Player Matchup

Ra
Ra
 
Ra
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Baatmaaaan
Ne Zha
Level 157
God Stats
38W - 22L
1,630 SR
Queue Stats
930W - 987L
1,590 Elo+
Solo
Danzaburou
Danzaburou
RagnarNord
Danzaburou
Level 155
God Stats
4W - 4L
1,404 SR
Queue Stats
261W - 263L
1,555 Elo+
Solo
Thor
Thor
StamaTarr
Thor
Level 106
God Stats
1W - 0L
1,687 SR
Queue Stats
50W - 39L
1,550 Elo+
Solo
Kukulkan
Kukulkan
miorin
Kukulkan
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 1L
1,797 Elo+
Party 1
Team Averages
Level 118
1,544 SR
1,598 Elo+

VS

Team Averages
Level 166
1,417 SR
1,506 Elo+
Terra
Terra
 
Terra
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
MrFister1991
Charybdis
Level 159
God Stats
0W - 2L
1,295 SR
Queue Stats
146W - 142L
1,494 Elo+
Solo
Skadi
Skadi
Sk1T I Tchoco
Skadi
Level 149
God Stats
3W - 2L
1,721 SR
Queue Stats
105W - 108L
1,532 Elo+
Solo
Sobek
Sobek
iSh0z
Sobek
Level 123
God Stats
0W - 7L
1,067 SR
Queue Stats
203W - 223L
1,472 Elo+
Solo
Persephone
Persephone
pVpCrack
Persephone
Level 185
God Stats
3W - 4L
1,504 SR
Queue Stats
458W - 468L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
8 / 1 / 7
12,418
887
10,783
9,609
5,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ne Zha
Baatmaaaan
Ne Zha
18
8 / 3 / 11
11,000
786
26,218
21,085
17,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Danzaburou
RagnarNord
Danzaburou
18
3 / 1 / 11
11,175
798
18,882
18,570
9,595
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
14
0 / 7 / 10
9,282
663
4,326
21,751
9,270
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
miorin
Kukulkan
17
1 / 1 / 10
10,105
722
18,717
11,443
5,272
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
18
4 / 3 / 9
10,398
743
13,708
26,813
29,289
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
MrFister1991
Charybdis
16
1 / 5 / 11
8,878
634
11,690
15,280
7,564
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 5 / 6
7,775
555
6,166
9,537
3,860
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Sobek
iSh0z
Sobek
15
3 / 6 / 10
9,649
689
7,389
20,426
25,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
pVpCrack
Persephone
19
5 / 1 / 5
10,731
767
24,305
12,522
5,838
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
54
20
Kills
13
13
Deaths
20
49
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
8
1
7
11.5
L
Terra
 
Terra
4
3
9
2.83
W
Ne Zha
Baatmaaaan
Ne Zha
8
3
11
4.5
L
Charybdis
MrFister1991
Charybdis
1
5
11
1.3
W
Danzaburou
RagnarNord
Danzaburou
3
1
11
8.5
L
0
5
6
0.6
W
Thor
0
7
10
0.71
L
Sobek
iSh0z
Sobek
3
6
10
1.33
W
Kukulkan
miorin
Kukulkan
1
1
10
6
L
Persephone
pVpCrack
Persephone
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,926
Damage
63,258
82,458
Taken
84,578
47,532
Mitigated
72,274
50,405
Healing
34,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
10,783
664
25,805
6,742
9,609
5,632
1,615
4,903
4,706
30,131
0
L
Terra
 
Terra
13,708
1,440
13,836
11,723
26,813
29,289
0
9,035
17,275
18,466
2,403
W
Ne Zha
Baatmaaaan
Ne Zha
26,218
2,797
0
4,037
21,085
17,763
250
9,688
11,397
0
45,178
L
Charybdis
MrFister1991
Charybdis
11,690
5,623
0
734
15,280
7,564
0
6,974
8,185
0
25,043
W
Danzaburou
RagnarNord
Danzaburou
18,882
8,389
1,849
5,969
18,570
9,595
4,393
10,678
7,892
0
36,650
L
6,166
396
339
861
9,537
3,860
0
4,036
5,459
0
13,046
W
Thor
4,326
952
1,143
3,195
21,751
9,270
0
11,005
10,746
0
7,691
L
Sobek
iSh0z
Sobek
7,389
662
794
3,738
20,426
25,723
0
5,819
14,533
11,723
0
W
Kukulkan
miorin
Kukulkan
18,717
917
165
1,500
11,443
5,272
971
7,612
3,831
33,885
291
L
Persephone
pVpCrack
Persephone
24,305
1,158
717
1,676
12,522
5,838
0
2,686
9,791
58,684
25

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,980
Gold Earned
47,431
178
Minions Killed
143
0
Camps Cleared
0
1,334,219
Distance Traveled
1,091,200
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,418
887
61
4
0
289,665
0
L
Terra
10,398
743
14
1
0
235,044
0
W
Ne Zha
11,000
786
27
2
0
252,874
0
L
Charybdis
8,878
634
33
2
0
207,896
0
W
Danzaburou
11,175
798
50
4
0
288,876
0
L
Skadi
7,775
555
15
1
0
177,066
0
W
Thor
9,282
663
10
1
0
216,649
0
L
Sobek
9,649
689
8
1
0
226,580
0
W
Kukulkan
10,105
722
30
2
0
286,155
0
L
Persephone
10,731
767
73
5
0
244,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role