Player Matchup

Maui
Maui
 
Maui
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Brenticus29icus
Awilix
Level 121
God Stats
10W - 22L
1,363 SR
Queue Stats
161W - 154L
1,493 Elo+
Solo
Discordia
Discordia
TterbM
Discordia
Level 114
God Stats
2W - 2L
1,555 SR
Queue Stats
147W - 126L
1,510 Elo+
Party 1
Neith
Neith
jphtaylor
Neith
Level 86
God Stats
83W - 73L
1,546 SR
Queue Stats
555W - 526L
1,486 Elo+
Solo
Sol
Sol
kidz210
Sol
Level 129
God Stats
11W - 4L
1,675 SR
Queue Stats
134W - 110L
1,539 Elo+
Party 1
Team Averages
Level 117
1,528 SR
1,506 Elo+

VS

Team Averages
Level 141
1,546 SR
1,516 Elo+
Awilix
Awilix
CadetCaligula
Awilix
Level 140
God Stats
15W - 9L
1,715 SR
Queue Stats
170W - 150L
1,541 Elo+
Solo
Kukulkan
Kukulkan
PotHedGera
Kukulkan
Level 66
God Stats
3W - 4L
1,631 SR
Queue Stats
133W - 130L
1,479 Elo+
Party 2
Martichoras
Martichoras
SubZero1127
Martichoras
Level 221
God Stats
1W - 3L
1,306 SR
Queue Stats
282W - 261L
1,510 Elo+
Solo
Bacchus
Bacchus
cHiKo-Mob_52
Bacchus
Level 119
God Stats
38W - 42L
1,517 SR
Queue Stats
141W - 138L
1,489 Elo+
Party 2
Tyr
Tyr
juand13
Tyr
Level 159
God Stats
5W - 6L
1,560 SR
Queue Stats
326W - 305L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
11
5 / 1 / 8
7,339
612
7,348
11,059
10,048
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
3 / 0 / 6
6,584
549
6,820
8,170
3,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
TterbM
Discordia
11
3 / 2 / 4
6,163
514
7,276
6,471
1,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
jphtaylor
Neith
13
4 / 2 / 7
7,692
641
7,258
5,382
1,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sol
13
3 / 1 / 3
7,608
634
6,005
5,653
1,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,642
470
4,019
8,101
2,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
PotHedGera
Kukulkan
11
0 / 4 / 1
6,141
512
3,553
6,149
1,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Martichoras
SubZero1127
Martichoras
11
3 / 7 / 1
6,403
534
6,553
11,167
3,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bacchus
cHiKo-Mob_52
Bacchus
9
2 / 2 / 2
6,066
506
3,203
9,840
6,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tyr
10
0 / 4 / 2
6,098
508
5,426
12,044
7,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
18
Kills
6
6
Deaths
18
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
5
1
8
9
W
3
0
6
6
L
1
1
0
1
L
Kukulkan
PotHedGera
Kukulkan
0
4
1
0.13
L
Martichoras
SubZero1127
Martichoras
3
7
1
0.5
W
Discordia
TterbM
Discordia
3
2
4
2.5
L
Bacchus
cHiKo-Mob_52
Bacchus
2
2
2
1.5
W
Neith
jphtaylor
Neith
4
2
7
3.75
L
Tyr
0
4
2
0.25
W
Sol
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,707
Damage
22,754
36,735
Taken
47,301
18,934
Mitigated
21,892
13,229
Healing
13,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
7,348
2,667
0
2,348
11,059
10,048
0
2,272
8,787
26,118
0
W
6,820
2,410
0
3,148
8,170
3,610
266
1,425
6,745
0
40,160
L
4,019
1,369
0
1,753
8,101
2,630
0
3,460
4,349
0
40,806
L
Kukulkan
PotHedGera
Kukulkan
3,553
245
0
646
6,149
1,891
0
2,066
3,825
48,519
0
L
Martichoras
SubZero1127
Martichoras
6,553
3,471
0
3,160
11,167
3,574
0
4,066
7,075
0
48,258
W
Discordia
TterbM
Discordia
7,276
535
0
1,998
6,471
1,926
0
1,996
4,475
36,969
0
L
Bacchus
cHiKo-Mob_52
Bacchus
3,203
373
0
3,318
9,840
6,221
0
3,568
6,103
10,434
0
W
Neith
jphtaylor
Neith
7,258
2,796
0
1,671
5,382
1,939
272
1,063
4,319
0
53,485
L
Tyr
5,426
645
0
4,234
12,044
7,576
0
6,148
5,698
0
38,291
W
Sol
6,005
2,283
0
4,064
5,653
1,411
530
0
5,653
45,598
8,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,386
Gold Earned
30,350
360
Minions Killed
336
0
Camps Cleared
0
1,232,643
Distance Traveled
1,263,783
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,339
612
30
3
0
248,728
5
W
Awilix
6,584
549
67
6
0
297,186
2
L
Awilix
5,642
470
71
6
0
316,731
2
L
Kukulkan
6,141
512
94
8
0
227,503
0
L
Martichoras
6,403
534
74
6
0
203,046
1
W
Discordia
6,163
514
62
5
0
240,657
0
L
Bacchus
6,066
506
21
2
0
262,974
2
W
Neith
7,692
641
100
8
0
230,012
0
L
Tyr
6,098
508
76
6
0
253,529
4
W
Sol
7,608
634
101
8
0
216,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role