Player Matchup

Cerberus
Cerberus
Barba_maqueada
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hercules
Hercules
GyatMan
Hercules
Level 35
God Stats
20W - 10L
1,677 SR
Queue Stats
300W - 112L
1,692 Elo+
Solo
Tiamat
Tiamat
KorKorGod
Tiamat
Level 127
God Stats
0W - 2L
1,256 SR
Queue Stats
16W - 21L
1,508 Elo+
Solo
Ullr
Ullr
Medinex98
Ullr
Level 65
God Stats
0W - 4L
1,271 SR
Queue Stats
105W - 117L
1,385 Elo+
Solo
Rama
Rama
The Mystery 651
Rama
Level 159
God Stats
16W - 4L
1,823 SR
Queue Stats
548W - 166L
1,591 Elo+
Solo
Team Averages
Level 78
1,505 SR
1,535 Elo+

VS

Team Averages
Level 74
1,638 SR
1,514 Elo+
Artemis
Artemis
Kenrulls
Artemis
Level 48
God Stats
7W - 11L
1,371 SR
Queue Stats
136W - 127L
1,501 Elo+
Solo
Xing Tian
Xing Tian
Pappilato
Xing Tian
Level 126
God Stats
5W - 6L
1,579 SR
Queue Stats
72W - 73L
1,508 Elo+
Party 1
Anubis
Anubis
TinyShmeat42069
Anubis
Level 14
God Stats
3W - 2L
1,818 SR
Queue Stats
10W - 6L
1,597 Elo+
Party 1
Scylla
Scylla
spicywicey
Scylla
Level 25
God Stats
4W - 0L
1,868 SR
Queue Stats
27W - 33L
1,469 Elo+
Solo
Gilgamesh
Gilgamesh
xDc0ySparta
Gilgamesh
Level 159
God Stats
8W - 13L
1,553 SR
Queue Stats
40W - 49L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
0 / 3 / 3
6,472
925
1,931
9,058
4,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
GyatMan
Hercules
12
5 / 4 / 1
7,233
1,033
4,221
8,376
2,374
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
KorKorGod
Tiamat
12
2 / 3 / 2
7,019
1,003
5,192
4,606
2,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
12
0 / 4 / 5
6,479
926
3,320
7,599
2,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 2 / 2
6,043
863
1,043
3,099
781
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Kenrulls
Artemis
14
6 / 1 / 7
7,922
1,132
8,662
4,198
1,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xing Tian
Pappilato
Xing Tian
11
1 / 1 / 7
6,471
924
3,588
6,529
3,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

12
1 / 1 / 6
6,654
951
3,855
1,466
561
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
spicywicey
Scylla
14
3 / 0 / 9
7,650
1,093
6,218
2,626
762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
xDc0ySparta
Gilgamesh
13
5 / 4 / 6
7,381
1,054
6,313
10,171
7,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
7
Kills
16
16
Deaths
7
13
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
3
3
0.5
L
Hercules
GyatMan
Hercules
5
4
1
1.38
W
Artemis
Kenrulls
Artemis
6
1
7
9.5
L
Tiamat
KorKorGod
Tiamat
2
3
2
1
L
Ullr
0
4
5
0.63
W
Xing Tian
Pappilato
Xing Tian
1
1
7
4.5
L
0
2
2
0.5
W
1
1
6
4
W
Scylla
spicywicey
Scylla
3
0
9
7.5
W
Gilgamesh
xDc0ySparta
Gilgamesh
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,707
Damage
28,636
32,738
Taken
24,990
13,072
Mitigated
14,344
5,540
Healing
3,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
1,931
0
1,072
1,707
9,058
4,897
0
4,859
3,993
5,019
0
L
Hercules
GyatMan
Hercules
4,221
1,900
0
1,089
8,376
2,374
0
2,723
5,466
0
12,047
W
Artemis
Kenrulls
Artemis
8,662
3,410
0
2,053
4,198
1,402
259
893
3,305
0
20,153
L
Tiamat
KorKorGod
Tiamat
5,192
554
0
407
4,606
2,482
0
1,249
3,213
18,947
0
L
Ullr
3,320
744
0
647
7,599
2,538
34
3,789
3,624
0
17,470
W
Xing Tian
Pappilato
Xing Tian
3,588
427
0
303
6,529
3,824
0
2,443
4,086
8,466
0
L
1,043
809
0
618
3,099
781
608
424
2,478
0
11,346
W
3,855
98
0
360
1,466
561
230
170
1,296
15,705
0
W
Scylla
spicywicey
Scylla
6,218
570
0
511
2,626
762
330
406
2,220
22,054
1,082
W
Gilgamesh
xDc0ySparta
Gilgamesh
6,313
2,063
0
664
10,171
7,795
688
3,211
6,960
0
19,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,246
Gold Earned
36,078
149
Minions Killed
158
0
Camps Cleared
0
623,383
Distance Traveled
719,689
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,472
925
9
1
0
125,602
0
L
Hercules
7,233
1,033
24
3
0
147,256
0
W
Artemis
7,922
1,132
34
5
0
151,970
0
L
Tiamat
7,019
1,003
54
8
0
139,553
0
L
Ullr
6,479
926
41
6
0
135,049
0
W
Xing Tian
6,471
924
7
1
0
121,710
0
L
Rama
6,043
863
21
3
0
75,923
0
W
Anubis
6,654
951
33
5
0
151,724
0
W
Scylla
7,650
1,093
60
9
0
154,995
3
W
Gilgamesh
7,381
1,054
24
3
0
139,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role