Player Matchup

Charon
Charon
JeiruHD
Charon
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,206 Elo+
Party 2
Sol
Sol
Reynor23
Sol
Level 8
God Stats
1W - 1L
1,406 SR
Queue Stats
5W - 9L
1,203 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Shae3
Morgan Le Fay
Level 39
God Stats
4W - 9L
1,282 SR
Queue Stats
6W - 15L
1,280 Elo+
Party 2
Cerberus
Cerberus
SlayerMauri
Cerberus
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,191 Elo+
Party 2
Nemesis
Nemesis
ZetaGhama
Nemesis
Level 68
God Stats
1W - 4L
1,242 SR
Queue Stats
3W - 15L
1,195 Elo+
Party 2
Team Averages
Level 29
1,386 SR
1,215 Elo+

VS

Team Averages
Level 96
1,608 SR
1,549 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Ataman8188
Baron Samedi
Level 23
God Stats
3W - 2L
1,726 SR
Queue Stats
3W - 3L
1,735 Elo+
Solo
King Arthur
King Arthur
Lexi14
King Arthur
Level 24
God Stats
15W - 13L
1,655 SR
Queue Stats
94W - 103L
1,495 Elo+
Party 1
Loki
Loki
MrMellonFarmer
Loki
Level 141
God Stats
14W - 12L
1,548 SR
Queue Stats
495W - 532L
1,520 Elo+
Party 3
Cupid
Cupid
SaboKidd
Cupid
Level 129
God Stats
6W - 4L
1,610 SR
Queue Stats
185W - 203L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
JeiruHD
Charon
13
1 / 3 / 0
8,143
814
3,292
7,701
2,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
0 / 8 / 0
7,897
790
4,879
9,137
2,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Morgan Le Fay
Shae3
Morgan Le Fay
16
2 / 3 / 1
8,954
895
4,844
7,685
2,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
SlayerMauri
Cerberus
12
0 / 6 / 1
8,257
826
3,299
12,569
12,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Nemesis
ZetaGhama
Nemesis
14
0 / 6 / 1
8,267
827
3,643
12,817
8,698
Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
17
13 / 0 / 11
11,640
1,164
20,879
9,356
5,107
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Ataman8188
Baron Samedi
15
1 / 1 / 9
9,204
920
2,703
4,559
2,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Lexi14
King Arthur
15
2 / 2 / 6
9,065
907
1,722
5,600
3,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
8 / 0 / 9
10,476
1,048
8,675
5,733
2,623
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cupid
SaboKidd
Cupid
16
2 / 0 / 13
10,039
1,004
8,352
5,549
1,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
74
3
Kills
26
26
Deaths
3
3
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
13
0
11
18.5
W
Baron Samedi
Ataman8188
Baron Samedi
1
1
9
5.5
L
Charon
JeiruHD
Charon
1
3
0
0.33
W
King Arthur
Lexi14
King Arthur
2
2
6
2.5
W
8
0
9
12.5
L
0
8
0
0
W
Cupid
SaboKidd
Cupid
2
0
13
8.5
L
Morgan Le Fay
Shae3
Morgan Le Fay
2
3
1
0.83
L
Cerberus
SlayerMauri
Cerberus
0
6
1
0.08
L
Nemesis
ZetaGhama
Nemesis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,957
Damage
42,331
49,909
Taken
30,797
27,891
Mitigated
15,359
4,384
Healing
7,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
20,879
2,316
0
2,927
9,356
5,107
0
5,352
4,004
36,682
1,135
W
Baron Samedi
Ataman8188
Baron Samedi
2,703
43
404
712
4,559
2,191
284
2,578
1,981
20,543
279
L
Charon
JeiruHD
Charon
3,292
706
0
516
7,701
2,200
76
4,357
3,344
17,194
0
W
King Arthur
Lexi14
King Arthur
1,722
180
0
478
5,600
3,648
15
2,188
3,412
153
10,943
W
8,675
2,095
0
1,390
5,733
2,623
0
2,355
3,378
0
33,279
L
4,879
1,589
0
70
9,137
2,005
0
5,872
3,265
13,504
1,126
W
Cupid
SaboKidd
Cupid
8,352
5,163
198
1,442
5,549
1,790
4,208
3,604
1,945
0
33,142
L
Morgan Le Fay
Shae3
Morgan Le Fay
4,844
0
0
1,696
7,685
2,503
0
3,802
3,883
26,977
0
L
Cerberus
SlayerMauri
Cerberus
3,299
209
0
1,429
12,569
12,485
0
3,332
9,237
9,644
0
L
Nemesis
ZetaGhama
Nemesis
3,643
1,194
0
673
12,817
8,698
0
6,095
6,722
0
20,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,518
Gold Earned
50,424
165
Minions Killed
229
0
Camps Cleared
0
904,558
Distance Traveled
1,022,030
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,640
1,164
52
5
0
199,113
0
W
Baron Samedi
9,204
920
47
5
0
216,327
0
L
Charon
8,143
814
24
2
0
169,697
0
W
King Arthur
9,065
907
20
2
0
193,757
0
W
Loki
10,476
1,048
51
5
0
217,304
0
L
Sol
7,897
790
25
3
0
174,947
0
W
Cupid
10,039
1,004
59
6
0
195,529
0
L
Morgan Le Fay
8,954
895
55
6
0
209,021
3
L
Cerberus
8,257
826
14
1
0
162,768
0
L
Nemesis
8,267
827
47
5
0
188,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role