Player Matchup

Set
Set
ILikesCaviar
Set
Level 48
God Stats
6W - 7L
1,622 SR
Queue Stats
77W - 68L
1,474 Elo+
Solo
Anubis
Anubis
LalithoO
Anubis
Level 174
God Stats
57W - 61L
1,489 SR
Queue Stats
279W - 294L
1,520 Elo+
Solo
Chernobog
Chernobog
Ripitried
Chernobog
Level 124
God Stats
0W - 3L
1,195 SR
Queue Stats
319W - 321L
1,476 Elo+
Solo
Atlas
Atlas
Yahshua241
Atlas
Level 158
God Stats
7W - 4L
1,801 SR
Queue Stats
378W - 368L
1,521 Elo+
Solo
Erlang Shen
Erlang Shen
julianandres1916
Erlang Shen
Level 121
God Stats
5W - 5L
1,647 SR
Queue Stats
74W - 82L
1,483 Elo+
Solo
Team Averages
Level 125
1,551 SR
1,495 Elo+

VS

Team Averages
Level 98
1,519 SR
1,499 Elo+
Anubis
Anubis
 
Anubis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
GerardoVSB
Chronos
Level 66
God Stats
2W - 3L
1,468 SR
Queue Stats
145W - 159L
1,458 Elo+
Party 1
Nut
Nut
OoFrenzy
Nut
Level 104
God Stats
85W - 79L
1,540 SR
Queue Stats
104W - 107L
1,511 Elo+
Solo
Cerberus
Cerberus
SCARFACE7282
Cerberus
Level 83
God Stats
15W - 12L
1,536 SR
Queue Stats
328W - 308L
1,495 Elo+
Solo
Gilgamesh
Gilgamesh
Vätt
Gilgamesh
Level 170
God Stats
10W - 12L
1,551 SR
Queue Stats
233W - 234L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
5,868
587
4,245
7,469
3,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anubis
LalithoO
Anubis
10
0 / 5 / 0
5,587
559
3,035
7,176
2,535
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Ripitried
Chernobog
10
2 / 3 / 2
5,621
562
3,421
7,504
1,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Atlas
3
0 / 1 / 1
4,105
411
754
1,724
587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
julianandres1916
Erlang Shen
9
0 / 2 / 0
5,254
525
4,849
10,165
5,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
4 / 0 / 3
6,534
653
4,096
6,535
2,190
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
GerardoVSB
Chronos
12
5 / 1 / 0
7,385
739
3,525
6,430
2,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 2 / 5
6,766
677
4,602
5,728
1,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
SCARFACE7282
Cerberus
11
4 / 1 / 3
6,356
636
4,012
7,665
3,072
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Vätt
Gilgamesh
11
1 / 0 / 1
6,478
648
6,380
8,929
5,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
15
15
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
0
3
5.5
W
Chronos
GerardoVSB
Chronos
5
1
0
5
L
2
4
1
0.63
L
Anubis
LalithoO
Anubis
0
5
0
0
W
1
2
5
1.75
L
Chernobog
Ripitried
Chernobog
2
3
2
1
W
Cerberus
SCARFACE7282
Cerberus
4
1
3
5.5
W
Gilgamesh
Vätt
Gilgamesh
1
0
1
1.5
L
Atlas
0
1
1
0.5
L
Erlang Shen
julianandres1916
Erlang Shen
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,304
Damage
22,615
34,038
Taken
35,287
13,903
Mitigated
14,810
8,808
Healing
14,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,096
182
0
3,762
6,535
2,190
679
1,563
4,972
43,239
0
W
Chronos
GerardoVSB
Chronos
3,525
1,453
0
2,521
6,430
2,135
633
1,472
4,958
36,734
820
L
4,245
2,398
0
600
7,469
3,211
0
2,962
4,410
0
34,810
L
Anubis
LalithoO
Anubis
3,035
41
0
2,017
7,176
2,535
0
4,986
2,006
41,723
0
W
4,602
3,355
0
2,894
5,728
1,845
162
284
5,444
0
47,942
L
Chernobog
Ripitried
Chernobog
3,421
2,096
0
2,064
7,504
1,939
0
2,030
5,474
0
26,840
W
Cerberus
SCARFACE7282
Cerberus
4,012
385
178
2,249
7,665
3,072
401
566
7,060
26,351
427
W
Gilgamesh
Vätt
Gilgamesh
6,380
1,420
0
2,520
8,929
5,568
351
0
8,283
0
40,578
L
Atlas
754
480
0
357
1,724
587
0
596
1,128
3,638
0
L
Erlang Shen
julianandres1916
Erlang Shen
4,849
1,613
0
3,770
10,165
5,631
0
764
9,401
0
31,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,435
Gold Earned
33,519
250
Minions Killed
390
0
Camps Cleared
0
838,946
Distance Traveled
1,007,938
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,534
653
77
8
0
219,717
4
W
Chronos
7,385
739
99
10
0
201,411
0
L
Set
5,868
587
62
6
0
227,457
1
L
Anubis
5,587
559
74
7
0
170,684
0
W
Nut
6,766
677
89
9
0
182,471
2
L
Chernobog
5,621
562
52
5
0
194,350
1
W
Cerberus
6,356
636
64
6
0
186,454
2
W
Gilgamesh
6,478
648
61
6
0
217,885
3
L
Atlas
4,105
411
1
0
0
33,755
0
L
Erlang Shen
5,254
525
61
6
0
212,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role