Player Matchup

Sobek
Sobek
ARAMISVP
Sobek
Level 66
God Stats
6W - 1L
1,759 SR
Queue Stats
40W - 42L
1,431 Elo+
Solo
Gilgamesh
Gilgamesh
AwesomeGuy906
Gilgamesh
Level 93
God Stats
43W - 24L
1,637 SR
Queue Stats
411W - 356L
1,475 Elo+
Solo
Mercury
Mercury
GOLD PANTHER63
Mercury
Level 154
God Stats
9W - 15L
1,415 SR
Queue Stats
173W - 182L
1,528 Elo+
Solo
Izanami
Izanami
Gunter5633
Izanami
Level 108
God Stats
4W - 3L
1,640 SR
Queue Stats
229W - 217L
1,547 Elo+
Solo
Baron Samedi
Baron Samedi
Papadannn
Baron Samedi
Level 106
God Stats
0W - 2L
1,574 SR
Queue Stats
191W - 179L
1,537 Elo+
Solo
Team Averages
Level 105
1,605 SR
1,503 Elo+

VS

Team Averages
Level 115
1,639 SR
1,532 Elo+
Thor
Thor
BuddyRabbit
Thor
Level 129
God Stats
4W - 6L
1,481 SR
Queue Stats
128W - 115L
1,527 Elo+
Solo
Merlin
Merlin
Foogest
Merlin
Level 120
God Stats
8W - 5L
1,805 SR
Queue Stats
80W - 73L
1,604 Elo+
Solo
Danzaburou
Danzaburou
Iconuson
Danzaburou
Level 105
God Stats
6W - 3L
1,696 SR
Queue Stats
342W - 296L
1,426 Elo+
Solo
Shiva
Shiva
OG BOMB1000
Shiva
Level 132
God Stats
4W - 0L
1,562 SR
Queue Stats
62W - 50L
1,525 Elo+
Solo
Artio
Artio
arachnid_209
Artio
Level 89
God Stats
57W - 44L
1,650 SR
Queue Stats
68W - 54L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ARAMISVP
Sobek
5
0 / 2 / 0
3,071
614
862
4,623
2,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
AwesomeGuy906
Gilgamesh
7
1 / 0 / 0
3,791
758
1,650
5,118
2,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

6
0 / 0 / 0
3,350
670
552
2,877
771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
Gunter5633
Izanami
2
0 / 1 / 0
2,666
533
917
1,140
218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Baron Samedi
Papadannn
Baron Samedi
7
0 / 1 / 0
3,523
705
1,212
2,724
836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
3,195
639
663
3,994
877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Foogest
Merlin
8
1 / 0 / 0
4,101
820
1,920
2,125
550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Iconuson
Danzaburou
6
3 / 0 / 0
4,060
812
2,660
1,761
414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 0 / 0
3,827
765
3,151
4,004
1,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

7
0 / 0 / 3
4,035
807
1,404
3,423
1,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
4
4
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sobek
ARAMISVP
Sobek
0
2
0
0
L
Gilgamesh
AwesomeGuy906
Gilgamesh
1
0
0
1
W
0
1
1
0.5
W
Merlin
Foogest
Merlin
1
0
0
1
L
0
0
0
0
L
Izanami
Gunter5633
Izanami
0
1
0
0
W
Danzaburou
Iconuson
Danzaburou
3
0
0
3
W
0
0
0
0
L
Baron Samedi
Papadannn
Baron Samedi
0
1
0
0
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,193
Damage
9,798
16,482
Taken
15,307
7,427
Mitigated
5,308
5,377
Healing
6,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
ARAMISVP
Sobek
862
236
0
1,956
4,623
2,903
0
970
3,653
7,027
0
L
Gilgamesh
AwesomeGuy906
Gilgamesh
1,650
420
0
1,636
5,118
2,699
0
0
4,805
0
18,032
W
663
61
0
1,586
3,994
877
0
347
3,635
0
10,942
W
Merlin
Foogest
Merlin
1,920
121
0
1,027
2,125
550
0
865
1,260
16,054
1,729
L
552
128
0
451
2,877
771
0
431
2,337
0
16,618
L
Izanami
Gunter5633
Izanami
917
728
0
361
1,140
218
0
353
787
0
5,493
W
Danzaburou
Iconuson
Danzaburou
2,660
1,357
0
150
1,761
414
0
449
1,312
0
19,482
W
3,151
899
0
1,330
4,004
1,698
0
0
3,797
0
17,927
L
Baron Samedi
Papadannn
Baron Samedi
1,212
0
0
973
2,724
836
0
1,177
1,283
18,264
0
W
1,404
339
304
1,947
3,423
1,769
0
413
3,010
10,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,401
Gold Earned
19,218
130
Minions Killed
164
0
Camps Cleared
0
516,011
Distance Traveled
554,308
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
3,071
614
7
1
0
114,566
0
L
Gilgamesh
3,791
758
41
8
0
110,441
0
W
Thor
3,195
639
23
5
0
111,008
2
W
Merlin
4,101
820
49
10
0
106,370
0
L
Mercury
3,350
670
39
8
0
151,089
0
L
Izanami
2,666
533
11
2
0
33,613
0
W
Danzaburou
4,060
812
36
7
0
100,549
0
W
Shiva
3,827
765
37
7
0
116,766
0
L
Baron Samedi
3,523
705
32
6
0
106,302
0
W
Artio
4,035
807
19
4
0
119,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role