Player Matchup

Fenrir
Fenrir
AyyooCuh
Fenrir
Level 130
God Stats
3W - 1L
1,689 SR
Queue Stats
354W - 331L
1,479 Elo+
Solo
Neith
Neith
NukaCoop
Neith
Level 70
God Stats
3W - 1L
1,689 SR
Queue Stats
13W - 8L
1,536 Elo+
Party 2
Ares
Ares
Wellidith
Ares
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,536 Elo+
Party 2
The Morrigan
The Morrigan
WittleGaymerTTV
The Morrigan
Level 120
God Stats
5W - 13L
1,333 SR
Queue Stats
546W - 583L
1,384 Elo+
Party 1
Mulan
Mulan
phriam
Mulan
Level 107
God Stats
44W - 36L
1,573 SR
Queue Stats
167W - 194L
1,391 Elo+
Party 1
Team Averages
Level 103
1,557 SR
1,465 Elo+

VS

Team Averages
Level 84
1,551 SR
1,490 Elo+
Kali
Kali
FiskLSV
Kali
Level 37
God Stats
2W - 5L
1,356 SR
Queue Stats
32W - 35L
1,410 Elo+
Party 3
Maui
Maui
GawkGawkTV
Maui
Level 127
God Stats
3W - 2L
1,545 SR
Queue Stats
36W - 41L
1,437 Elo+
Solo
Medusa
Medusa
Joe73612
Medusa
Level 77
God Stats
145W - 91L
1,736 SR
Queue Stats
322W - 291L
1,603 Elo+
Party 4
Gilgamesh
Gilgamesh
RighteousPretzel
Gilgamesh
Level 113
God Stats
24W - 13L
1,717 SR
Queue Stats
381W - 343L
1,538 Elo+
Party 4
Janus
Janus
mikeydluffy
Janus
Level 68
God Stats
4W - 8L
1,401 SR
Queue Stats
71W - 59L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AyyooCuh
Fenrir
16
9 / 2 / 2
9,318
666
9,186
11,853
5,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
NukaCoop
Neith
12
2 / 0 / 4
7,418
530
4,682
7,910
2,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
12
5 / 3 / 7
8,090
578
7,095
15,313
14,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

The Morrigan
WittleGaymerTTV
The Morrigan
13
3 / 4 / 5
7,837
560
6,015
6,595
2,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mulan
phriam
Mulan
14
1 / 4 / 6
7,589
542
9,310
15,488
13,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
FiskLSV
Kali
12
0 / 5 / 5
7,047
503
3,578
15,015
5,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 6 / 4
6,762
483
4,604
11,647
12,031
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
Joe73612
Medusa
14
2 / 5 / 0
8,308
593
10,986
10,124
3,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
15
5 / 1 / 1
9,256
661
9,642
11,693
11,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
4 / 4 / 3
8,035
574
6,932
7,949
2,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
26
20
Kills
13
13
Deaths
21
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AyyooCuh
Fenrir
9
2
2
5
L
Kali
FiskLSV
Kali
0
5
5
0.5
L
2
6
4
0.67
L
Medusa
Joe73612
Medusa
2
5
0
0.4
W
Neith
NukaCoop
Neith
2
0
4
4
L
Gilgamesh
5
1
1
5.5
W
Ares
5
3
7
2.83
W
The Morrigan
WittleGaymerTTV
The Morrigan
3
4
5
1.38
L
4
4
3
1.38
W
Mulan
phriam
Mulan
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,288
Damage
35,742
57,159
Taken
56,428
38,407
Mitigated
36,091
8,315
Healing
11,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AyyooCuh
Fenrir
9,186
1,123
0
1,303
11,853
5,411
0
2,297
9,389
0
66,135
L
Kali
FiskLSV
Kali
3,578
1,815
0
4,081
15,015
5,884
0
960
13,895
0
48,897
L
4,604
995
242
1,319
11,647
12,031
258
4,104
7,066
17,670
0
L
Medusa
Joe73612
Medusa
10,986
2,949
0
1,348
10,124
3,968
1,141
3,009
6,984
0
61,335
W
Neith
NukaCoop
Neith
4,682
1,015
0
614
7,910
2,807
666
1,795
6,115
0
46,606
L
Gilgamesh
9,642
2,706
0
2,739
11,693
11,727
200
1,056
9,990
0
67,648
W
Ares
7,095
818
0
2,423
15,313
14,208
0
4,252
10,885
22,987
0
W
The Morrigan
WittleGaymerTTV
The Morrigan
6,015
325
0
500
6,595
2,142
368
2,878
3,467
36,409
2,865
L
6,932
1,101
0
1,511
7,949
2,481
862
2,349
5,238
48,034
0
W
Mulan
phriam
Mulan
9,310
1,160
0
3,475
15,488
13,839
134
1,202
13,474
2,039
50,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,252
Gold Earned
39,408
350
Minions Killed
425
0
Camps Cleared
0
1,411,119
Distance Traveled
1,437,613
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,318
666
90
6
0
318,867
0
L
Kali
7,047
503
77
6
0
290,470
0
L
Maui
6,762
483
20
1
0
302,783
0
L
Medusa
8,308
593
105
8
0
266,982
3
W
Neith
7,418
530
68
5
0
266,002
0
L
Gilgamesh
9,256
661
125
9
0
290,456
0
W
Ares
8,090
578
25
2
0
297,444
0
W
The Morrigan
7,837
560
87
6
0
265,735
0
L
Janus
8,035
574
98
7
0
286,922
0
W
Mulan
7,589
542
80
6
0
263,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role