Player Matchup

Serqet
Serqet
 
Serqet
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
JoJuan
Nox
Level 155
God Stats
2W - 1L
1,530 SR
Queue Stats
174W - 183L
1,513 Elo+
Solo
Danzaburou
Danzaburou
StolenBape1291
Danzaburou
Level 99
God Stats
56W - 39L
1,646 SR
Queue Stats
362W - 352L
1,449 Elo+
Party 2
Artio
Artio
TheToiletBowl
Artio
Level 157
God Stats
2W - 1L
1,743 SR
Queue Stats
24W - 9L
1,755 Elo+
Solo
King Arthur
King Arthur
inf1r3andbl00d
King Arthur
Level 128
God Stats
3W - 2L
1,311 SR
Queue Stats
60W - 51L
1,572 Elo+
Solo
Team Averages
Level 138
1,546 SR
1,558 Elo+

VS

Team Averages
Level 103
1,490 SR
1,256 Elo+
Achilles
Achilles
BalforTheKind
Achilles
Level 64
God Stats
0W - 3L
1,361 SR
Queue Stats
0W - 5L
1,242 Elo+
Party 1
Cernunnos
Cernunnos
EPIC SAX SOLOS
Cernunnos
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,265 Elo+
Party 1
Sylvanus
Sylvanus
Taco29
Sylvanus
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 9L
1,265 Elo+
Party 1
Scylla
Scylla
dukemyster8
Scylla
Level 101
God Stats
1W - 3L
1,827 SR
Queue Stats
1W - 9L
1,242 Elo+
Party 1
Bakasura
Bakasura
smasher543
Bakasura
Level 97
God Stats
0W - 2L
1,261 SR
Queue Stats
2W - 9L
1,265 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
2 / 2 / 4
7,484
576
3,690
8,778
3,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Nox
JoJuan
Nox
15
4 / 1 / 2
8,950
688
3,170
3,004
988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
StolenBape1291
Danzaburou
14
6 / 5 / 2
9,266
713
9,673
10,392
3,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 1 / 7
7,999
615
6,539
12,179
10,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
inf1r3andbl00d
King Arthur
14
1 / 1 / 1
8,554
658
6,318
10,933
6,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BalforTheKind
Achilles
12
0 / 2 / 1
5,955
458
4,364
8,499
4,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cernunnos
EPIC SAX SOLOS
Cernunnos
10
3 / 6 / 3
6,372
490
7,210
9,729
3,039
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Taco29
Sylvanus
11
4 / 1 / 3
7,206
554
3,704
9,278
6,113
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Scylla
10
1 / 4 / 0
5,704
439
1,572
5,249
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
smasher543
Bakasura
12
2 / 3 / 2
6,471
498
4,568
9,334
4,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
16
Kills
10
10
Deaths
16
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
2
2
4
2
L
Achilles
BalforTheKind
Achilles
0
2
1
0.25
L
Cernunnos
EPIC SAX SOLOS
Cernunnos
3
6
3
0.75
W
Nox
JoJuan
Nox
4
1
2
5
W
Danzaburou
StolenBape1291
Danzaburou
6
5
2
1.4
L
Sylvanus
Taco29
Sylvanus
4
1
3
5.5
W
3
1
7
6.5
L
Scylla
1
4
0
0.25
W
King Arthur
inf1r3andbl00d
King Arthur
1
1
1
1.5
L
Bakasura
smasher543
Bakasura
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,390
Damage
21,418
45,286
Taken
42,089
24,816
Mitigated
19,972
11,246
Healing
10,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
3,690
1,465
0
718
8,778
3,738
0
0
8,418
0
54,367
L
Achilles
BalforTheKind
Achilles
4,364
908
0
1,608
8,499
4,722
0
329
8,170
0
31,938
L
Cernunnos
EPIC SAX SOLOS
Cernunnos
7,210
2,777
0
1,530
9,729
3,039
0
1,755
7,858
0
28,594
W
Nox
JoJuan
Nox
3,170
293
0
415
3,004
988
469
1,704
1,260
67,413
2,210
W
Danzaburou
StolenBape1291
Danzaburou
9,673
4,186
0
3,705
10,392
3,081
437
866
9,146
0
63,353
L
Sylvanus
Taco29
Sylvanus
3,704
1,168
2,315
3,265
9,278
6,113
0
2,997
6,281
25,875
0
W
6,539
1,559
420
3,673
12,179
10,327
45
2,374
9,315
33,244
161
L
Scylla
1,572
118
0
0
5,249
1,735
0
3,297
1,952
30,390
0
W
King Arthur
inf1r3andbl00d
King Arthur
6,318
546
0
2,315
10,933
6,682
0
812
9,453
1,098
63,410
L
Bakasura
smasher543
Bakasura
4,568
2,803
0
2,169
9,334
4,363
0
1,355
7,936
0
27,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,253
Gold Earned
31,708
500
Minions Killed
287
0
Camps Cleared
0
1,316,498
Distance Traveled
1,280,277
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,484
576
95
7
0
285,149
0
L
Achilles
5,955
458
56
4
0
252,543
0
L
Cernunnos
6,372
490
52
4
0
246,686
1
W
Nox
8,950
688
151
12
0
242,721
4
W
Danzaburou
9,266
713
103
8
0
235,175
2
L
Sylvanus
7,206
554
35
3
0
240,393
2
W
Artio
7,999
615
41
3
0
290,559
0
L
Scylla
5,704
439
55
4
0
253,491
0
W
King Arthur
8,554
658
110
8
0
262,894
0
L
Bakasura
6,471
498
89
7
0
287,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role