Player Matchup

Kukulkan
Kukulkan
Bronze III
BLACKDIAMOND_14
Kukulkan
Bronze III
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,440 MMR
Party 1
Bacchus
Bacchus
Gold III
GenVarg
Bacchus
Gold III
Level 132
God Stats
19W - 17L
1,580 SR
Queue Stats
140W - 155L
1,626 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
SouL-ReaPerzZ_11
Danzaburou
Bronze III
Level 127
God Stats
0W - 1L
1,230 SR
Queue Stats
1W - 3L
1,432 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 125
1,436 SR
1,499 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,513 SR
1,470 MMR
Hades
Hades
Gold III
Panda_D_killer
Hades
Gold III
Level 179
God Stats
153W - 104L
1,621 SR
Queue Stats
401W - 403L
1,520 MMR
Solo
Jormungandr
Jormungandr
Gold IV
Zolzenxy
Jormungandr
Gold IV
Level 63
God Stats
1W - 1L
1,363 SR
Queue Stats
34W - 39L
1,450 MMR
Solo
Hou Yi
Hou Yi
Silver IV
ohDeeath
Hou Yi
Silver IV
Level 126
God Stats
22W - 28L
1,554 SR
Queue Stats
31W - 40L
1,438 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
1 / 6 / 2
8,370
761
4,138
8,477
2,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bacchus
GenVarg
Bacchus
13
2 / 3 / 2
8,195
745
8,627
13,016
15,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Danzaburou
SouL-ReaPerzZ_11
Danzaburou
14
1 / 3 / 2
8,150
741
5,758
8,090
2,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
AchillesKumbhakarnaNe ZhaKuzenboAwilix

VS

Bans
CthulhuMedusaVulcanCupidCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 4
10,753
978
11,293
7,834
3,355
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Jormungandr
Zolzenxy
Jormungandr
16
1 / 1 / 7
9,473
861
7,244
9,653
6,833
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
ohDeeath
Hou Yi
15
3 / 3 / 4
9,308
846
6,234
9,600
3,151
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
4
Kills
12
12
Deaths
4
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
6
2
0.33
L
Bacchus
GenVarg
Bacchus
2
3
2
1
W
8
0
4
10
L
Danzaburou
SouL-ReaPerzZ_11
Danzaburou
1
3
2
0.67
W
Jormungandr
Zolzenxy
Jormungandr
1
1
7
4.5
W
Hou Yi
ohDeeath
Hou Yi
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,523
Damage
24,771
29,583
Taken
27,087
20,732
Mitigated
13,339
3,981
Healing
9,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
4,138
755
0
750
8,477
2,765
26
5,519
2,809
22,871
0
L
Bacchus
GenVarg
Bacchus
8,627
1,109
0
1,971
13,016
15,131
0
7,152
5,493
13,010
0
W
11,293
427
327
6,093
7,834
3,355
275
3,150
4,302
41,622
3,102
L
Danzaburou
SouL-ReaPerzZ_11
Danzaburou
5,758
1,452
0
1,260
8,090
2,836
146
4,516
3,475
0
22,433
W
Jormungandr
Zolzenxy
Jormungandr
7,244
1,035
0
821
9,653
6,833
182
4,982
4,103
30,860
208
W
Hou Yi
ohDeeath
Hou Yi
6,234
2,953
0
2,587
9,600
3,151
1,235
3,666
5,502
0
32,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,715
Gold Earned
29,534
108
Minions Killed
146
0
Camps Cleared
0
616,022
Distance Traveled
647,795
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,370
761
63
6
0
172,820
1
L
Bacchus
8,195
745
5
0
0
224,598
0
W
Hades
10,753
978
58
5
0
225,847
1
L
Danzaburou
8,150
741
40
4
0
218,604
5
W
Jormungandr
9,473
861
45
4
0
227,094
0
W
Hou Yi
9,308
846
43
4
0
194,854
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role