Player Matchup

Ganesha
Ganesha
DubCepticon
Ganesha
Level 165
God Stats
1W - 1L
1,321 SR
Queue Stats
37W - 44L
1,427 Elo+
Solo
Loki
Loki
WeatherFang
Loki
Level 144
God Stats
10W - 6L
1,604 SR
Queue Stats
498W - 435L
1,562 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
unamused0101
Morgan Le Fay
Level 146
God Stats
19W - 11L
1,669 SR
Queue Stats
309W - 320L
1,489 Elo+
Party 1
Team Averages
Level 152
1,531 SR
1,493 Elo+

VS

Team Averages
Level 81
1,454 SR
1,516 Elo+
Surtr
Surtr
CHANYTHEHOMIE
Surtr
Level 67
God Stats
13W - 10L
1,581 SR
Queue Stats
93W - 71L
1,535 Elo+
Party 2
Anhur
Anhur
Grimm_Lycan
Anhur
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,499 Elo+
Solo
Baron Samedi
Baron Samedi
LPJEDIA
Baron Samedi
Level 89
God Stats
0W - 2L
1,280 SR
Queue Stats
103W - 93L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DubCepticon
Ganesha
16
0 / 2 / 12
9,169
834
5,772
9,995
10,076
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 2 / 6
9,769
888
6,458
5,637
2,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Morgan Le Fay
unamused0101
Morgan Le Fay
15
8 / 2 / 4
10,345
940
13,901
7,845
3,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 3
9,062
824
7,897
12,367
11,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

15
1 / 5 / 4
9,080
825
3,326
9,985
3,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
LPJEDIA
Baron Samedi
14
2 / 5 / 1
8,657
787
4,390
8,452
3,516
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
13
Kills
6
6
Deaths
13
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
W
Ganesha
DubCepticon
Ganesha
0
2
12
3
L
1
5
4
0.6
L
Baron Samedi
LPJEDIA
Baron Samedi
2
5
1
0.5
W
5
2
6
4
W
Morgan Le Fay
unamused0101
Morgan Le Fay
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,131
Damage
15,613
23,477
Taken
30,804
15,670
Mitigated
17,666
4,422
Healing
6,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,897
2,447
0
2,635
12,367
11,019
0
7,536
4,385
366
17,408
W
Ganesha
DubCepticon
Ganesha
5,772
96
0
1,198
9,995
10,076
406
2,921
6,653
15,670
2,487
L
3,326
1,266
0
1,837
9,985
3,131
0
5,632
4,233
0
28,888
L
Baron Samedi
LPJEDIA
Baron Samedi
4,390
444
437
1,745
8,452
3,516
0
5,131
3,265
21,932
0
W
6,458
1,460
0
790
5,637
2,173
0
887
4,627
0
37,860
W
Morgan Le Fay
unamused0101
Morgan Le Fay
13,901
611
0
2,434
7,845
3,421
674
928
6,627
38,686
749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,283
Gold Earned
26,799
158
Minions Killed
122
0
Camps Cleared
0
656,329
Distance Traveled
610,840
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,062
824
16
1
0
235,398
3
W
Ganesha
9,169
834
10
1
0
201,646
2
L
Anhur
9,080
825
53
5
0
181,262
2
L
Baron Samedi
8,657
787
53
5
0
194,180
3
W
Loki
9,769
888
51
5
0
245,575
2
W
Morgan Le Fay
10,345
940
97
9
0
209,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role