Player Matchup

Baron Samedi
Baron Samedi
Silver I
 
Baron Samedi
Silver I
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Silver IV
Galoschi
Artemis
Silver IV
Level 68
God Stats
1W - 1L
1,522 SR
Queue Stats
7W - 9L
1,343 MMR
Solo
Fenrir
Fenrir
Silver III
techos90
Fenrir
Silver III
Level 160
God Stats
7W - 8L
1,536 SR
Queue Stats
315W - 365L
972 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 122
1,519 SR
1,272 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 115
1,525 SR
1,216 MMR
Zhong Kui
Zhong Kui
Silver I
Poxbane
Zhong Kui
Silver I
Level 55
God Stats
0W - 2L
1,105 SR
Queue Stats
59W - 81L
1,297 MMR
Solo
Odin
Odin
Bronze III
adampt1990
Odin
Bronze III
Level 69
God Stats
0W - 1L
1,828 SR
Queue Stats
11W - 51L
798 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
rinkio
Tsukuyomi
Gold IV
Level 220
God Stats
8W - 8L
1,643 SR
Queue Stats
324W - 379L
1,554 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
2 / 2 / 11
10,437
949
10,874
8,063
4,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Galoschi
Artemis
17
10 / 1 / 5
11,602
1,055
24,020
8,123
3,516
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
techos90
Fenrir
16
4 / 5 / 9
10,177
925
5,284
10,956
9,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
ThothCthulhuBacchusMulanGanesha

VS

Bans
KuzenboDiscordiaSerqetHe BoAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Poxbane
Zhong Kui
15
4 / 6 / 2
9,829
894
7,134
15,550
13,301
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
1 / 5 / 6
8,621
784
3,498
15,282
15,633
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
rinkio
Tsukuyomi
15
3 / 5 / 4
9,257
842
8,627
14,991
15,398
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
16
Kills
8
8
Deaths
16
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
2
11
3.75
W
Artemis
Galoschi
Artemis
10
1
5
12.5
L
Zhong Kui
Poxbane
Zhong Kui
4
6
2
0.83
L
1
5
6
0.8
L
Tsukuyomi
rinkio
Tsukuyomi
3
5
4
1
W
Fenrir
techos90
Fenrir
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,178
Damage
19,259
27,142
Taken
45,823
17,807
Mitigated
44,332
8,519
Healing
6,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
10,874
617
2,303
4,118
8,063
4,412
743
2,080
5,978
41,938
2,602
W
Artemis
Galoschi
Artemis
24,020
11,705
0
452
8,123
3,516
2,590
3,079
5,041
0
48,905
L
Zhong Kui
Poxbane
Zhong Kui
7,134
728
0
3,269
15,550
13,301
0
2,914
12,452
32,755
1,212
L
3,498
412
0
1,026
15,282
15,633
0
4,508
10,621
1,043
8,338
L
Tsukuyomi
rinkio
Tsukuyomi
8,627
1,796
0
2,182
14,991
15,398
0
2,881
11,804
0
30,293
W
Fenrir
techos90
Fenrir
5,284
1,095
0
1,646
10,956
9,879
419
2,410
8,526
0
20,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,216
Gold Earned
27,707
158
Minions Killed
106
0
Camps Cleared
0
630,023
Distance Traveled
578,534
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,437
949
71
6
0
214,505
0
W
Artemis
11,602
1,055
57
5
0
196,441
0
L
Zhong Kui
9,829
894
57
5
0
176,972
0
L
Odin
8,621
784
11
1
0
193,317
3
L
Tsukuyomi
9,257
842
38
3
0
208,245
0
W
Fenrir
10,177
925
30
3
0
219,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role