Player Matchup

Izanami
Izanami
 
Izanami
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
OMNIPREZÉNT
Janus
Level 145
God Stats
8W - 20L
1,353 SR
Queue Stats
408W - 444L
1,509 Elo+
Solo
Fafnir
Fafnir
Pepperers
Fafnir
Level 127
God Stats
3W - 7L
1,574 SR
Queue Stats
144W - 144L
1,532 Elo+
Solo
Osiris
Osiris
RekoTHeTHai
Osiris
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 24L
1,537 Elo+
Solo
Discordia
Discordia
torchildren
Discordia
Level 103
God Stats
8W - 7L
1,669 SR
Queue Stats
624W - 654L
1,490 Elo+
Party 1
Team Averages
Level 117
1,519 SR
1,514 Elo+

VS

Team Averages
Level 165
1,566 SR
1,459 Elo+
Ah Muzen Cab
Ah Muzen Cab
KenshinK5215
Ah Muzen Cab
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
217W - 235L
1,451 Elo+
Solo
Guan Yu
Guan Yu
Masra
Guan Yu
Level 65
God Stats
1W - 0L
1,454 SR
Queue Stats
68W - 56L
1,558 Elo+
Solo
Ares
Ares
Melxuop
Ares
Level 249
God Stats
2W - 0L
1,720 SR
Queue Stats
11W - 18L
1,438 Elo+
Party 2
Ra
Ra
Tomagara
Ra
Level 239
God Stats
1W - 0L
1,830 SR
Queue Stats
4W - 6L
1,392 Elo+
Party 2
Freya
Freya
mildera
Freya
Level 149
God Stats
2W - 3L
1,325 SR
Queue Stats
879W - 937L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 1 / 2
5,578
1,116
1,549
3,364
899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 3 / 2
5,903
1,181
2,173
5,462
1,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
Pepperers
Fafnir
10
3 / 1 / 1
6,411
1,282
1,694
3,900
2,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
8
0 / 0 / 0
3,333
667
0
0
0
Discordia
torchildren
Discordia
10
1 / 3 / 2
5,762
1,152
5,091
3,940
909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

342

VS

Team 2 Tickets

379

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
KenshinK5215
Ah Muzen Cab
11
2 / 0 / 2
6,278
1,256
1,242
674
194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Masra
Guan Yu
11
3 / 2 / 4
6,325
1,265
4,056
4,902
2,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ares
Melxuop
Ares
11
1 / 0 / 6
6,547
1,309
2,806
1,651
1,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
1 / 2 / 4
5,958
1,192
3,289
2,768
887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
mildera
Freya
11
1 / 1 / 4
5,843
1,169
2,643
4,567
1,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
5
Kills
8
8
Deaths
5
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
1
2
1
W
Ah Muzen Cab
KenshinK5215
Ah Muzen Cab
2
0
2
3
W
Guan Yu
Masra
Guan Yu
3
2
4
2.5
W
Ares
Melxuop
Ares
1
0
6
4
L
1
3
2
0.67
L
Fafnir
Pepperers
Fafnir
3
1
1
3.5
L
Osiris
0
0
0
0
W
1
2
4
1.5
W
Freya
mildera
Freya
1
1
4
3
L
Discordia
torchildren
Discordia
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,507
Damage
14,036
16,666
Taken
14,562
5,234
Mitigated
6,442
1,159
Healing
2,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,549
733
0
389
3,364
899
0
1,786
1,396
0
17,949
W
Ah Muzen Cab
KenshinK5215
Ah Muzen Cab
1,242
138
0
190
674
194
0
368
306
0
18,148
W
Guan Yu
Masra
Guan Yu
4,056
145
500
958
4,902
2,617
0
2,858
1,962
0
13,244
W
Ares
Melxuop
Ares
2,806
164
0
406
1,651
1,245
0
524
1,127
4,279
0
L
2,173
0
0
0
5,462
1,277
0
2,574
2,690
13,017
203
L
Fafnir
Pepperers
Fafnir
1,694
273
0
690
3,900
2,149
0
1,320
2,448
4,732
0
L
Osiris
0
0
0
0
0
0
0
0
0
0
0
W
3,289
48
84
72
2,768
887
0
1,975
673
11,916
730
W
Freya
mildera
Freya
2,643
1,071
0
226
4,567
1,499
0
2,723
1,842
8,229
0
L
Discordia
torchildren
Discordia
5,091
282
0
80
3,940
909
0
2,027
1,753
10,848
405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,987
Gold Earned
30,951
101
Minions Killed
98
3
Camps Cleared
7
353,275
Distance Traveled
527,356
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,578
1,116
49
10
1
91,565
0
W
Ah Muzen Cab
6,278
1,256
32
6
1
99,962
0
W
Guan Yu
6,325
1,265
29
6
1
112,619
0
W
Ares
6,547
1,309
2
0
0
112,516
0
L
Janus
5,903
1,181
22
4
0
77,778
0
L
Fafnir
6,411
1,282
11
2
2
95,729
0
L
Osiris
3,333
667
0
0
0
0
0
W
Ra
5,958
1,192
26
5
1
104,161
0
W
Freya
5,843
1,169
9
2
4
98,098
0
L
Discordia
5,762
1,152
19
4
0
88,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role