Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 351
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
Cthúlhu
Artio
Level 156
God Stats
2W - 3L
1,500 SR
Queue Stats
102W - 104L
1,450 Elo+
Solo
Kali
Kali
Gonzaamor31
Kali
Level 47
God Stats
0W - 2L
1,278 SR
Queue Stats
61W - 65L
1,497 Elo+
Solo
Ullr
Ullr
OceanTear
Ullr
Level 149
God Stats
526W - 462L
1,619 SR
Queue Stats
563W - 521L
1,540 Elo+
Party 2
Ix Chel
Ix Chel
TheRealCorgi
Ix Chel
Level 128
God Stats
16W - 17L
1,524 SR
Queue Stats
195W - 187L
1,541 Elo+
Party 2
Team Averages
Level 166
1,484 SR
1,506 Elo+

VS

Team Averages
Level 126
1,486 SR
1,569 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Alexiisiismael
Zeus
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 119L
1,590 Elo+
Solo
King Arthur
King Arthur
Kippeli
King Arthur
Level 74
God Stats
11W - 14L
1,380 SR
Queue Stats
347W - 340L
1,548 Elo+
Party 1
Neith
Neith
Knoedelkopf
Neith
Level 159
God Stats
1W - 2L
1,549 SR
Queue Stats
60W - 47L
1,649 Elo+
Solo
Sun Wukong
Sun Wukong
Pakettimurot
Sun Wukong
Level 94
God Stats
2W - 0L
1,500 SR
Queue Stats
483W - 494L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
0 / 1 / 0
6,017
463
2,912
10,981
8,950
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artio
Cthúlhu
Artio
10
0 / 6 / 0
6,014
463
4,734
13,386
7,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 5 / 1
6,348
488
2,679
14,128
5,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
11
0 / 1 / 0
6,247
481
6,183
8,501
2,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ix Chel
TheRealCorgi
Ix Chel
9
1 / 7 / 0
5,797
446
3,856
9,879
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
0 / 0 / 6
7,474
575
3,137
11,675
10,584
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
8 / 0 / 1
9,052
696
16,103
5,453
1,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Kippeli
King Arthur
14
5 / 0 / 3
9,169
705
8,026
12,958
7,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
4 / 1 / 0
8,075
621
9,066
7,624
2,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sun Wukong
Pakettimurot
Sun Wukong
12
3 / 0 / 3
7,039
541
2,006
7,969
3,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
1
Kills
20
20
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
1
0
0
W
Cabrakan
 
Cabrakan
0
0
6
3
W
8
0
1
8.5
L
Artio
Cthúlhu
Artio
0
6
0
0
L
0
5
1
0.1
W
King Arthur
Kippeli
King Arthur
5
0
3
6.5
W
4
1
0
4
L
Ullr
0
1
0
0
W
Sun Wukong
Pakettimurot
Sun Wukong
3
0
3
4.5
L
Ix Chel
TheRealCorgi
Ix Chel
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,364
Damage
38,338
56,875
Taken
45,679
27,378
Mitigated
26,144
15,685
Healing
17,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,912
497
1,207
4,426
10,981
8,950
0
4,984
5,737
17,477
0
W
Cabrakan
 
Cabrakan
3,137
496
0
3,858
11,675
10,584
216
3,245
8,309
17,475
1,560
W
16,103
1,452
0
1,818
5,453
1,754
171
1,667
3,725
67,257
1,404
L
Artio
Cthúlhu
Artio
4,734
113
100
3,541
13,386
7,098
0
2,158
11,136
32,510
53
L
2,679
777
0
2,674
14,128
5,760
0
5,579
8,202
0
57,883
W
King Arthur
Kippeli
King Arthur
8,026
760
0
4,564
12,958
7,863
116
3,727
8,475
0
61,639
W
9,066
3,673
0
1,883
7,624
2,755
1,811
887
6,737
0
66,623
L
Ullr
6,183
1,994
0
1,721
8,501
2,797
0
967
7,496
0
52,312
W
Sun Wukong
Pakettimurot
Sun Wukong
2,006
367
0
4,901
7,969
3,188
0
1,012
6,871
0
42,648
L
Ix Chel
TheRealCorgi
Ix Chel
3,856
350
811
1,205
9,879
2,773
0
4,248
5,203
25,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,423
Gold Earned
40,809
366
Minions Killed
456
0
Camps Cleared
0
1,165,293
Distance Traveled
1,318,349
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,017
463
31
2
0
201,895
3
W
Cabrakan
7,474
575
33
3
0
272,466
5
W
Zeus
9,052
696
113
9
0
264,261
0
L
Artio
6,014
463
75
6
0
214,488
0
L
Kali
6,348
488
105
8
0
292,907
0
W
King Arthur
9,169
705
112
9
0
244,135
4
W
Neith
8,075
621
128
10
0
237,350
4
L
Ullr
6,247
481
109
8
0
234,064
0
W
Sun Wukong
7,039
541
70
5
0
300,137
2
L
Ix Chel
5,797
446
46
4
0
221,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role