Player Matchup

Neith
Neith
CapitanMav
Neith
Level 127
God Stats
2W - 0L
1,697 SR
Queue Stats
42W - 41L
1,494 Elo+
Party 1
Yemoja
Yemoja
CuddlesTV
Yemoja
Level 106
God Stats
1W - 1L
1,633 SR
Queue Stats
39W - 43L
1,472 Elo+
Solo
Kukulkan
Kukulkan
LogSarada45
Kukulkan
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,497 Elo+
Party 1
Cerberus
Cerberus
LoifPudloF
Cerberus
Level 85
God Stats
2W - 0L
1,489 SR
Queue Stats
33W - 36L
1,550 Elo+
Solo
Ah Puch
Ah Puch
one WISDOM
Ah Puch
Level 156
God Stats
1W - 2L
1,203 SR
Queue Stats
38W - 32L
1,525 Elo+
Party 1
Team Averages
Level 126
1,504 SR
1,507 Elo+

VS

Team Averages
Level 109
1,534 SR
1,444 Elo+
Tiamat
Tiamat
 
Tiamat
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
CaptainJeanLuc
Cerberus
Level 108
God Stats
6W - 4L
1,669 SR
Queue Stats
569W - 551L
1,541 Elo+
Solo
Raijin
Raijin
Rob ZombiE2435
Raijin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,180 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
7 / 2 / 5
9,128
913
12,121
12,366
4,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Yemoja
CuddlesTV
Yemoja
12
0 / 0 / 10
8,178
818
1,462
3,298
1,279
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Kukulkan
LogSarada45
Kukulkan
15
1 / 0 / 11
8,274
827
8,424
5,609
2,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
LoifPudloF
Cerberus
16
5 / 2 / 13
9,925
993
9,106
16,694
16,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
one WISDOM
Ah Puch
16
5 / 0 / 11
9,167
917
15,168
7,656
2,918
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
3 / 4 / 1
7,353
735
7,217
7,510
3,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
 
Charybdis
12
1 / 3 / 2
6,719
672
7,268
7,159
3,042
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Hel
 
Hel
13
0 / 2 / 2
6,686
669
7,925
11,199
9,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
13
0 / 3 / 3
7,381
738
7,763
16,981
16,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 6 / 2
7,172
717
5,367
9,898
3,478
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
14
18
Kills
4
4
Deaths
18
50
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
4
1
0.88
L
Charybdis
 
Charybdis
1
3
2
0.67
L
Hel
 
Hel
0
2
2
0.5
W
Neith
7
2
5
4.75
L
Cerberus
0
3
3
0.5
W
Yemoja
CuddlesTV
Yemoja
0
0
10
5
W
Kukulkan
LogSarada45
Kukulkan
1
0
11
6.5
W
Cerberus
LoifPudloF
Cerberus
5
2
13
5.75
L
0
6
2
0.17
W
Ah Puch
one WISDOM
Ah Puch
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,281
Damage
35,540
45,623
Taken
52,747
27,410
Mitigated
34,918
28,853
Healing
24,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,217
459
548
999
7,510
3,306
0
5,711
1,799
17,813
0
L
Charybdis
 
Charybdis
7,268
3,160
0
0
7,159
3,042
0
4,867
2,292
0
15,556
L
Hel
 
Hel
7,925
147
8,676
7,429
11,199
9,059
0
7,565
3,634
15,158
0
W
Neith
12,121
3,969
0
2,625
12,366
4,091
1,449
8,456
3,910
0
29,320
L
Cerberus
7,763
128
1,114
5,970
16,981
16,033
0
8,169
8,812
12,895
344
W
Yemoja
CuddlesTV
Yemoja
1,462
666
14,750
1,747
3,298
1,279
304
2,847
451
4,160
0
W
Kukulkan
LogSarada45
Kukulkan
8,424
755
966
1,074
5,609
2,183
396
2,366
3,243
19,366
722
W
Cerberus
LoifPudloF
Cerberus
9,106
495
580
4,180
16,694
16,939
278
9,536
7,158
18,800
641
L
5,367
636
60
0
9,898
3,478
0
7,301
2,597
16,365
0
W
Ah Puch
one WISDOM
Ah Puch
15,168
876
979
1,952
7,656
2,918
672
4,723
2,933
26,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,672
Gold Earned
35,311
136
Minions Killed
120
0
Camps Cleared
0
936,761
Distance Traveled
913,205
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,353
735
22
2
0
187,453
0
L
Charybdis
6,719
672
22
2
0
146,247
0
L
Hel
6,686
669
12
1
0
226,045
0
W
Neith
9,128
913
39
4
0
175,835
0
L
Cerberus
7,381
738
30
3
0
185,967
0
W
Yemoja
8,178
818
11
1
0
166,693
0
W
Kukulkan
8,274
827
33
3
0
194,525
0
W
Cerberus
9,925
993
31
3
0
192,586
0
L
Raijin
7,172
717
34
3
0
167,493
0
W
Ah Puch
9,167
917
22
2
0
207,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role