Player Matchup

Baron Samedi
Baron Samedi
BabyMaker2
Baron Samedi
Level 42
God Stats
16W - 15L
1,349 SR
Queue Stats
106W - 100L
1,532 Elo+
Party 1
Medusa
Medusa
InvisibleBeezy
Medusa
Level 123
God Stats
1W - 6L
1,276 SR
Queue Stats
368W - 357L
1,430 Elo+
Party 4
Loki
Loki
VisibleBeezy
Loki
Level 115
God Stats
1W - 5L
1,364 SR
Queue Stats
42W - 51L
1,428 Elo+
Party 4
Tiamat
Tiamat
helios7u7
Tiamat
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 51L
1,542 Elo+
Solo
Chaac
Chaac
lastbraincells
Chaac
Level 100
God Stats
13W - 9L
1,615 SR
Queue Stats
189W - 173L
1,598 Elo+
Party 1
Team Averages
Level 89
1,421 SR
1,506 Elo+

VS

Team Averages
Level 102
1,496 SR
1,484 Elo+
Charybdis
Charybdis
Aurails
Charybdis
Level 69
God Stats
6W - 2L
1,557 SR
Queue Stats
11W - 10L
1,475 Elo+
Party 3
Erlang Shen
Erlang Shen
BuddahBoppYT
Erlang Shen
Level 124
God Stats
10W - 4L
1,545 SR
Queue Stats
55W - 44L
1,521 Elo+
Party 3
Anubis
Anubis
IACL21
Anubis
Level 89
God Stats
48W - 44L
1,501 SR
Queue Stats
406W - 380L
1,442 Elo+
Party 2
Lancelot
Lancelot
Quimera19
Lancelot
Level 105
God Stats
25W - 27L
1,375 SR
Queue Stats
318W - 294L
1,436 Elo+
Party 2
Ymir
Ymir
Semex777
Ymir
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 50L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BabyMaker2
Baron Samedi
10
1 / 2 / 3
6,551
468
7,247
9,841
5,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 2 / 2
6,573
470
11,295
7,793
2,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 1 / 1
7,009
501
2,794
8,908
2,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
helios7u7
Tiamat
9
0 / 2 / 0
5,725
409
2,294
4,014
1,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 5 / 1
6,797
486
7,490
10,964
7,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Aurails
Charybdis
11
1 / 2 / 2
6,414
458
5,893
8,452
2,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Erlang Shen
BuddahBoppYT
Erlang Shen
11
1 / 1 / 4
6,362
454
5,014
13,874
8,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Anubis
IACL21
Anubis
12
2 / 1 / 0
7,669
548
4,260
6,845
2,880
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Lancelot
Quimera19
Lancelot
11
3 / 3 / 2
6,908
493
3,934
9,804
3,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ymir
15
5 / 0 / 2
9,685
692
8,250
10,034
6,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
7
Kills
12
12
Deaths
7
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Aurails
Charybdis
1
2
2
1
L
Baron Samedi
BabyMaker2
Baron Samedi
1
2
3
1.25
W
Erlang Shen
BuddahBoppYT
Erlang Shen
1
1
4
3
W
Anubis
IACL21
Anubis
2
1
0
2
L
3
2
2
2
W
Lancelot
Quimera19
Lancelot
3
3
2
1.33
W
Ymir
5
0
2
6
L
2
1
1
2.5
L
Tiamat
helios7u7
Tiamat
0
2
0
0
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,120
Damage
27,351
41,520
Taken
49,009
20,154
Mitigated
24,283
17,848
Healing
17,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Aurails
Charybdis
5,893
2,243
0
3,702
8,452
2,576
180
1,621
6,796
0
36,433
L
Baron Samedi
BabyMaker2
Baron Samedi
7,247
883
2,121
3,628
9,841
5,999
0
1,723
8,107
27,547
0
W
Erlang Shen
BuddahBoppYT
Erlang Shen
5,014
2,195
0
4,842
13,874
8,675
0
2,920
10,954
0
22,859
W
Anubis
IACL21
Anubis
4,260
284
0
2,983
6,845
2,880
785
3,035
3,768
45,352
2,389
L
11,295
4,156
0
1,901
7,793
2,441
0
494
7,299
0
41,646
W
Lancelot
Quimera19
Lancelot
3,934
198
0
2,744
9,804
3,608
0
1,845
7,916
0
35,775
W
Ymir
8,250
1,902
0
3,581
10,034
6,544
342
120
9,261
64,794
2,096
L
2,794
76
0
5,015
8,908
2,886
0
1,124
7,745
0
56,849
L
Tiamat
helios7u7
Tiamat
2,294
164
0
1,195
4,014
1,541
0
2,073
1,941
25,088
0
L
7,490
862
0
3,988
10,964
7,287
0
6,062
4,442
0
46,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,655
Gold Earned
37,038
336
Minions Killed
367
0
Camps Cleared
0
1,272,744
Distance Traveled
1,304,344
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,414
458
56
4
0
260,852
0
L
Baron Samedi
6,551
468
36
3
0
246,955
0
W
Erlang Shen
6,362
454
25
2
0
265,743
0
W
Anubis
7,669
548
88
6
0
210,707
0
L
Medusa
6,573
470
66
5
0
276,653
2
W
Lancelot
6,908
493
59
4
0
328,248
0
W
Ymir
9,685
692
139
10
0
238,794
6
L
Loki
7,009
501
99
7
0
289,733
3
L
Tiamat
5,725
409
51
4
0
174,200
0
L
Chaac
6,797
486
84
6
0
285,203
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role