanatos
Thanatos
beaver54
Thanatos
Level 123
God Stats
4W - 3L
1,409 SR
Queue Stats
146W - 143L
1,504 Elo+
Solo
Team Averages
Level 80
1,485 SR
1,480 Elo+

VS

Team Averages
Level 86
1,562 SR
1,458 Elo+
Lancelot
Lancelot
BeastOrtiz
Lancelot
Level 118
God Stats
9W - 13L
1,432 SR
Queue Stats
50W - 51L
1,449 Elo+
Party 2
Horus
Horus
Kidkarus22
Horus
Level 104
God Stats
3W - 4L
1,562 SR
Queue Stats
88W - 104L
1,468 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Yellowshadow100
Cu Chulainn
Level 96
God Stats
23W - 9L
1,789 SR
Queue Stats
405W - 369L
1,510 Elo+
Solo
Nox
Nox
ezpeez420
Nox
Level 17
God Stats
1W - 1L
1,494 SR
Queue Stats
35W - 46L
1,386 Elo+
Party 2
Poseidon
Poseidon
gaganvirB
Poseidon
Level 93
God Stats
316W - 284L
1,532 SR
Queue Stats
316W - 286L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Damorian89
Osiris
13
4 / 0 / 11
8,289
592
7,940
11,644
10,342
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Dancito
Danzaburou
14
5 / 2 / 5
8,351
597
10,319
11,148
4,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hades
12
1 / 3 / 5
6,121
437
3,806
8,801
4,315
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
4 / 2 / 10
7,617
544
10,385
7,428
2,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
beaver54
Thanatos
15
10 / 3 / 6
8,882
634
12,176
13,126
6,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BeastOrtiz
Lancelot
11
1 / 4 / 3
6,584
470
5,908
11,663
4,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
10
2 / 6 / 2
6,407
458
6,724
16,011
10,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cu Chulainn
Yellowshadow100
Cu Chulainn
14
6 / 3 / 0
8,954
640
9,217
13,107
5,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 6 / 2
5,663
405
6,132
8,609
2,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
gaganvirB
Poseidon
12
1 / 5 / 2
7,272
519
6,901
7,844
1,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
19
24
Kills
10
10
Deaths
24
37
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Lancelot
BeastOrtiz
Lancelot
1
4
3
0.63
W
Osiris
Damorian89
Osiris
4
0
11
9.5
W
Danzaburou
Dancito
Danzaburou
5
2
5
3.75
L
Horus
2
6
2
0.5
W
Hades
1
3
5
1.17
W
4
2
10
4.5
L
Cu Chulainn
Yellowshadow100
Cu Chulainn
6
3
0
2
W
Thanatos
beaver54
Thanatos
10
3
6
4.33
L
0
6
2
0.17
L
Poseidon
gaganvirB
Poseidon
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,626
Damage
34,882
52,147
Taken
57,234
27,150
Mitigated
25,161
20,102
Healing
7,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
BeastOrtiz
Lancelot
5,908
904
0
1,103
11,663
4,299
0
1,792
9,755
0
40,633
W
Osiris
Damorian89
Osiris
7,940
2,132
0
3,032
11,644
10,342
48
2,136
8,800
0
35,018
W
Danzaburou
Dancito
Danzaburou
10,319
3,506
0
2,794
11,148
4,009
0
2,835
7,820
0
67,851
L
Horus
6,724
2,928
560
2,585
16,011
10,825
0
3,962
11,888
0
24,999
W
Hades
3,806
210
49
3,338
8,801
4,315
0
1,070
7,670
27,347
0
W
10,385
1,892
0
1,731
7,428
2,154
0
3,478
3,514
41,041
907
L
Cu Chulainn
Yellowshadow100
Cu Chulainn
9,217
1,895
0
1,275
13,107
5,924
0
3,652
9,326
0
61,355
W
Thanatos
beaver54
Thanatos
12,176
3,970
0
9,158
13,126
6,330
213
1,730
11,114
0
67,630
L
6,132
595
0
1,170
8,609
2,413
0
1,126
7,381
25,269
1,537
L
Poseidon
gaganvirB
Poseidon
6,901
1,365
174
702
7,844
1,700
213
2,821
4,775
48,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,260
Gold Earned
34,880
350
Minions Killed
337
0
Camps Cleared
0
1,419,343
Distance Traveled
1,355,366
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,584
470
61
4
0
284,968
8
W
Osiris
8,289
592
36
3
0
306,506
1
W
Danzaburou
8,351
597
111
8
0
256,691
4
L
Horus
6,407
458
28
2
0
270,988
2
W
Hades
6,121
437
41
3
0
255,882
3
W
Nu Wa
7,617
544
74
5
0
271,137
2
L
Cu Chulainn
8,954
640
103
7
0
274,646
0
W
Thanatos
8,882
634
88
6
0
329,127
0
L
Nox
5,663
405
46
3
0
258,967
0
L
Poseidon
7,272
519
99
7
0
265,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role