Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
ElevatedGamer420
Ix Chel
Level 63
God Stats
24W - 18L
1,601 SR
Queue Stats
47W - 38L
1,568 Elo+
Solo
Hun Batz
Hun Batz
luvz-kwispy
Hun Batz
Level 99
God Stats
3W - 5L
1,436 SR
Queue Stats
244W - 239L
1,531 Elo+
Party 3
Mulan
Mulan
luvzEden
Mulan
Level 42
God Stats
2W - 1L
1,935 SR
Queue Stats
15W - 14L
1,481 Elo+
Party 3
Medusa
Medusa
toferxd12
Medusa
Level 49
God Stats
8W - 9L
1,583 SR
Queue Stats
16W - 22L
1,431 Elo+
Solo
Team Averages
Level 80
1,611 SR
1,502 Elo+

VS

Team Averages
Level 95
1,606 SR
1,530 Elo+
Loki
Loki
Jdizzle9026
Loki
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,547 Elo+
Solo
Anubis
Anubis
NewNikeisBroken
Anubis
Level 89
God Stats
6W - 3L
1,712 SR
Queue Stats
156W - 125L
1,520 Elo+
Party 1
Da Ji
Da Ji
Tepid098
Da Ji
Level 114
God Stats
2W - 1L
1,790 SR
Queue Stats
78W - 70L
1,524 Elo+
Party 1
Horus
Horus
gebhd
Horus
Level 106
God Stats
10W - 6L
1,625 SR
Queue Stats
100W - 97L
1,539 Elo+
Party 2
Sol
Sol
s3rpi3nt3
Sol
Level 105
God Stats
5W - 10L
1,402 SR
Queue Stats
119W - 116L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
3
0 / 2 / 0
2,929
488
906
1,553
314
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

8
0 / 1 / 0
4,115
686
1,360
2,618
586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hun Batz
luvz-kwispy
Hun Batz
6
0 / 1 / 0
3,608
601
827
3,195
768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
luvzEden
Mulan
7
3 / 0 / 0
4,138
690
3,313
4,912
1,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Medusa
toferxd12
Medusa
6
0 / 1 / 0
3,410
568
1,583
2,187
487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 0
4,281
714
2,349
4,892
1,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 0 / 0
4,875
813
861
2,886
1,028
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Da Ji
Tepid098
Da Ji
7
0 / 0 / 2
3,851
642
2,029
4,343
1,148
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Horus
gebhd
Horus
7
1 / 0 / 2
4,614
769
848
2,718
1,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
2 / 0 / 1
4,203
701
1,443
2,072
501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
3
Kills
5
5
Deaths
3
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
2
0
0
L
0
1
0
0
W
1
3
0
0.33
W
1
0
0
1
W
Da Ji
Tepid098
Da Ji
0
0
2
1
W
Horus
gebhd
Horus
1
0
2
2
L
Hun Batz
luvz-kwispy
Hun Batz
0
1
0
0
L
Mulan
luvzEden
Mulan
3
0
0
3
W
2
0
1
2.5
L
Medusa
toferxd12
Medusa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,989
Damage
7,530
14,465
Taken
16,911
3,986
Mitigated
5,588
3,911
Healing
7,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
906
309
0
0
1,553
314
0
727
826
4,078
139
L
1,360
0
50
1,087
2,618
586
0
746
1,872
23,307
0
W
2,349
883
0
545
4,892
1,429
0
0
4,892
0
16,962
W
861
0
0
1,762
2,886
1,028
0
1,168
1,526
36,657
550
W
Da Ji
Tepid098
Da Ji
2,029
244
0
2,418
4,343
1,148
0
0
4,343
0
19,432
W
Horus
gebhd
Horus
848
198
240
1,650
2,718
1,482
0
300
2,389
0
11,098
L
Hun Batz
luvz-kwispy
Hun Batz
827
245
0
1,545
3,195
768
0
115
3,080
0
13,833
L
Mulan
luvzEden
Mulan
3,313
655
0
685
4,912
1,831
0
0
4,912
0
13,004
W
1,443
949
0
1,182
2,072
501
0
461
1,536
22,701
2,557
L
Medusa
toferxd12
Medusa
1,583
847
0
544
2,187
487
0
670
1,517
0
14,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,200
Gold Earned
21,824
152
Minions Killed
208
0
Camps Cleared
0
537,062
Distance Traveled
682,224
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
2,929
488
8
1
0
54,867
0
L
Ix Chel
4,115
686
59
10
0
125,514
0
W
Loki
4,281
714
37
6
0
118,688
0
W
Anubis
4,875
813
73
12
0
122,739
0
W
Da Ji
3,851
642
39
7
0
157,783
0
W
Horus
4,614
769
9
2
0
149,611
5
L
Hun Batz
3,608
601
35
6
0
130,626
0
L
Mulan
4,138
690
21
4
0
143,349
0
W
Sol
4,203
701
50
8
0
133,403
0
L
Medusa
3,410
568
29
5
0
82,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role