Player Matchup

Hera
Hera
 
Hera
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Joker369 xD
Shiva
Level 105
God Stats
7W - 6L
1,609 SR
Queue Stats
163W - 232L
1,214 Elo+
Solo
Ullr
Ullr
giovanniii
Ullr
Level 154
God Stats
11W - 14L
1,486 SR
Queue Stats
20W - 29L
1,468 Elo+
Solo
Team Averages
Level 114
1,532 SR
1,394 Elo+

VS

Team Averages
Level 72
1,445 SR
1,450 Elo+
Neith
Neith
Mrityunjaya
Neith
Level 41
God Stats
3W - 5L
1,323 SR
Queue Stats
39W - 72L
1,394 Elo+
Solo
Eset
Eset
Ruslanrahimov
Eset
Level 84
God Stats
1W - 0L
1,725 SR
Queue Stats
127W - 119L
1,458 Elo+
Party 1
Nemesis
Nemesis
Santa13th
Nemesis
Level 90
God Stats
1W - 1L
1,286 SR
Queue Stats
140W - 134L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
8
0 / 2 / 0
4,398
880
1,650
3,349
967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 2 / 0
4,354
871
1,626
4,032
2,589
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
0 / 1 / 0
4,081
816
382
1,915
506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 1
4,898
980
2,140
2,468
725
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

10
1 / 0 / 2
5,044
1,009
3,093
1,581
448
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Santa13th
Nemesis
10
2 / 0 / 3
5,428
1,086
2,084
3,397
1,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
5
5
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
2
0
0
L
0
2
0
0
W
2
0
1
2.5
W
1
0
2
2
W
Nemesis
Santa13th
Nemesis
2
0
3
3.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,658
Damage
7,317
9,296
Taken
7,446
4,062
Mitigated
2,602
512
Healing
3,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
1,650
364
0
250
3,349
967
0
1,300
2,008
10,521
161
L
1,626
198
55
207
4,032
2,589
0
1,312
2,525
0
3,903
W
2,140
606
0
1,475
2,468
725
449
788
1,680
0
5,870
W
3,093
482
150
872
1,581
448
359
374
1,207
15,973
427
W
Nemesis
Santa13th
Nemesis
2,084
230
0
974
3,397
1,429
391
451
2,946
0
13,271
L
382
108
0
0
1,915
506
0
384
1,498
0
6,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,833
Gold Earned
15,370
45
Minions Killed
64
0
Camps Cleared
0
242,469
Distance Traveled
340,458
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
4,398
880
21
4
0
91,284
0
L
Shiva
4,354
871
7
1
0
100,915
0
W
Neith
4,898
980
14
3
0
99,557
0
W
Eset
5,044
1,009
28
6
0
109,491
0
W
Nemesis
5,428
1,086
22
4
0
131,410
3
L
Ullr
4,081
816
17
3
0
50,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role